{"title":"SPO-filter-out-stock-b02b973758c7bd49ca480d49713bb1b5","description":null,"products":[{"product_id":"andean-abyss-2nd-printing","title":"Andean Abyss (2nd Printing)","description":"\u003cdiv class=\"panel panel-condensed panel-expandable ng-scope ng-isolate-scope expandable open\"\u003e\n\u003cdiv class=\"expandable-envelope\"\u003e\n\u003cdiv class=\"expandable-body\"\u003e\n\u003carticle class=\"game-description-body ng-scope\"\u003e\n\u003cdiv class=\"ng-binding\"\u003e\n\u003cp\u003e\u003cstrong\u003eColombia: Nation at the Edge of Abyss\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eColombia in the 1990s hosted one of the world’s last Marxist guerrilla armies, brutal drug lords, and right-wing death squads and appeared close to failing as a state. A decade later, its Marxists had lost their top leaders and rural sanctuary, its big drug bosses were dead or in prison, and its paramilitaries were negotiating demobilization. The Government had extended its writ to most of the countryside, restored its popularity, and improved the economy and respect for human rights.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eAndean Abyss\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003etakes 1 to 4 players into this multifaceted campaign for control of Colombia: guerrillas and police, kidnapping and drug war, military sweeps and terror. Each of four factions deploys distinct capabilities and tactics to influence Colombian affairs and achieve differing goals. Players place and maneuver 160 wooden pieces across a colorful map and exploit event cards that cannot be fully predicted. Accessible mechanics and components put the emphasis on game play, but Andean Abyss also provides an engrossing model of insurgency and counterinsurgency in Colombia—smoothly accounting for population control, lines of communication, terrain, intelligence, foreign aid, sanctuaries, and a host of other political, military, and economic factors.\u003c\/p\u003e\n\u003cem\u003eA New Kind of Card-Assisted Wargame\u003c\/em\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"ng-binding\"\u003e\n\u003cbr\u003e\n\u003cp\u003eFrom the award-winning designer of\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/1822\/wilderness-war\"\u003eWilderness War\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/62227\/labyrinth-the-war-on-terror-2001\"\u003eLabyrinth\u003c\/a\u003e,\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eAndean Abyss\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003efeatures unique mechanics relating events and operations that guarantee difficult player decisions with each card flip. Most of the game’s 72 events are dual-use, representing alternative historical paths: players can choose either version of the event or from an array of operations and special faction activities. Every choice has implications for how the next card will be played. There is no hand management: the focus is on the map and on planning for the foreseeable—and the unforeseeable. Die rolls are only a small part of game: the key to victory is not luck but the ability to organize the most effective campaign.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eMultiplayer, 2-Player, Solitaire\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eAndean Abyss\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eprovides up to 4 players with contrasting roles and overlapping victory conditions for rich diplomatic interaction. For 2- or 3-player games, players can represent alliances of factions, or the game system can control non-player factions . Or a single player as the Colombian Government can take on the leftist FARC, the right-wing AUC, and the narco-trafficking cartels. The non-player insurgents will fight one another as well as the players, but too much power in the hands of any one of them will mean player defeat.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eAndean Abyss\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003epresents a game system on modern insurgency readily adaptable to other conflicts, particularly those featuring the interaction of many sides (thus our new COunterINsurgency series). A rich and under-represented history of guerrilla warfare beckons.\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamefamily\/18749\/series-coin-gmt\"\u003eSeries: COIN (GMT)\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003eVolume II is\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/111799\/cuba-libre\"\u003eCuba Libre—Castro's Insurgency 1957-1958\u003c\/a\u003e, Volume III is\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/127518\/a-distant-plain\"\u003eA Distant Plain—Insurgency in Afghanistan\u003c\/a\u003e, and Volume IV is\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/144189\/fire-in-the-lake\"\u003eFire in the Lake—Insurgency in Vietnam\u003c\/a\u003e.\u003c\/p\u003e\n\u003cp\u003eTIME SCALE: multiple years per Propaganda round\u003cbr\u003eMAP SCALE: Area Movement\u003cbr\u003eUNIT SCALE: Varies\u003cbr\u003eNUMBER OF PLAYERS: 1-4 (full solitaire system)\u003c\/p\u003e\n\u003cp\u003eDESIGNER: Volko Ruhnke\u003cbr\u003eDEVELOPER: Joel Toppen\u003cbr\u003eMAP and CARD ART: Chechu Nieto\u003cbr\u003eCOUNTER ART: Chechu Nieto \u0026amp; Xavier Carrascosa\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eThis second edition includes a bot to play the Government faction.\u003c\/strong\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"panel panel-top game-awards panel-condensed ng-scope\"\u003e\n\u003cdiv class=\"panel-header panel-header-sm\"\u003e\n\u003ch3 class=\"panel-title\"\u003eAwards \u0026amp; Honors\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"panel-body\"\u003e\n\u003cdiv class=\"panel-expandable ng-isolate-scope expandable full\"\u003e\n\u003cdiv class=\"expandable-envelope\"\u003e\n\u003cdiv class=\"expandable-body\"\u003e\n\u003cul class=\"list-unstyled ng-scope\"\u003e\n\u003cli class=\"ng-scope\"\u003e\u003ca class=\"ng-binding\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/22017\/2013-origins-awards-best-historical-board-game-nom\"\u003e2013 Origins Awards Best Historical Board Game Nominee\u003c\/a\u003e\u003c\/li\u003e\n\u003cli class=\"ng-scope\"\u003e\u003ca class=\"ng-binding\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/22750\/2012-meeples-choice-award-nominee\"\u003e2012 Meeples Choice Award Nominee\u003c\/a\u003e\u003c\/li\u003e\n\u003cli class=\"ng-scope\"\u003e\u003ca class=\"ng-binding\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/20128\/2012-golden-geek-best-wargame-nominee\"\u003e2012 Golden Geek Best Wargame Nominee\u003c\/a\u003e\u003c\/li\u003e\n\u003cli class=\"ng-scope\"\u003e\u003ca class=\"ng-binding\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/23070\/2012-charles-s-roberts-best-post-ww2-era-board-war\"\u003e2012 Charles S. Roberts Best Post-WW2 Era Board Wargame Winner\u003c\/a\u003e\u003c\/li\u003e\n\u003cli class=\"ng-scope\"\u003e\u003ca class=\"ng-binding\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/23069\/2012-charles-s-roberts-best-post-ww2-era-board-war\"\u003e2012 Charles S. Roberts Best Post-WW2 Era Board Wargame Nominee\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":45776785440917,"sku":"GM0001","price":50.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic1381149.webp?v=1739474850"},{"product_id":"france-1944-the-allied-crusade-in-europe","title":"France 1944: The Allied Crusade in Europe – Designer Signature Edition","description":"\u003cdiv class=\"panel panel-condensed panel-expandable ng-scope ng-isolate-scope expandable open\"\u003e\n\u003cdiv class=\"expandable-envelope\"\u003e\n\u003cdiv class=\"expandable-body\"\u003e\n\u003carticle class=\"game-description-body ng-scope\"\u003e\n\u003cdiv class=\"ng-binding\"\u003e\n\u003cp\u003e\u003cstrong\u003eFrance 1944: The Allied Crusade in Europe, Designer Signature Edition\u003c\/strong\u003e, marks the return of an original game covering the historical events that led to the liberation of France, Belgium, Luxembourg, and the Netherlands during the Allied drive on Germany by renowned game designer, Mark Herman. This new signature edition has been re-mastered and updated and will be linking with an all-new companion game, Russia 1944, slated for release in 2019.\u003c\/p\u003e\n\u003cp\u003eChanges from the 1986 version include an updated combat system that has been simplified and bloodier. The game updates attrition rules. The Brittany Campaign is captured in the game along with V1 rockets. The mounted map has more terrain features, covers more area. The game includes an additional scenario that takes the war past the Rhine River and goes to the end of the war. The game also includes 70 additional counters and a second map that zooms in on Normandy and features larger hexes to better manage the initial breakout.\u003c\/p\u003e\n\u003cp\u003eThis original game influenced Herman's classic Empire of the Sun in that the player will activate a headquarter piece, which in turn activates armor divisions and infantry corps within command range of the headquarters unit. Instead of cards, though, this game uses chits drawn from a cup.\u003c\/p\u003e\n\u003cp\u003eThe most unique feature, though, is the attempt to model real time through a simple increment chart. The result is that if a unit moves, it captures an instance of time where all units must do something, even if that means sitting still. There is no movement phase where you move units of various speeds adjacent to an enemy and then go into a combat phase where they all attack. Coordination is captured more realistically, but in a manageable and simplistic system.\u003c\/p\u003e\n\u003cp\u003eThe game emphasizes logistics in how you coordinate combat and movement. Also, if you move too rapidly, like George Patton in 1944, you outrun your supplies and have to wait while it catches up.\u003c\/p\u003e\n\u003cp\u003eThe game plays in one sitting and has a relatively low complexity for a wargame.\u003c\/p\u003e\n\u003cp\u003eScale: 20 miles (32 km) per hex; eleven (11) one-month turns; units are infantry corps, armor divisions and army-level HQs.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"panel panel-top game-awards panel-condensed ng-scope\"\u003e\n\u003cdiv class=\"panel-body\"\u003e\n\u003cdiv class=\"panel-expandable ng-isolate-scope expandable full\"\u003e\n\u003cdiv class=\"expandable-envelope\"\u003e\n\u003cdiv class=\"expandable-body\"\u003e\n\u003cul class=\"list-unstyled ng-scope\"\u003e\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":45776790159509,"sku":null,"price":49.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic4219534.webp?v=1739475670"},{"product_id":"flames-of-war-german-starter-force-panzer-kampfgruppe","title":"Flames of War: German Starter Force – Panzer Kampfgruppe","description":"\u003ctable style=\"width: 100%; height: 413.094px;\" cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr style=\"height: 129.969px;\"\u003e\n\u003ctd style=\"width: 97.3333%; height: 129.969px;\" class=\"normal10\"\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan class=\"heading18\"\u003eGerman Panzer Kampfgruppe\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan class=\"subheading14\"\u003e\u003c\/span\u003e\u003cem\u003eLike a phoenix ascendant, Germany has risen once again from the false defeat contrived by our traitorous leaders in the First World War. The Treaty of Versailles was foisted upon an undefeated army and a nation willing to do anything to achieve victory. We must all be willing to do anything, anything to have the Fatherland rule the world!\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr style=\"height: 283.125px;\"\u003e\n\u003ctd style=\"width: 97.3333%; height: 283.125px;\" colspan=\"2\" class=\"normal10\"\u003e\n\u003cp\u003e\u003cspan\u003eGerman Panzer Kampfgruppe includes:\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan class=\"summary11\"\u003e\u003cspan\u003e• \u003c\/span\u003eFive plastic Panzer IV (7.5cm) tanks\u003c\/span\u003e\u003cbr\u003e\u003cspan class=\"summary11\"\u003e\u003cspan\u003e• \u003c\/span\u003eTwo plastic Tiger (8.8cm) tanks\u003c\/span\u003e\u003cbr\u003e\u003cspan class=\"summary11\"\u003e\u003cspan\u003e• \u003c\/span\u003eOne Panzer Grenadier Platoon \u003c\/span\u003e\u003cbr\u003e\u003cspan class=\"summary11\"\u003e\u003cspan\u003e• \u003c\/span\u003eThree StuG Assault Guns\u003c\/span\u003e\u003cbr\u003e\u003cspan class=\"summary11\"\u003e\u003cspan\u003e• \u003c\/span\u003eThree 15cm Nebelwerfer Rocket Launchers \u003c\/span\u003e\u003cbr\u003e\u003cspan class=\"summary11\"\u003e\u003cspan\u003e• \u003c\/span\u003eTwo 8.8cm  AA Guns\u003c\/span\u003e\u003cbr\u003e\u003cspan class=\"summary11\"\u003e\u003cspan\u003e• \u003c\/span\u003eComplete A5 Flames Of War rulebook\u003c\/span\u003e\u003cbr\u003e\u003cspan class=\"summary11\"\u003e\u003cspan\u003e• \u003c\/span\u003eOne German \"Start Here\" Guide\u003c\/span\u003e\u003cbr\u003e\u003cspan class=\"summary11\"\u003e\u003cspan\u003e• \u003c\/span\u003eTen Unit cards.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan class=\"summary11\"\u003eThe units in the German Panzer Kampfgruppe have a combined points value of \u003cstrong\u003e96 points\u003c\/strong\u003e.\u003c\/span\u003e\u003c\/p\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd class=\"normal10\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd colspan=\"2\" class=\"heading18\"\u003e\u003cimg height=\"50\" width=\"690\" alt=\"\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/Productspotlight\/British\/BRAB09-21.png\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd colspan=\"2\" class=\"normal10\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cspan class=\"subheading14\"\u003eFlames Of War 4th Edition Mini Rulebook\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e\u003cspan class=\"subheading13\"\u003e(x1)\u003c\/span\u003e\u003c\/strong\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cspan class=\"subheading14\"\u003e\u003cimg height=\"680\" width=\"690\" alt=\"\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/FOW-mini-rulebook.png\"\u003e\u003c\/span\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cspan class=\"subheading14\"\u003eQuick Start Guide\u003c\/span\u003e \u003cstrong\u003e\u003cspan class=\"subheading13\"\u003e(x1)\u003cbr\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003ca href=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/StartHere\/German-FoldOut.pdf\"\u003e\u003cspan class=\"subheading13\"\u003e\u003cspan class=\"summary11\"\u003eClick here to download the pdf (Right click save as)...\u003c\/span\u003e\u003c\/span\u003e\u003cstrong\u003e\u003cspan class=\"subheading13\"\u003e\u003cbr\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003c\/a\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003ca href=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/StartHere\/German-FoldOut.pdf\"\u003e\u003cspan class=\"subheading14\"\u003e\u003cimg height=\"690\" width=\"690\" alt=\"Click here to download the Start Here Guide\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/GEAB18-21.jpg\" title=\"Click here to download the Start Here Guide\"\u003e\u003c\/span\u003e\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cspan class=\"subheading14\"\u003ePlastic Panzer IV Sprue\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e\u003cspan class=\"subheading13\"\u003e(x5)\u003c\/span\u003e\u003c\/strong\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cimg height=\"369\" width=\"690\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/GhostPanzers\/Spotlights\/GEAB17-45.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cspan class=\"subheading14\"\u003ePlastic Tiger Tank Sprue\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e\u003cspan class=\"summary11\"\u003e(x2)\u003c\/span\u003e\u003c\/strong\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cimg height=\"625\" width=\"690\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/german\/Boxes\/GBX90f.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cspan class=\"subheading14\"\u003ePlastic StuG Sprue \u003c\/span\u003e\u003cstrong\u003e\u003cspan class=\"subheading13\"\u003e(x3)\u003c\/span\u003e\u003c\/strong\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cimg height=\"462\" width=\"690\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/german\/Boxes\/GBX83j.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\n\u003cspan class=\"subheading14\"\u003ePlastic Sd Kfz 251 Sprue\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e\u003cspan class=\"subheading13\"\u003e(x4)\u003c\/span\u003e\u003c\/strong\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cimg height=\"483\" width=\"690\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/GEAB18-22.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003cstrong\u003e\u003cspan class=\"summary11\"\u003e\u003cspan\u003ePanzergrenadier Platoon Sprue \u003c\/span\u003e(x2)\u003c\/span\u003e\u003c\/strong\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003cimg height=\"393\" width=\"690\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/german\/Boxes\/GBX76e.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\n\u003cspan class=\"subheading14\"\u003ePlastic Comand Sprue \u003c\/span\u003e\u003cstrong\u003e\u003cspan class=\"summary11\"\u003e(x3)\u003c\/span\u003e\u003c\/strong\u003e\n\u003c\/td\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003cstrong\u003e\u003cspan class=\"summary11\"\u003e\u003cspan\u003ePlastic Tank Commander Sprue \u003c\/span\u003e(x2)\u003c\/span\u003e\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003cstrong\u003e\u003cspan class=\"summary11\"\u003e\u003cspan\u003eSd Kfz 251 Crew Sprue (x4)\u003c\/span\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003cstrong\u003e\u003cimg height=\"180\" width=\"231\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/german\/Boxes\/GBX81c.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003cimg height=\"180\" width=\"194\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/portals\/0\/all_images\/Productspotlight\/German\/GBX96-20.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003cimg height=\"180\" width=\"190\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/GEAB18-23.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\n\u003cspan class=\"subheading14\"\u003ePlastic 8.8cm Sprue \u003c\/span\u003e\u003cstrong\u003e\u003cspan class=\"summary11\"\u003e(x2)\u003c\/span\u003e\u003c\/strong\u003e\n\u003c\/td\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003cspan class=\"subheading14\"\u003ePlastic 15cm Nebelwerfer Sprue \u003cspan class=\"summary11\"\u003e(x3)\u003c\/span\u003e\u003c\/span\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003cimg height=\"259\" width=\"338\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/portals\/0\/all_images\/IronCross\/Spotlights\/GBX119-13.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003cimg height=\"260\" width=\"338\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/portals\/0\/all_images\/IronCross\/Spotlights\/GBX114-21.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\n\u003cspan class=\"subheading14\"\u003ePlastic 8.8cm Gun Crew Sprue \u003c\/span\u003e\u003cstrong\u003e\u003cspan class=\"summary11\"\u003e(x1)\u003c\/span\u003e\u003c\/strong\u003e\n\u003c\/td\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003cstrong\u003e\u003cspan class=\"summary11\"\u003e\u003cspan\u003ePlastic Gun Crew Sprue \u003c\/span\u003e(x3)\u003c\/span\u003e\u003c\/strong\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003cstrong\u003e\u003cimg height=\"230\" width=\"338\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/portals\/0\/all_images\/IronCross\/Spotlights\/GBX119-17.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003cimg height=\"223\" width=\"338\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/portals\/0\/all_images\/IronCross\/Spotlights\/GBX114-22.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\n\u003cspan class=\"subheading14\"\u003eGerman Decal Sheet \u003c\/span\u003e\u003cstrong\u003e\u003cspan class=\"summary11\"\u003e(x2)\u003c\/span\u003e\u003c\/strong\u003e\n\u003c\/td\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003cstrong\u003e\u003cspan class=\"summary11\"\u003e\u003cspan\u003eBases\u003c\/span\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003cstrong\u003e\u003cimg height=\"300\" width=\"251\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/german\/Decals\/GE955.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003cimg height=\"300\" width=\"413\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/GEAB18-31a.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd colspan=\"2\" class=\"subheading14\"\u003eUnit Cards\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd class=\"normal10\"\u003e\u003cstrong\u003e\u003cspan class=\"summary11\"\u003eGerman Force Card\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003e(x1) \u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd class=\"normal10\"\u003e\u003cstrong\u003e\u003cspan class=\"summary11\"\u003ePanzer IV Tank Company HQ\u003c\/span\u003e (x1) \u003c\/strong\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cimg height=\"232\" width=\"338\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/GEAB18-12a.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003cimg height=\"246\" width=\"338\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/GEAB18-14a.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd class=\"normal10\"\u003e\u003cstrong\u003e\u003cspan\u003ePanzer IV Tank Platoon\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003e(x1)\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd class=\"normal10\"\u003e\u003cstrong\u003e\u003cspan class=\"summary11\"\u003eTiger Tank Platoon\u003c\/span\u003e (x1)\u003c\/strong\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cimg height=\"246\" width=\"338\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/GEAB18-15a.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003ctd class=\"normal10\"\u003e\u003cimg height=\"246\" width=\"338\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/GEAB18-13.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd class=\"normal10\"\u003e\u003cstrong\u003e\u003cspan\u003eSTuG Assault Gun Platoon \u003c\/span\u003e(x1)\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd class=\"normal10\"\u003e\u003cstrong\u003e\u003cspan class=\"summary11\"\u003eSd Kfz 251 Half-track Transport (x1)\u003c\/span\u003e\u003c\/strong\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cimg height=\"246\" width=\"338\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/GEAB18-16.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003ctd class=\"normal10\"\u003e\u003cimg height=\"246\" width=\"338\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/GEAB18-17.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd class=\"normal10\"\u003e\u003cstrong\u003e\u003cspan\u003e\u003cspan class=\"summary11\"\u003eArmoured Panzergrenadier Platoon\u003c\/span\u003e\u003c\/span\u003e\u003cspan\u003e\u003cspan class=\"summary11\"\u003e \u003c\/span\u003e\u003c\/span\u003e\u003cspan\u003e(x1)\u003c\/span\u003e\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd class=\"normal10\"\u003e\u003cstrong\u003e\u003cspan\u003ePanzergrenadier Platoon\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003e(x1)\u003c\/strong\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cimg height=\"246\" width=\"338\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/GEAB18-18a.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003ctd class=\"normal10\"\u003e\u003cimg height=\"246\" width=\"338\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/GEAB18-18-1.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd class=\"normal10\"\u003e\u003cstrong\u003e\u003cspan class=\"summary11\"\u003e15cm Nevelwerfer Battery\u003c\/span\u003e (x1)\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd class=\"normal10\"\u003e\u003cstrong\u003e\u003cspan class=\"summary11\"\u003e8.8cm Heavy AA Platoon (x1)\u003c\/span\u003e\u003c\/strong\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd class=\"normal10\"\u003e\u003cimg height=\"246\" width=\"338\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/GEAB18-19.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003ctd class=\"normal10\"\u003e\u003cimg height=\"246\" width=\"338\" alt=\"German Panzer Kampfgruppe (GEAB18)\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/GEAB18-20.jpg\" title=\"German Panzer Kampfgruppe (GEAB18)\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd colspan=\"2\"\u003e\u003cimg height=\"50\" width=\"690\" alt=\"\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/Productspotlight\/British\/BRAB09-22.png\"\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003ca href=\"https:\/\/www.flamesofwar.com\/hobby.aspx?art_id=4349\"\u003e\u003cimg height=\"240\" width=\"690\" alt=\"Click here to learn how to assemble the Panzer IV here...\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/HitTheBeach\/Panzer-IV-Assembly.jpg\" title=\"Click here to learn how to assemble the Panzer IV here...\"\u003e\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003ca href=\"https:\/\/www.flamesofwar.com\/hobby.aspx?art_id=6361\"\u003e\u003cimg height=\"240\" width=\"690\" alt=\"\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/Fury\/Stug-Assembly.jpg\"\u003e\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003ca href=\"https:\/\/www.flamesofwar.com\/hobby.aspx?art_id=5855\"\u003e\u003cimg height=\"240\" width=\"690\" alt=\"\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/Fury\/Tiger-Assembly.jpg\"\u003e\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003ca href=\"https:\/\/www.flamesofwar.com\/hobby.aspx?art_id=5520\"\u003e\u003cimg height=\"240\" width=\"690\" alt=\"\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/88cm-assembly.jpg\"\u003e\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003ca href=\"https:\/\/www.flamesofwar.com\/hobby.aspx?art_id=6224\"\u003e\u003cimg alt=\"\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/Nebelwerfer-assembly.jpg\"\u003e\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003ca href=\"https:\/\/www.flamesofwar.com\/hobby.aspx?art_id=4770\"\u003e\u003cimg height=\"240\" width=\"690\" alt=\"\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/Sd-kfz251-assembly.jpg\"\u003e\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable cellpadding=\"6\" cellspacing=\"0\" border=\"0\" class=\"normal10\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd align=\"center\" class=\"normal10\"\u003e\u003ca href=\"https:\/\/www.flamesofwar.com\/hobby.aspx?art_id=6510\"\u003e\u003cimg alt=\"\" src=\"https:\/\/www.flamesofwar.com\/Portals\/0\/all_images\/FortressEurope\/ArmyDeals\/Panzergrenadier-assembly.jpg\"\u003e\u003c\/a\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e","brand":"Battlefront","offers":[{"title":"Default Title","offer_id":45776807821461,"sku":"","price":99.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic5466999.webp?v=1739476030"},{"product_id":"field-commander-napoleon","title":"Field Commander: Napoleon","description":"\u003cp\u003eThe third game in DVG's Field Commander series, \u003cstrong\u003eField Commander-Napoleon\u003c\/strong\u003e allows players to step into the boots of one of greatest military commanders in history, Napoleon Bonaparte. The game covers all of Napoleon’s campaigns from his first in 1796 Italy to his final battle at Waterloo in 1815.\u003c\/p\u003e\n\u003cp\u003eWhile other game products focus on a single battle or campaign, Field Commander-Napoleon covers ALL of Napoleon’s campaigns from his initial campaigns in Italy in 1796 until his final battle at Waterloo in 1815. The game’s Battlefield System allows players to uniquely experience Napoleon’s amazing military career, seamlessly moving from one campaign to the next.\u003c\/p\u003e\n\u003cp\u003eEach of the 11 campaigns features its own set of components- allowing the player to customize the specific forces and troop quality for each campaign. Field Commander-Napoleon does not use generic Infantry and Cavalry forces, but historically accurate unit counters with the individual names of their commanders.\u003c\/p\u003e\n\u003cp\u003eField Commander-Napoleon features strategic level area movement on 7 different MOUNTED campaign maps, and an exciting Battlefield system to resolve tactical battles. The tactical system centers on the all-important “Line” and “Column” formation system that played a pivotal role in battlefield tactics of the period.\u003c\/p\u003e\n\u003cp\u003eVive L’ Empereur!\u003c\/p\u003e","brand":"DVG","offers":[{"title":"Default Title","offer_id":45776923295893,"sku":"","price":99.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic1063957.webp?v=1739476688"},{"product_id":"armies-of-italy-and-the-axis","title":"Armies of Italy and the Axis First Edition","description":"\u003cp\u003e\u003cspan\u003eWhile many nations flocked to the side of the Allies, others joined forces with Germany as part of the Axis. This volume is the definitive guide to the armies of Italy, Hungary, Bulgaria, Romania and Finland. Fight the Winter War against the Soviets, hold back the British in North Africa, or help shore up the German offensives on the Eastern Front with this latest supplement for Bolt Action.\u003c\/span\u003e\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45777528455317,"sku":null,"price":2.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/3r0mev92.jpg?v=1739544404"},{"product_id":"armies-of-the-soviet-union","title":"Armies of the Soviet Union First Edition","description":"\u003cp\u003eThis book provides Bolt Action players with all of the information they need to field the military forces of the Soviet Union. From the bitter urban warfare of Stalingrad, through the Winter War against Finland and the final drive to Berlin, the detailed army lists provided in this supplement allow players to construct Soviet armies for any theatre and any year of the war.\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45777528488085,"sku":null,"price":2.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/armies-of-the-soviet-union.png?v=1739545741"},{"product_id":"armies-of-imperial-japan","title":"Armies of Imperial Japan First Edition","description":"\u003cp\u003e\u003cspan\u003eFollowing the assault on Pearl Harbor, the Imperial Japanese military saw action across Asia, from the capture and defense of the islands of the Pacific to the occupation of territory in China and Burma. With this latest supplement for Bolt Action, players have all the information they need to build a force of the Emperor's fanatically loyal troops and campaign through some of the most brutal battles of the war.\u003c\/span\u003e\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45777528553621,"sku":null,"price":2.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/s-l1600_90d4d95b-674e-4758-b584-19518814a459.webp?v=1739544189"},{"product_id":"battleground-europe","title":"Battleground Europe","description":"\u003cp\u003eTake the fight to the enemy with this new theatre book for Bolt Action. From the D-Day landings to the final battle for Berlin, this volume gives players everything they need to focus their gaming on these final campaigns in the European Theatre of Operations. Scenarios and special rules offer something for all Bolt Action players, regardless of the armies they collect.\u003c\/p\u003e\n\u003cp\u003eContents:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eIntroduction\u003c\/li\u003e\n\u003cli\u003eSpecial Rules\u003c\/li\u003e\n\u003cli\u003eScenarios\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45777528815765,"sku":null,"price":19.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/WG-BOLT09-Battleground-Europe-a_b1f7d22a-7206-4842-9939-8b50f4ae0077.jpg?v=1739544904"},{"product_id":"campaign-battle-of-the-bulge","title":"Campaign: Battle of the Bulge","description":"\u003cp\u003eDespite a spirited defence from the opening hours of the Normandy invasion in June 1944, Hitler’s forces in northern France were comprehensively defeated and forced to retreat westward. Although their position was strengthened considerably following Operation\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eDragoon\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003e– the landing in southern France in August 1944 – the Allies were faced with considerable logistical problems as they advanced towards Germany, spreading their lines of communications and support thinner with every mile.\u003c\/p\u003e\n\u003cp\u003eOperation\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eMarket Garden\u003c\/em\u003e, the massive airborne assault of September 1944, failed to meet its objectives and the momentum of the Allied advance was further threatened.\u003c\/p\u003e\n\u003cp\u003eGerman forces were able to capitalize on this and with mounting pressure from the east as Soviet forces prepared for a winter offensive, Hitler decided to launch one last gamble – a massive counter offensive against the Allies in December 1944. The German assault (including 45-divisions) launched against American defenders dug in across the Ardennes region led to the largest single battle fought by the US Army in the entire twentieth century. The stakes could not have been higher for either side – for Germany it truly was a last attempt to avoid being completely overwhelmed by the Western Allies, whilst for the American forces bearing the brunt of the assault, there was a very real threat that a German breakthrough could have undone all of the successes since D-Day.\u003c\/p\u003e\n\u003cp\u003eCode named Operation\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eWatch on the Rhine\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eby German forces, the initial successes of the campaign led to a worrying and distinctive bulge in the Allied front line, leading to the Allied press giving the offensive an immortal moniker:\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eThe Battle of the Bulge\u003c\/strong\u003e.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eInside Battle Of the Bulge\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eBattle Of The Bulge is a campaign expansion to Bolt Action \u0026amp; compatible with both 1st and 2nd editions. Crammed with scenarios, new units and new rules whilst still giving some historical background for context. Everything you need to explore one of the most complex series of engagements in the European Theatre of Operations is within the 124 pages of this full colour book.\u003c\/p\u003e\n\u003cp\u003eThe Battle Of The Bulge campaign book is divided into easy sections that take a brief look at a particular historical time frame, the combatants involved (including any special characters that made an appearance) - then move on to introduce the special Bolt Action scenario, with any special rule or new units clearly explained, along with the recommended force selectors to use when preparing your forces.\u003c\/p\u003e\n\u003cp\u003eThe 12 scenarios are overflowing with detail and cover actions that were happening just prior to and after the more famous 'Bulge' battles:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eScenario 1: Retreat Through the Mons Pocket The Aftermath\u003c\/li\u003e\n\u003cli\u003eScenario 2: The Battle of Hürtgen Forest\u003c\/li\u003e\n\u003cli\u003eScenario 3: The Battle of St Vith\u003c\/li\u003e\n\u003cli\u003eScenario 4: The Battle of Elsenborn Ridge -\u003cspan\u003e \u003c\/span\u003e\u003cem\u003efeaturing Grenadier Radfahrzug Squad\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eScenario 5: Kampfgruppe Peiper\u003c\/li\u003e\n\u003cli\u003eScenario 6: The Siege of Bastogne\u003c\/li\u003e\n\u003cli\u003eScenario 7: Operation Greif -\u003cspan\u003e \u003c\/span\u003e\u003cem\u003efeaturing Panzerbrigade 150 Reinforced Platoon\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eScenario 8: The Battle of Foy -\u003cspan\u003e \u003c\/span\u003e\u003cem\u003efeaturing First Lieutenant Ronald Speirs\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eScenario 9: Bandit Country\u003c\/li\u003e\n\u003cli\u003eScenario 10: Fogged Out\u003c\/li\u003e\n\u003cli\u003eScenario 11: Defend The Bridge\u003c\/li\u003e\n\u003cli\u003eScenario 12: The Colmar Pocket\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eAs you might expect when you're fighting battles in these extreme conditions the should be a few special rules included and of course we're happy to oblige with some familiar and some new to this campaign supplement such as:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eSnow\u003c\/li\u003e\n\u003cli\u003eMud\u003c\/li\u003e\n\u003cli\u003eIce\u003c\/li\u003e\n\u003cli\u003eFrostbite\u003c\/li\u003e\n\u003cli\u003eFog\u003c\/li\u003e\n\u003cli\u003eDug In - Foxholes, Trenches \u0026amp; Gun Pits\u003c\/li\u003e\n\u003cli\u003eChaos in Reserves\u003c\/li\u003e\n\u003cli\u003eFuel Shortages\u003c\/li\u003e\n\u003cli\u003eMinefields\u003c\/li\u003e\n\u003cli\u003eMountaineers\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eBattle of the Bulge really packs a punch looking at a huge amount of units, key commanders get special mentions throughout the book, plus new rules and Bolt Action entries for many\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eJust some of those mentioned include:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eRifle Grenade Adaptors\u003c\/li\u003e\n\u003cli\u003eIntelligence Officers\u003c\/li\u003e\n\u003cli\u003eUS Intelligence \u0026amp; Reconnaissance Platoon\u003c\/li\u003e\n\u003cli\u003e9th Troop Carrier Command Pathfinders\u003c\/li\u003e\n\u003cli\u003e326th Airborne Engineer Machine Gunners\u003c\/li\u003e\n\u003cli\u003e333rd Field Artillery Battalion\u003c\/li\u003e\n\u003cli\u003eFirst Lieutenant Jesse L Morrow of the 1st Battalion, 38th Infantry Regiment, 2nd Infantry Division\u003c\/li\u003e\n\u003cli\u003eGrenadier Radfahrzug Squads\u003c\/li\u003e\n\u003cli\u003eSergeant José Mendoza López\u003c\/li\u003e\n\u003cli\u003eFeldgendarmerie Squad\u003c\/li\u003e\n\u003cli\u003eUS Army Military Police Corps Squad\u003c\/li\u003e\n\u003cli\u003ekampfgruppe Peiper Reinforced Platoon list\u003c\/li\u003e\n\u003cli\u003eSS-Sturmbannführer Joachim Peiper \u0026amp; Peiper’s Panther\u003c\/li\u003e\n\u003cli\u003eBritish Intelligence Section\u003c\/li\u003e\n\u003cli\u003eCorps of Military Police Section\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45777531469973,"sku":null,"price":24.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/Battle_of_the_Bulge_book_cover_600x764.res72.jpg?v=1739544560"},{"product_id":"hail-caesar-britannia","title":"Hail Caesar - Britannia","description":"\u003cp\u003eIn 43AD Aulus Plautius led the Roman legions to the edge of the known world: to the mysterious land of the Britons. The Emperor Claudius demanded a victory, and what better way of doing it than to bring this savage nation under the Roman yoke.\u003c\/p\u003e\n\u003cp\u003e\u003cimg decoding=\"async\" class=\"aligncenter size-full wp-image-105882\" src=\"http:\/\/www.warlordgames.com\/wp-content\/uploads\/2013\/08\/Britannia3.jpg\" alt=\"Britannia3\" width=\"410\" height=\"273\" srcset=\"https:\/\/www.warlordgames.com\/wp-content\/uploads\/2013\/08\/Britannia3.jpg 410w, https:\/\/www.warlordgames.com\/wp-content\/uploads\/2013\/08\/Britannia3-300x200.jpg 300w\" sizes=\"(max-width: 410px) 100vw, 410px\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eExample of part of the army lists from Britannia\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eRome commanded huge armies of professional soldiers with the infrastructure needed to feed, transport, equip and command them. Opposing this mighty military machine was a mere patchwork of tribes and wild barbarian warriors. Refusing to yield to the conquerors, one man emerged as the champion of the Britons: Caractacus! Defeated in open battle, Caractacus turned to guerilla warfare: raiding and ambushing enemy troops on the march. No Roman could defeat him; in the end it was treachery that overcame the Briton’s greatest champion: the treachery of Queen Cartimadua of the Brigantes.\u003c\/p\u003e\n\u003cp\u003e\u003cimg decoding=\"async\" class=\"aligncenter size-large wp-image-38143\" title=\"Britannia-page-spreads\" src=\"http:\/\/www.warlordgames.com\/wp-content\/uploads\/2013\/08\/Britannia-page-spreads-600x399.jpg\" alt=\"\" width=\"600\" height=\"399\" srcset=\"https:\/\/www.warlordgames.com\/wp-content\/uploads\/2013\/08\/Britannia-page-spreads-600x399.jpg 600w, https:\/\/www.warlordgames.com\/wp-content\/uploads\/2013\/08\/Britannia-page-spreads-300x199.jpg 300w\" sizes=\"(max-width: 600px) 100vw, 600px\"\u003e\u003cbr\u003eIt was another Queen of the Britons who, ten years later, led the greatest rebellion of all against Roman rule: Boudica, Queen of the Iceni. Years of resentment and oppression boiled over into a war that almost drove the Romans from Britain altogether,burning London and humbling even the mighty legions.\u003c\/p\u003e\n\u003cp\u003e\u003cimg loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-105884\" src=\"http:\/\/www.warlordgames.com\/wp-content\/uploads\/2013\/08\/Britannia1.jpg\" alt=\"Britannia1\" width=\"456\" height=\"649\" srcset=\"https:\/\/www.warlordgames.com\/wp-content\/uploads\/2013\/08\/Britannia1.jpg 456w, https:\/\/www.warlordgames.com\/wp-content\/uploads\/2013\/08\/Britannia1-211x300.jpg 211w\" sizes=\"auto, (max-width: 456px) 100vw, 456px\"\u003e\u003c\/p\u003e\n\u003cp\u003eThis then is the story of the Roman invasion of Britain, from the Claudian Conquest and wars of Caractacus until the defeat of Boudica and the destruction of the druids upon Mona. Included in this supplement is a map-based campaign game recreating the invasion, as well as historical scenarios covering the wars of Caractacus and the Boudican revolt.\u003c\/p\u003e\n\u003cp\u003e\u003cimg loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-105883\" src=\"http:\/\/www.warlordgames.com\/wp-content\/uploads\/2013\/08\/Britannia2.jpg\" alt=\"Britannia2\" width=\"450\" height=\"643\" srcset=\"https:\/\/www.warlordgames.com\/wp-content\/uploads\/2013\/08\/Britannia2.jpg 450w, https:\/\/www.warlordgames.com\/wp-content\/uploads\/2013\/08\/Britannia2-210x300.jpg 210w\" sizes=\"auto, (max-width: 450px) 100vw, 450px\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003ePacked with extra scenarios with full battle maps and suggested forces.\u003c\/em\u003e\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45777531895957,"sku":null,"price":27.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/BRITANNIA_Outer_Cover.jpg?v=1739540956"},{"product_id":"space-empires-4x","title":"Space Empires 4X","description":"\u003cdiv class=\"panel panel-condensed panel-expandable ng-scope ng-isolate-scope expandable full\"\u003e\n\u003cdiv class=\"expandable-envelope\"\u003e\n\u003cdiv class=\"expandable-body\"\u003e\n\u003carticle class=\"game-description-body ng-scope\"\u003e\n\u003cdiv class=\"ng-binding\"\u003e\n\u003cp\u003eSpace Empires is a game in the finest tradition of 4X space games - eXplore, eXpand, eXploit, and eXterminate. Each player builds up a space empire and uses it to conquer the other players. Exploration on the mounted map is simple for players (and dangerous for their ships), revealing different space terrain that affects movement and combat.\u003c\/p\u003e\n\u003cp\u003eSpace Empires was developed to keep a rich theme without overcomplicated rules. The game includes carriers and fighters, mines, cloaking, a very large technology tree, fifteen ship classes, merchant shipping, colonization, mining, terraforming, bases, shipyards, black holes, warp points, and non-player aliens. Yet the rules are short and intuitive: The basic rules are 8 pages long and increase to 11 pages in length when the advanced rules are included.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"panel panel-top game-awards panel-condensed ng-scope\"\u003e\n\u003cdiv class=\"panel-header panel-header-sm\"\u003e\n\u003ch3 class=\"panel-title\"\u003eAwards \u0026amp; Honors\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"panel-body\"\u003e\n\u003cdiv class=\"panel-expandable ng-isolate-scope expandable full\"\u003e\n\u003cdiv class=\"expandable-envelope\"\u003e\n\u003cdiv class=\"expandable-body\"\u003e\n\u003cul class=\"list-unstyled ng-scope\"\u003e\n\u003cli class=\"ng-scope\"\u003e2011 Golden Geek Best Wargame Nominee\u003c\/li\u003e\n\u003cli class=\"ng-scope\"\u003e2011 Charles S. Roberts Best Science-Fiction or Fantasy Board Wargame Winner\u003c\/li\u003e\n\u003cli class=\"ng-scope\"\u003e2011 Charles S. Roberts Best Science-Fiction or Fantasy Board Wargame Nominee\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":45777532059797,"sku":null,"price":69.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic8068875.webp?v=1739504373"},{"product_id":"storm-over-arnhem-avalon-hill-used","title":"Storm Over Arnhem (Avalon Hill, USED)","description":"\u003ch2\u003e\u003cstrong\u003eGame is in used but good condition\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003eThis is the first of the Area-Impulse games done by\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamepublisher\/5\/the-avalon-hill-game-co\"\u003eAvalon Hill\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003ewhich later included\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/755\/thunder-at-cassino\"\u003eThunder at Cassino\u003c\/a\u003e,\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/759\/turning-point-stalingrad\"\u003eTurning Point: Stalingrad\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/730\/breakout-normandy\"\u003eBreakout Normandy\u003c\/a\u003e. The game simulates the ferocious battle for the Arnhem Bridge on September 18-21, 1944.\u003c\/p\u003e\n\u003cp\u003eThe game begins with the British holding the area around the bridge, surrounded by the Germans. They try to hold out for as long as they can.\u003c\/p\u003e\n\u003cp\u003eEach full turn covers 8 hours and includes many mini-turns (or impulses). Each impulse, the player can move or fire a small number units. Once moved or fired, the units are \"committed\" and cannot move or fire again until the next turn.\u003c\/p\u003e\n\u003cp\u003eCombat is handled by calculating attack and defense values with each side adding the roll of 2 dice. The difference (if the attacker has the higher total) in final point values is the number of casualty points the defender must lose by retreating or destroying units.\u003c\/p\u003e\n\u003cp\u003eThe games is of relatively low complexity for a wargame and rates 3 (out of 10) on AH's difficulty scale.\u003c\/p\u003e","brand":"Avalon Hill","offers":[{"title":"Default Title","offer_id":45807399534741,"sku":"","price":38.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic2074683.webp?v=1740413248"},{"product_id":"1914-offensive-a-outrance","title":"1914: Offensive à outrance","description":"\u003cp\u003e\u003cstrong\u003e1914, Offensive à outrance\u003c\/strong\u003e,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Initial Campaigns on the Western Front in WWI\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003erealistically covers the battles fought in Belgium, France, and Germany during the first months of World War One.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e1914, Offensive à outrance\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e(translation: Offensive to excess) is a comprehensively researched model that explores this fascinating set of campaigns with an accurate order of battle and detailed game map. The map encompasses the entire theater of war from the English Channel to the Swiss Border. The game system used is a streamlined derivative of the 1914, Twilight in the East system, modified to speed play, with care not to lose focus on those aspects of warfare that made the opening stages of WWI so unique. This game system, in conjunction with the accurate map, allows the German advance to be conducted along historical routes with the eminent “Open Flank” present (instead of units strung out from map edge to map edge). The Allied player has an opportunity to recreate a “Miracle of the Marne” type victory or to stop the Germans earlier. Likewise, the German player has a chance to change history and defeat the Allies’ armies in 1914.\u003c\/p\u003e\n\u003cp\u003eThe Grand Campaign scenario covers the period from the fall of Liege on August 16th to exhaustion at Ypres in mid-November. Two shorter scenarios, The Battle for Lorraine (a learning scenario) and From the Marne to Stalemate are also provided.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e1914, Offensive à outrance\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis a playable “Monster Game” designed with the expressed goal that the majority of the game can be completed by four dedicated players in one five-day long Expo. The 24-page rules booklet is concise, well written and organized. The game is exciting and gives wonderful insights into one of the most important campaigns of the twentieth century. The result is that 1914, Offensive à outrance is a game that the “WW1 enthusiast” must have and that a gaming connoisseur will enjoy.\u003c\/p\u003e\n\u003cp\u003eTime Scale: Game turns vary between two and four days in length.\u003cbr\u003eMap Scale: Eight kilometers per hex.\u003cbr\u003eUnit Scale: Division\/Brigade.\u003cbr\u003eNumber of Players: one to many (well suited for four players).\u003c\/p\u003e\n\u003cp\u003eGame Designer: Michael Resch\u003cbr\u003eResearch and Design Assistance: Rian van Meeteren\u003cbr\u003eDeveloped by: Dick Vohlers\u003cbr\u003eMap Design Assistance: S. G. Stewart\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":45809465720981,"sku":null,"price":49.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic1878177.webp?v=1740518622"},{"product_id":"1944-battle-of-the-bulge","title":"1944: Battle of the Bulge","description":"\u003cp\u003eOne of the greatest battles in World War II history is finally coming to Worthington Publishing:\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003e\"1944 Battle of the Bulge\"\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003edesigned by Dan Fournie, and using concepts from Worthington's Holdfast Series, is a fast playing Bulge wargame that will give you hours of game play. With fewer than 50 counters per side, and 8 pages of rules, you'll be up and playing in 15 minutes, and finishing games in 2 hours or less.\u003c\/p\u003e\n\u003cp\u003eEach side gets a set number of resource points to move and have combat, each move or combat costing a resource point. But you can do these in any order, so attack with an adjacent unit, create a hole, and then race through with another unit, which can then attack! Then move the initial unit that attacked to create the hole...the decisions are yours!\u003c\/p\u003e\n\u003cp\u003eBreakthroughs will occur, having the right units in position to expoit your opportunities is critical. The Germans start with more resource points and will reduce as the game goes on, the allies on the other hand start with fewer and go up as the game goes on, reflecting the historical situation.\u003c\/p\u003e\n\u003cp\u003eMuch like in\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eDunkirk: France 1940\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ewe have included optional German Objective Cards. The German player secretly picks one prior to play, the Allied player does not know the true German objective until the game end creating tension right up to the last die roll.\u003c\/p\u003e","brand":"Worthington Publishing","offers":[{"title":"Default Title","offer_id":45809465884821,"sku":null,"price":51.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic6577172.webp?v=1740518237"},{"product_id":"a-distant-plan-insurgency-of-afghanistan","title":"A Distant Plain","description":"\u003cp\u003eThis volume in Volko Ruhnke's\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamefamily\/18749\/series-coin-gmt\"\u003eCOIN Series\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003etakes 1 to 4 players into the Afghan conflict of today’s headlines, this time in a unique collaboration between two top designers of boardgames on modern irregular warfare.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eA Distant Plain\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eteams Volko Ruhnke, the award-winning designer of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/62227\/labyrinth-the-war-on-terror-2001\"\u003eLabyrinth: The War on Terror\u003c\/a\u003e\u003c\/em\u003e, with Brian Train, a designer with 20 years' experience creating influential simulations such as\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/11293\/algeria-the-war-of-independence-1954-1962\"\u003eAlgeria\u003c\/a\u003e,\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/10583\/somalia-interventions\"\u003eSomalia Interventions\u003c\/a\u003e,\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/7337\/shining-path-the-struggle-for-peru\"\u003eShining Path: The Struggle for Peru\u003c\/a\u003e,\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand many others.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eA Distant Plain\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003efeatures the same accessible game system as GMT's recent\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/91080\/andean-abyss\"\u003eAndean Abyss\u003c\/a\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand upcoming\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/111799\/cuba-libre\"\u003eCuba Libre\u003c\/a\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ebut with new factions, capabilities, events, and objectives. For the first time in the Series, two counterinsurgent (COIN) factions must reconcile competing visions for Afghanistan in order to coordinate a campaign against a dangerous twin insurgency.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eA Distant Plain\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eadapts familiar\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eAndean Abyss\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003emechanics to the conditions of Afghanistan without adding rules complexity. A snap for\u003cspan\u003e \u003c\/span\u003eSeries: COIN (GMT)\u003cspan\u003e \u003c\/span\u003eplayers to learn,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Distant Plain\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ewill transport them to a different place and time. New features include:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eCoalition-Government joint operations.\u003c\/li\u003e\n\u003cli\u003eVolatile Pakistani posture toward the conflict.\u003c\/li\u003e\n\u003cli\u003eEvolution of both COIN and insurgent tactics and technology.\u003c\/li\u003e\n\u003cli\u003eGovernment graft and desertion.\u003c\/li\u003e\n\u003cli\u003eCoalition casualties.\u003c\/li\u003e\n\u003cli\u003eReturning Afghan refugees.\u003c\/li\u003e\n\u003cli\u003ePashtun ethnic terrain.\u003c\/li\u003e\n\u003cli\u003eMultiple scenarios.\u003c\/li\u003e\n\u003cli\u003eA deck of 72 fresh events.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e... and more.\u003c\/p\u003e\n\u003cp\u003eAs with each COIN Series volume, players of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Distant Plain\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ewill face difficult strategic decisions with each card. The innovative game system smoothly integrates political, cultural, and economic affairs with military and other violent and non-violent operations and capabilities. Flow charts are at hand to run the three Afghan factions, so that any number of players—from solitaire to 4—can experience the internecine brawl that is today's Afghanistan.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":45809465950357,"sku":null,"price":89.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic1733403.webp?v=1740518985"},{"product_id":"advanced-squad-leader-starter-kit-2","title":"ASL Starter Kit #2: Guns","description":"\u003cdiv\u003eASL Starter Kit #2 is a self-contained module which will let players start playing Advanced Squad Leader almost immediately. A liberally-illustrated rulebook teaches gamers ASL using a conversational style to teach the concepts of ASL. If you own and play ASL Starter Kit #1 you will be pleasantly surprised to find how easy it is to spot the new rules ASLSK#2 adds - we've highlighted the new rules so that you can skip rereading what you've learned in ASLSK#1 and get right to the new rules!\u003c\/div\u003e\n\u003cdiv\u003e \u003c\/div\u003e\n\u003cdiv\u003eWhat does ASLSK#2 add? GUNS! Artillery pieces. Anti-tank guns. The famous and deadly German \"88\". Mortars and bazookas! ASLSK#2 adds the \"to hit\" procedure to the foundation you learned in ASLSK#1. And if you didn't get ASLSK#1? There are two \"infantry only\" scenarios to get you up to speed!\u003c\/div\u003e\n\u003cdiv\u003e \u003c\/div\u003e\n\u003cdiv\u003eThis answers the inevitable question we get with the Starter Kit concept. Do I need ASLSK#2 if I have ASLSK#1? The Starter Kits are self contained. Each has everything you need to play what's in the box, with the higher numbers adding to the ASL knowledge you'll have from playing previous Starter Kits. We do not anticipate changing what you've learned from prior Starter Kits (for example, ASLSK#2 adds about 4 pages of rules to the base built by ASLSK#1). A better question would be \"Do I need ASLSK#1 if I buy ASLSK#2?\". The short answer is a resounding no! You can dive right in with ASLSK#2. But if you do, and you like the game, ASLSK#1 adds more boards and scenarios (infantry only) for you to enjoy. We know it's a little confusing, we hope this clears it up a bit.\u003c\/div\u003e\n\u003cdiv\u003e \u003c\/div\u003e\n\u003cdiv\u003e\u003cb\u003eContents:\u003c\/b\u003e\u003c\/div\u003e\n\u003cdiv\u003e \u003c\/div\u003e\n\u003cdiv\u003e\n\u003cul\u003e\n\u003cli\u003e2 8x22 Geomorphic Maps (w and x) for the ASL System\u003c\/li\u003e\n\u003cli\u003e1 full Countersheet of 1\/2\" counters\u003c\/li\u003e\n\u003cli\u003e1 half Countersheet of 5\/8\" counters\u003c\/li\u003e\n\u003cli\u003e8 scenarios printed on 4 individual cardstock sheets\u003c\/li\u003e\n\u003cli\u003e2 quick reference charts printed on cardstock sheet\u003c\/li\u003e\n\u003cli\u003e1 20-page rules booklet (about 17 pages are rules) with plentiful color illustrations\u003c\/li\u003e\n\u003cli\u003e2 dice\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003cb\u003eScenario List:\u003c\/b\u003e\u003c\/div\u003e\n\u003cdiv\u003e \u003c\/div\u003e\n\u003cdiv\u003eS9 Ambitious Assault Avola, Sicily, 10 July 1943\u003c\/div\u003e\n\u003cdiv\u003eS10 Paper Army Sarandoporo River Valley, Greece, 3 Nov 1940\u003c\/div\u003e\n\u003cdiv\u003eS11 A Long Way to Go Biscari Station, Sicily, 10 July 1943\u003c\/div\u003e\n\u003cdiv\u003eS12 Over Open Sights Skyline Drive, Luxembourg, 17 December 1944\u003c\/div\u003e\n\u003cdiv\u003eS13 Priority Target Korinthos, Greece, 26 April 1941\u003c\/div\u003e\n\u003cdiv\u003eS14 88s at Zon Zon, Holland, 17 September 1944\u003c\/div\u003e\n\u003cdiv\u003eS15 Hammer to the Teeth Bleialf, Germany, 16 December 1944\u003c\/div\u003e\n\u003cdiv\u003eS16 Legio Patria Nostra Radicofani, Italy, 18 June 1944\u003c\/div\u003e\n\u003cdiv\u003e \u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv\u003eTime Scale:    2 minutes per Game Turn\u003c\/div\u003e\n\u003cdiv\u003eUnit Scale:    5 to 10 men, plus individual leaders, vehicles, guns\u003c\/div\u003e\n\u003cdiv\u003eMap Scale    40 meters per hex\u003c\/div\u003e\n\u003cdiv\u003ePlayers:    2 (also suitable for solitaire or team play)\u003c\/div\u003e\n\u003cdiv\u003eComplexity:    Medium\u003c\/div\u003e\n\u003cdiv\u003eSolitaire Suitability:    Medium\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Multi-Man Publishing","offers":[{"title":"Default Title","offer_id":45809466212501,"sku":"ASL-SK2","price":49.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/products-asl-sk2jpg.image.450x577.jpg?v=1764195837"},{"product_id":"amerika-bomber-evil-queen-of-the-skies","title":"Amerika Bomber: Evil Queen of the Skies","description":"\u003cp\u003e\u003cspan\u003eA solitaire alternate history game in which World War II has gone horribly wrong. Command one of 6 models of \"Amerika Bomber\" from a base in the Azores as you strategically bomb the U.S. mainland. The goal is to maximize bombing damage while improving your pilot and crew, and to survive increasingly difficult missions.\u003c\/span\u003e\u003c\/p\u003e","brand":"Compass Games","offers":[{"title":"Default Title","offer_id":45809466474645,"sku":null,"price":199.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic4884128.webp?v=1740511834"},{"product_id":"apocalypse-road","title":"Apocalypse Road","description":"\u003cp\u003eIn the bleak future, after the collapse of our modern technological world, most of the structures we hold dearly today are no longer effective. The things that brought us comfort and ease have fallen into disrepair and disuse. Central governments have given way to localized strongmen. In some places the world is nothing but a vast wasteland and in other locals mankind thrives by calling back to its pre-modern lifestyle.\u003c\/p\u003e\n\u003cp\u003eThrough it all men still choose to compete and challenge each other in the various arenas. Auto racing is one of these sports that will not die. But the rules no longer apply. The racing circuits are no longer about speed and guile. Now they resemble high speed demolition derbies. The most famous organized racing competition of them all, the Apocalypse Road, is run by callous thugs and monsters who encourage drivers to arm their cars and literally destroy their opponents. It is the Roman Coliseum reincarnated.\u003c\/p\u003e\n\u003cp\u003eOver time, new rules and organizational structures have taken hold. Ten teams now complete across the Thunderverse in a season-long show of firepower and twisted metal. Drivers work as part of a team struggling to complete laps under machine gun and even missile fire. The tracks, falling into decades of disrepair, are a jumbled mess of jumps, joker lanes and dirt. Much like the gladiators of old, in a time of intense anguish, the chance to be a hero, even for a day, calls drivers out to risk life and limb for wealth and food. The arena beckons, will you take the wheel?\u003c\/p\u003e\n\u003cp\u003eApocalypse Road is a race game using the Thunder Alley\/Grand Prix engine. Players attempt to score points by crossing the finish line (somewhat like roller derby) and by eliminating opposing cars. The first team to 15 points wins the event and gets a double portion of foodstuffs as a reward.\u003c\/p\u003e\n\u003cp\u003eIn Apocalypse Road, a race is played to the accumulation of 15 skins for a team. A Skin may be scored in two ways.\u003c\/p\u003e\n\u003cp\u003eEach time a car crosses the Finish Line is worth 1 Skin.\u003cbr\u003eEach opposing car that is eliminated during your activation is worth 1 Skin.\u003cbr\u003eThere is no leading and there is no tracking of lapped cars.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":45809466638485,"sku":null,"price":59.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic5557546.webp?v=1740519201"},{"product_id":"armies-of-oblivion-asl-module-12","title":"Armies of Oblivion: ASL Module 12","description":"\u003cp\u003e\u003cstrong\u003eArmies of Oblivion\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis the long-awaited module adding the Axis Minors\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(Romanian, Hungarian, Bulgarian, Slovakian, Croatian)\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eorder of battle to the\u003cspan\u003e \u003c\/span\u003eAdvanced Squad Leader\u003cspan\u003e \u003c\/span\u003etactical game system.\u003cbr\u003e\u003cem\u003eNOTE: Finns are in\u003cspan\u003e \u003c\/span\u003eBeyond Valor: ASL Module 1\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003eHakkaa Päälle!: ASL Module 14.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eContents:\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e4 8\"x22\" geomorphic mapboards 48, 49, 50, 51\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e[all editions]\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eOverlays Hi8-Hi12, Rv1, Wd12, Wd34\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e[all editions]\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eOverlays Hi2, Hi5, OG1, P1, RR1, RR2, RR4-6, RR14, X12\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e[2nd edition only]\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003e6 Counter sheets\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e[all editions - each edition has different countersheets - see images]\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eASL Scenarios 27-34\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e[2nd edition only]\u003c\/em\u003e, 111-121\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e[all editions]\u003c\/em\u003e, 122, 219-230\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e[2nd edition only]\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eAxis Minor Chapter H pages (H143-H170)\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e[all editions]\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eErrata pages A51-A62; D21-D26; S27-S34 (Note that pages A51-A62 and D23-D26 were updated in\u003cspan\u003e \u003c\/span\u003eHakkaa Päälle!; these updated pages are also included in the 2018 edition)\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e[all editions]\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003e2 Axis Minor SASL Cards (Generation and Random Event)\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e[all editions]\u003c\/em\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eScenario List:\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e[all editions]:\u003c\/em\u003e\u003cbr\u003e111 Balkan Sideshow, Szenttanas, Yugoslavia, 1941\u003cbr\u003e112 Out of Cowardice, Senta, Yugoslavia, 1941\u003cbr\u003e113 Liberating Bessarabia, Branzeni, Bessarabia, 1941\u003cbr\u003e114 Cautious Crusaders, Lipovic, Ukraine 1941\u003cbr\u003e115 Huns of Steel, Uriv, Russia, 1942\u003cbr\u003e116 The Sixth Blow, Skopce, Poland, 1944\u003cbr\u003e117 With Tigers On Their Tail, Saturnia, Galicia, 1944\u003cbr\u003e118 Downsizing the Uprising, Vrutky, Slovakia, 1944\u003cbr\u003e119 Ancient Feud, Cluj, Transylvania, 1944\u003cbr\u003e120 Return to Sender, Nish, Serbia, 1944\u003cbr\u003e121 End Station Budapest, Budapest, Hungary, 1945\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e[2nd edition only]:\u003c\/em\u003e\u003cbr\u003e- Originally Published in\u003cspan\u003e \u003c\/span\u003ePARTISAN!:\u003cbr\u003e27 The Liberation of Tulle\u003cbr\u003e28 Ambush!\u003cbr\u003e29 The Globus Raid\u003cbr\u003e30 Sylvan Death\u003cbr\u003e31 The Old Town\u003cbr\u003e32 Subterranean Quarry\u003cbr\u003e33 The Cossacks Are Coming\u003cbr\u003e34 A New Kind of Foe\u003c\/p\u003e\n\u003cp\u003e- Originally Published in ASL ANNUALS, ASL JOURNALS, or ACTION PACKS:\u003cbr\u003e122 Extracurricular Activity\u003cbr\u003e219 Blood Enemies\u003cbr\u003e220 They Fired on Odessa...\u003cbr\u003e221 Mountain Hunters\u003cbr\u003e222 Bloody Nose\u003cbr\u003e223 Reaping Rewards\u003cbr\u003e224 Beachhead at Ozereyka Bay\u003cbr\u003e225 Paole Zion\u003cbr\u003e226 Operation Schwarz\u003cbr\u003e227 Danica Air\u003cbr\u003e228 Break for Hungary\u003cbr\u003e229 Retrained and Rearmed\u003cbr\u003e230 Prelude to Dying\u003c\/p\u003e","brand":"Multi-Man Publishing","offers":[{"title":"Default Title","offer_id":45809466704021,"sku":null,"price":179.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic4368050.webp?v=1740682836"},{"product_id":"atlanta-is-ours","title":"Atlanta is Ours","description":"\u003cp\u003e\u003cstrong\u003eAtlanta Is Ours\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis a game in the award-winning\u003cspan\u003e \u003c\/span\u003eSeries: Great Campaigns of the American Civil War (Avalon Hill\/MMP)\u003cspan\u003e \u003c\/span\u003e(GCACW) series. The two maps included are painted by original map artist Charlie Kibler. The military unit counters have been redesigned by Charlie Kibler to harken back to the counters in the original games in the series but with a more modern graphical treatment.\u003c\/p\u003e\n\u003cp\u003eAtlanta Is Ours contains an updated version of the GCACW Standard Basic Game Rules that all the other games in the series use. The Advanced Game rules are also standardized so players will be able to move quickly from one campaign to the other.\u003c\/p\u003e\n\u003cp\u003eAtlanta Is Ours includes fourteen Basic Game scenarios and five Advanced Game campaigns, all extensively playtested:\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eBasic Game Scenarios\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003col\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Opportunity of a Lifetime\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(Snake Creek Gap\/Resaca (5\/9\/1864, 1 turn, small forces)\u003c\/em\u003e: Beginner’s scenario, great for learning how to play.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Gap Is Blocked\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(5\/8-5\/10\/1864, 3 turns)\u003c\/em\u003e: Hypothetical scenario, what could have happened if Sherman had not sent McPherson to Snake Creek Gap and instead attacked or tried to outflank other points in the Confederate defenses.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBattle of Resaca\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(5\/14\/1864; 1 turn)\u003c\/em\u003e: Sherman's entire army reinforces McPherson's corps outside Resaca, and attacks Johnston's army in Resaca, which has just arrived from its positions around Dalton.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eFrom the Oostanaula to the Etowah\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(5\/17-5\/23\/1864, 7 turns)\u003c\/em\u003e: Sweeping maneuver from one river to the other, with the aborted battle of Cassville near the end of the scenario. Includes special random events and optional limited intelligence.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAdvance and Retreat\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(5\/19-5\/22\/1864; 4 turns)\u003c\/em\u003e: Johnston's army attempts to attack a portion of Sherman's army while Sherman is advancing on a wide front. Hood aborts the attack as it is developing and falls back into a defensive line near Cassville.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Hell Hole\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(5\/25-5\/28\/1864; 4 turns)\u003c\/em\u003e: Sherman moves off the rail line to the west in an attempt to flank Johnston, but is stopped after several days of battle. This scenario encompasses the battles of Dallas, New Hope Church, and Pickett's Mill.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eKennesaw Mountain\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(6-22-6\/27; 6 turns)\u003c\/em\u003e: This scenario covers the battles of Kolb’s Farm and Kennesaw Mountain.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCrossing the Chattahoochee\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(7\/3-7\/8\/1864; 6 turns)\u003c\/em\u003e: Johnston retreats from Kennesaw Mountain and then Sherman breaches Johnston's line covering the bridges and fords of the Chattahoochee River.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBattle of Atlanta\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(7\/20-7\/22\/1864; 3 turns)\u003c\/em\u003e: Hood (now in command of the CSA army) attacks portions of Sherman's army twice, at Peachtree Creek and Bald Hill, but is beaten back with heavy losses both times.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eEzra Church\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(7\/28\/1864; 1 turn; half armies)\u003c\/em\u003e: Hood sends two corps to block Howard (now commanding the Army of the Tennessee), who is attempting to move around Atlanta from the west; they stop Howard, but incur heavy casualties in their attacks.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eWheeler's Raid\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(8\/10-8\/15; 6 turns; solitaire cavalry scenario)\u003c\/em\u003e: Wheeler moves north to disrupt the Union supply line around Dalton; -Wheeler does minimal damage before being forced to retreat.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eKilpatrick's Raid\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(8\/18-8\/22\/1864; 5 turns, cavalry scenario)\u003c\/em\u003e: Kilpatrick takes the Union cavalry south around Atlanta to Lovejoy's Station, but he does minimal damage and returns to Union lines.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eMarching On Tara\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(8\/28 - 9\/1\/1864; 5 turns)\u003c\/em\u003e: Sherman moves around the west flank of the Confederates and marches to the RR stations supplying Atlanta from the west and the south. The goal is to force the Confederates to fight outside the forts or abandon Atlanta. Tara is the fictional plantation in the movie Gone With The Wind, and is \"located\" a few miles from Jonesboro where the armies have their final battle.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eLast Stand At Tara\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(8\/31 - 9\/2\/1864; 3 turns)\u003c\/em\u003e: This scenario encompasses both the Confederate attack on the Union at Jonesboro and then the Confederate retreat and consolidation of their army at Lovejoy’s Station to the south on the RR line.\u003c\/li\u003e\n\u003c\/ol\u003e\n\u003cp\u003e\u003cbr\u003e\u003cspan\u003eAdvanced Game Scenarios\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003col\u003e\n\u003cli\u003e\n\u003cstrong\u003eTo The Chattahoochee\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(Advanced scenario, May-July 1864)\u003c\/em\u003e: This scenario covers Johnston's retreat and the Union advance from the initial lines at Dalton to near Atlanta.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Real Game For Atlanta\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(Advanced scenario, July-Sept. 1864)\u003c\/em\u003e: This scenario encompasses Hood's attacks near the Atlanta forts and Sherman's maneuvering resulting in the Union capture of Atlanta.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Atlanta Campaign\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(Advanced scenario, May-Sept 1864)\u003c\/em\u003e: A \"grand campaign\" linking the two above advanced scenarios.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Hardest Knocks\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(Advanced scenario, May-July or Sept 1864)\u003c\/em\u003e: Alternative setups to the May campaign startup.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eWithout Home Or Habitation\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e(Advanced scenario, Sept – Oct 1864)\u003c\/em\u003e: After the fall of Atlanta, Hood heads north to cut Sherman’s rail line. Union forces pursue.\u003c\/li\u003e\n\u003c\/ol\u003e\n\u003cp\u003e\u003cbr\u003e\u003cspan\u003eContents\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eGCACW Series Rules Booklet (24 pgs in color)\u003c\/li\u003e\n\u003cli\u003eAIO Specific Rules Booklet (96 pgs in color including scenarios, the game as history, map gazetteer, etc)\u003c\/li\u003e\n\u003cli\u003eTwo 22\"x 32\" full-color map sheets\u003c\/li\u003e\n\u003cli\u003eThree 280-piece counter sheets\u003c\/li\u003e\n\u003cli\u003eOne Terrain Effects Chart\u003c\/li\u003e\n\u003cli\u003eTwo full-color Force Displays\u003c\/li\u003e\n\u003cli\u003eOne Off-Map Display\u003c\/li\u003e\n\u003cli\u003eOne Turn Track\u003c\/li\u003e\n\u003cli\u003eTwo 4-page color Charts and Tables\u003c\/li\u003e\n\u003cli\u003eTwo 6-sided Dice\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eDesign \u0026amp; Development:\u003cspan\u003e \u003c\/span\u003eEd Beach,\u003cspan\u003e \u003c\/span\u003eMike Belles, and\u003cspan\u003e \u003c\/span\u003eChris Withers\u003cbr\u003eOriginal series design by\u003cspan\u003e \u003c\/span\u003eJoseph M. Balkoski\u003cbr\u003eMap Artwork by\u003cspan\u003e \u003c\/span\u003eCharlie Kibler\u003cbr\u003eCounter Graphics by\u003cspan\u003e \u003c\/span\u003eCharlie Kibler\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003eNicolás Eskubi\u003c\/p\u003e","brand":"Multi-Man Publishing","offers":[{"title":"Default Title","offer_id":45809467097237,"sku":null,"price":129.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic3958365.webp?v=1740510852"},{"product_id":"atlantic-wall-d-day-to-falaise","title":"Atlantic Wall: D-Day to Falaise","description":"\u003cp\u003eON 6 JUNE 1944 the greatest armada the world has ever seen approached northern France. That fleet consisted of more than 5,300 ships carrying over 300,000 men and 50,000 vehicles. Opposing them was Germany’s veteran Wehrmacht.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eATLANTIC WALL\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a grand-tactical simulation of that campaign. The counters represent almost every formation that participated at the company and battalion level. Infantry, armor, anti-tank, reconnaissance, engineer, assault gun, howitzer, rocket, parachute, ranger, commando, glider and headquarter units are fully represented. Features include Widerstandnesten (resistance nests), Cherbourg’s fortifications and the all-important Bocage. The map portrays all primary and secondary roads, trails and other types of terrain, along with the villages, towns and cities that formed the bastions of German defense. As always with this series, the orders of battle have been extensively researched to provide an accurate and functional depiction of the armies of both sides.\u003c\/p\u003e\n\u003cp\u003eThere are three introductory one-map scenarios depicting critical periods in the campaign that use an abbreviated set of rules while still maintaining the historical accuracy of the campaign game as a whole. In addition, there are three larger multi-map scenarios that allow players to either play a short period within the overall campaign or play the campaign from various starting points. The 6 June assault is covered in two modules, the Airborne Assault Module and the Amphibious Assault module, which allow players to recreate both the airborne and initial amphibious assault stage of the campaign. The Amphibious Assault Module is played on a special Beach Display that shows each sub-area of the invasion beaches with units depicted at the company level. It can be played as a solitaire scenario. The campaign game can be played from 6 June to 22 August, with a total of 234 game turns.\u003c\/p\u003e\n\u003cp\u003eThis is the third instalment of the Grand Operational Simulation Series (GOSS), the first two being:\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eWacht am Rhein\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eHurtgen: Hells Forest\u003c\/strong\u003e. All three games share a common rules set that’s been extensively updated and revised to simplify game functions while still maintaining the design of the earlier games. In addition to the basic rules, Atlantic Wall includes a set of exclusive rules to cover the special requirements of the amphibious and airborne landings and the logistical system required to support the armies coming ashore.\u003c\/p\u003e","brand":"Decision Games","offers":[{"title":"Default Title","offer_id":45809467130005,"sku":null,"price":229.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic2009623.webp?v=1740518166"},{"product_id":"b-17-flying-fortress-leader","title":"B-17 Flying Fortress Leader","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eB-17 Flying Fortress Leader\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a WWII strategic bombing solitaire game that takes place in the European Theater of Operations (ETO).\u003c\/p\u003e\n\u003cp\u003eIn B-17 Leader, you are in command of the Eighth Air Force stationed in England, charged with reducing Germany's ability to wage war. Your primary mission is to destroy the Luftwaffe to ensure a successful D-Day landing, but multiple secondary missions are also required to help advance the fronts in multiple theaters.\u003c\/p\u003e\n\u003cp\u003eYou will have multiple historic Bomber Groups composed of B-17 Flying Fortresses, B-24 Liberators, and B-26 Marauders. Optional B-29 Superfortress and B-25 Mitchell Bomber Groups are included. Your Bomber Groups will be protected on their journey in Luftwaffe controlled airspace by Fighter Groups composed of MK VII Spitfires, P-47 Thunderbolts, P-38 Lightnings, and P-51 Mustangs. Your groups can progress in experience levels from Newbie to Ace, but may be Reassigned as they gain experience. Optional Renown Commanders provide groups with special skills and tactics, but could be killed during the Campaign.\u003c\/p\u003e\n\u003cp\u003eThe campaigns included in B-17 Leader include:\u003cbr\u003e• The Air War Begins (Aug 1942 – Dec 1942)\u003cbr\u003e• Operation Pointblank (June 1943 – May 1944)\u003cbr\u003e• Combined Bomber Operations (June 1943 – Sept 1943)\u003cbr\u003e• Allied Invasion (June 1944 – May 1945)\u003cbr\u003e• Oil Campaign (Aug 1944 – Nov 1944)\u003cbr\u003e• Operation Argument – Big Week (Feb 20 – 25 1944)\u003cbr\u003e• Operation Crossbow (Mar 1943 – May 1943)\u003cbr\u003e• Transportation (Apr 1944 – Aug 1944)\u003cbr\u003e• Strategic Targets (Jun 1943 - Aug 1943)\u003cbr\u003e• U-Boat Focus (Aug 1942)\u003cbr\u003e• Aircraft Industry Focus (Aug 1943)\u003c\/p\u003e\n\u003cp\u003eYou will be targeting many different types of targets, including Airfields, Aircraft Factories, U-Boat Pens, Ball Bearing Factories, Oil Refineries, and V-Weapon sites. Recon Aircraft can be sent to improve your aim point and allow you to pick the optimal path to reduce Flak damage.\u003c\/p\u003e\n\u003cp\u003eOpposing you will be Luftwaffe Squadrons, generated from multiple Aircraft Factories, that will intercept your Escorts and Bombers to and from the targets. Luftwaffe Squadron Bandits can be BF-109s, FW-190s, BF-110s, and\/or ME-410s. Targeting their Aircraft Factories will reduce the number of new Luftwaffe Squadrons deployed each month, but destroyed factories are quickly rebuilt, and new Aircraft Factories are periodically being added. Attacking and destroying Airfields helps reduce the number of deployed Luftwaffe Squadrons. Victory Points are earned for each destroyed Target.\u003c\/p\u003e\n\u003cp\u003eVarious German Defense Commanders will try different tactics and technologies in an effort to stop your campaign. Each German commander will also have a varying range of Luftwaffe responses to your attack, from Poor to All Out.\u003c\/p\u003e\n\u003cp\u003eTo help mitigate the Luftwaffe threat, you can accomplish Secondary Mission objectives that can advance the Mediterranean and Russian fronts to force Germany to send more Luftwaffe Squadrons into those theaters. You can also purchase various technologies to increase the odds of a successful mission, like Drop Tanks, Jammers, and H2X Radar sets. An option to invest and field the P-80 Shooting Star jet fighter is included. Once the Allied Invasion has begun, many Secondary Missions will help advance the Allies to Berlin to end the war.\u003c\/p\u003e\n\u003cp\u003eYour Bombers will take damage and be destroyed, but monthly Replenishment units will help bring your groups up in strength.\u003c\/p\u003e\n\u003cp\u003eIf you have played other Leader Games, many aspects of B-17 Leader will be familiar. But due to the Strategic nature of your bombing campaign, new gameplay aspects are introduced.\u003c\/p\u003e","brand":"DVG (Dan Verssen Games)","offers":[{"title":"Default Title","offer_id":45809467261077,"sku":null,"price":109.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic4683595.webp?v=1740510381"},{"product_id":"b-29-superfortress","title":"B-29 Superfortress","description":"\u003cp\u003e\"\u003cstrong\u003eB-29 Superfortress\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis a solitaire game featuring the technologically most advanced bomber of the Second World War - the B-29 - flying as part of the Twentieth Air Force from the Marianas Islands against targets in and around Japan in late 1944 and 1945.\u003c\/p\u003e\n\u003cp\u003eThe game puts you in the cockpit of a B-29 Superfortress as you fly your missions over Japan. Your goal: successfully complete a tour of 35 missions and return home a hero for bringing the war with Japan to a close without a bloody hard-fought invasion of the homeland.\u003c\/p\u003e\n\u003cp\u003eYour missions will be varied: high level, low level, day and night. You will face fighter attacks, flak, searchlight spotting, and bad weather; not to mention damage to your aircraft to include a shattered windshield and compromised cabin pressure, loss of oxygen supply, damaged landing gear, knocked out navigation or communication equipment, ruptured fuel tanks, inoperable machine gun armament, and just about anything else that can go wrong with a 100 ton aircraft flying 1,500 miles to its target only to be met with fierce resistance from a determined enemy.\"\u003c\/p\u003e","brand":"Legion Wargames","offers":[{"title":"Default Title","offer_id":45809467293845,"sku":null,"price":44.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic1622285.webp?v=1740511995"},{"product_id":"battle-hymn-volume-one-gettysburg-pea-ridge","title":"Battle Hymn Vol. 1: Gettysburg and Pea Ridge","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eBattle Hymn Vol. One\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eincludes two games:\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eGettysburg: The Tide Turns\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cem\u003ePea Ridge: The Struggle for Missouri\u003c\/em\u003e.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eBattle Hymn\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a new brigade-level game system that simulates the chaos of the America Civil War using a simple activation system combined with a detailed combat system. The system’s designer, Eric Lee Smith, originated the “chit-pull” activation system in his game “Panzer Command” and later used it in “Across Five Aprils,” Battle Hymn’s forerunner, both published by Victory Games. Units are organized by command, usually divisions, and activate for movement when the command’s activation marker is picked from the cup. The system uses traditional mechanics for movement, with units differentiated by type, but adds a level of detail to combat that feels almost miniatures like. In fact, the system is designed for easy conversion to miniatures. When one side has the initiative they decide when their combat phase occurs, without it, you don’t know when it will happen.\u003c\/p\u003e\n\u003cp\u003eUnits have strength point steps, which are either “formed” or demoralized, and losses are taken point by point. Based upon the latest research into Civil War combat and tactics, units suffer attrition in both losses and demoralizations until they finally shatter and are removed from the map. There are two combat phases, each of which consists of two rounds of combat. Engagements are fluid, with retreats and advances setting up unexpected confrontations during the second round of combat.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eBattle Hymn\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a “player’s game” designed to play fast and provide lots of fun and historical insight. With scenarios taking as little as an hour, up to eight hours for the full campaign, there is plenty of variety. The system is streamlined and does not have the complications seen in other games, such as logistics and leadership hierarchy. Here, it's all about strategy, movement, and fighting.\u003c\/p\u003e\n\u003cp\u003eGettysburg: The Tide Turns needs no introduction as to subject, but the treatment is noteworthy. Using a graphics approach based upon the maps produced by the US Government after the war, the map is a pleasure to behold. There are six scenarios in the game, some of which have alternatives for additional variety.\u003c\/p\u003e\n\u003cp\u003ePea Ridge: The Struggle for Missouri simulates the decisive battle of Pea Ridge, which determined that Missouri would stay in the Union. It could have gone the other way. This is a classic meeting engagement with the Confederates on the offensive and outnumbering the Union for once.\u003c\/p\u003e\n\u003cp\u003eOptional rules include hidden movement and more randomization during combat (more historical and also simulates async computer play).\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eSCENARIOS\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eNote: Some scenarios have alternatives making them in effect two or more scenarios.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eGettysburg\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003ePickett’s Charge - 3 turns, 45 minutes\u003cbr\u003eThe Best Three Hours (Devil’s Den) - 3 turns, 1 hour\u003cbr\u003eThe Accidental Battle (Day One) - 11 turns, 3 hours\u003cbr\u003eLongstreet’s March (Day Two) - 9 turns, 3 hours\u003cbr\u003eThe Tide Turns (Day Three) - 7 turns, 3 hours\u003cbr\u003eThe Battle of Gettysburg (campaign) - 31 turns, 8 hours\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003ePea Ridge\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eThe Surprise Attack (Day One) - 9 turns, 2 hours\u003cbr\u003eMissouri Redeemed! (Day Two) - 5 turns, 1.5 hours\u003cbr\u003eThe Battle of Pea Ridge (campaign) - 15 turns, 5 hours\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eProduct Information\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eComplexity: Medium (4 out of 10)\u003cbr\u003ePlaying Time: 45 minutes to 3 hours (scenarios), 5 to 8 hours (full campaigns)\u003cbr\u003eSolitaire Suitability: High (due to variable activation system)\u003cbr\u003eTime Scale: 1 turn = 60 to 90 minutes depending on the game and day\u003cbr\u003eMap Scale: 1 hex = 300 yards across\u003cbr\u003eUnit Scale: Brigades, strength point = 150-300 men (depending on the game \u0026amp; unity type)\u003cbr\u003ePlayers: 2 (but far above average as a solitaire game)\u003cbr\u003eGame Designer: Eric Lee Smith\u003cbr\u003eArtist: Robert Shields\u003c\/p\u003e","brand":"Compass Games","offers":[{"title":"Default Title","offer_id":45809467490453,"sku":null,"price":69.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic3779341.webp?v=1740517454"},{"product_id":"battle-line-medieval","title":"Battle Line: Medieval","description":"\u003cp\u003eThis new re-themed version of Battle Line is a two-player strategy card game built around the theme of Medieval warfare. This re-themed version of Battle Line features 60 beautiful new cards by illustrator Roland MacDonald, as well as 10 full-color tactics \"wildcards\" that give players extra flexibility and choices and help make each new battle wildly different from the last.\u003c\/p\u003e\n\u003cp\u003eBattle Line takes about 30 minutes to play. To win, you must create powerful formations along your side of the line of battle that are superior to those of your enemy. Victory goes to the player who wins 5 of the 9 battle flags (an envelopment) or three adjacent flags (a breakthrough). Based on Reiner Knizia's original design published in Germany as Shotten-Totten, Battle Line enhances and expands that game system to give players even more tactical options and gut-wrenching decisions.\u003c\/p\u003e\n\u003cp\u003eBattle Line places you in command of your army's strategies. How will you muster your formations? Will you use your powerful KingsGuard to vanquish your enemy, or perhaps send the King of England or France to the front to win a critical flag? Or perhaps you\"ll rely on your spies to determine the enemy\"s strengths and weaknesses before committing your best forces. You'll always have plenty of choices. With every card play, you'll determine the strength and direction of your attack while plotting to fend off your enemy's advances.\u003c\/p\u003e\n\u003cp\u003eIn Battle Line, you and your opponent lead the combined arms of the greatest units of the era. Will you, like the great Kings of yore, reign supreme? Play Battle Line, and find out.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":45809467523221,"sku":null,"price":29.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic5102612.webp?v=1740510296"},{"product_id":"beneath-the-med-regia-marina-at-sea-1940-43","title":"Beneath the Med: Regia Marina at Sea 1940-1943","description":"\u003cp\u003e\u003cstrong\u003eBeneath the Med \u003c\/strong\u003eis a solitaire tactical-level game placing you in command of an Italian submarine during WWII. This is the fourth game in the The Hunters series, and covers one of the largest fleets of submarines in the world at the time. You command one of many submarine models available starting in 1940, and look to successfully complete patrols until the armistice in September 1943.\u003c\/p\u003e\n\u003cp\u003eWhile your mission is to destroy as much Allied shipping and as many Capital ships as possible, players will find it extremely challenging to survive until the Armistice.\u003c\/p\u003e\n\u003cp\u003eBeneath the Med is purposely designed to deliver a brisk yet intensive gaming experience that forces many decisions upon you as you take command of the major Italian submarine classes. All the major classes are accounted for, with every level of detail, including period of service, armaments, crew make-up, damage capacity, and more. Fans of The Hunters will enjoy the same nail-biting game system, but will be challenged by the thick Allied air cover and the problematic fire control systems of the Italian boats.\u003c\/p\u003e\n\u003cp\u003eTen Italian submarine classes are profiled and available for you to choose from. Patrol zones reflect the period during the war at sea and will shift as the war progresses. All stages of the U-Boat campaign are represented; difficult missions include mine-laying, commando delivery, and the extremely dangerous harbor penetration missions.\u003c\/p\u003e\n\u003cp\u003eThe major Italian classes are are represented and accurately profiled for the patrols you will undertake during the war:\u003cbr\u003e- Acciaio Class\u003cbr\u003e- Adua Class\u003cbr\u003e- Cagni Class\u003cbr\u003e- Calvi Class\u003cbr\u003e- Foca Class\u003cbr\u003e- Glauco Class\u003cbr\u003e- Liuzzi Class\u003cbr\u003e- Marcello Class\u003cbr\u003e- Marconi Class\u003cbr\u003e- Perla Class\u003c\/p\u003e\n\u003cp\u003ePatrol Assignments include:\u003cbr\u003e- Atlantic\u003cbr\u003e- Brazilian Coast\u003cbr\u003e- Caribbean\u003cbr\u003e- Eastern, Central and Western Mediterranean\u003cbr\u003e- Singapore\u003cbr\u003e- Spanish Coast\u003cbr\u003e- West African Coast\u003c\/p\u003e\n\u003cp\u003eThe game delivers an historical narrative as 480 ship targets are uniquely identified (including tonnage) with their historical counterparts that were sunk during the war, including freighters, tankers, and American ships.\u003c\/p\u003e\n\u003cp\u003eGame System Highlights:\u003cbr\u003e- 10 Italian submarine classes represented\u003cbr\u003e- 9 different Patrol Assignments, including supply delivery to Japan\u003cbr\u003e- 480 named shipping targets, including 20 Capital ships\u003cbr\u003e- Special Missions for Commando Team Delivery, Supply Delivery, Human Torpedo attack, and Minelaying\u003cbr\u003e- Combat encounters with individual ships, ships with escort, convoys, enemy submarines, and aircraft\u003cbr\u003e- Daytime and Night Engagements\u003cbr\u003e- Submarine damage includes flooding, hull, torpedo doors, periscope, fuel tanks, crew injury (by crew type), engines, hydrophones, AA gun(s), deck gun, batteries, radio\u003cbr\u003e- Crew Advancement, Commander Promotion including decorations such as the \"Medaglia d'oro al Valor Militare,\" the \"Medaglia d'argento al Valor Militare,\" and the \"Medaglia d'bronzo al Valor Militare,\" along with other Italian awards. The Knight's Cross is also available from Germany in certain situations.\u003cbr\u003e- Multi-player and Tournament Rule options\u003cbr\u003e- Evasive Maneuvers, Patrol Abort, Variable Escort Quality, Gibraltar Passage, Reassignment to Newer Submarine, Torpedo Duds, Random Historical Events, Human Torpedo (“SLC”) delivery, and much, much more!\u003c\/p\u003e\n\u003cp\u003eComponents:\u003cbr\u003eOne ½” full-color counter sheet\u003cbr\u003eOne ¾” wide full-color counter sheet for Targets\u003cbr\u003eRules booklet with designer's notes\u003cbr\u003eSix player aid cards, 2-sided\u003cbr\u003eFive Submarine Display Mats, 2-sided\u003cbr\u003eOne Submarine Patrol Map, 2-sided\u003cbr\u003eSubmarine Combat Mat\u003cbr\u003eSubmarine patrol logsheet\u003cbr\u003eThree 6-sided, two 10-sided dice, and one 20-sided die\u003cbr\u003eBoxed\u003c\/p\u003e\n\u003cp\u003eAverage Playing Time: Two-Three Hours\u003cbr\u003ePlayers: One (with options for more players)\u003cbr\u003eReplayability: Very High\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":45809467687061,"sku":null,"price":49.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic5291151.webp?v=1740517601"},{"product_id":"bleeding-kansas","title":"Bleeding Kansas (2019)","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eBleeding Kansas\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a two-player game portraying the politics and violence in pre-statehood Kansas. The Kansas-Nebraska Act of 1854 gave new territories the right to “popular sovereignty,” allowing residents to choose whether or not to allow slavery. Within months the stream of settlers to Kansas was swelled by parties of sponsored abolitionists and pro-slavers, all more intent on fighting one another than building a new state. Bushwhacks and gun battles punctuated maneuvers by rival legislatures elected through massive fraud. It would not die out entirely until statehood in January 1861. The new state’s senators swung the US Senate irretrievably against the South, ensuring the continuation of secession started by the election of Abraham Lincoln.\u003c\/p\u003e\n\u003cp\u003eThe core of the game is the card system. Each card describes an important event, person, or factor in the conflict, and triggers associated actions in the game. Players alternate card play to influence settlers, build forces, control counties, sway politics, move friendly forces, disrupt or attack opposing forces, burn or rebuild towns, encourage migration, or request Federal intervention. The sequence of cards played not only determines the outcome of the game, but creates the narrative of this dramatic conflict.\u003c\/p\u003e\n\u003cp\u003eTake charge of your faction and gain control of Kansas.\u003c\/p\u003e","brand":"Decision Games","offers":[{"title":"Default Title","offer_id":45809467850901,"sku":null,"price":49.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic5317475.webp?v=1745169402"},{"product_id":"brazen-chariots","title":"Brazen Chariots: Battles for Tobruk, 1941","description":"\u003cp\u003e\u003cstrong\u003eBrazen Chariots\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis a\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamefamily\/35400\/series-battalion-combat-series-mmp\"\u003eSeries: Battalion Combat Series (MMP)\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003egame that chronicles fighting in the North African desert towards the end of 1941. Once Axis forces under Rommel had laid siege to Tobruk, they then set about trying to take it. Meanwhile, Commonwealth forces pushed back to the Egyptian border launched several attempts to break into and relieve the fortress. Two of these efforts, BREVITY and BATTLEAXE, lacked the depth needed to accomplish this goal and were utter failures. The third, CRUSADER, was a massive undertaking that successfully opened communications to Tobruk and proved to the British 8th Army that Rommel could be beaten. It also set the stage for Rommel's Gazala offensive in 1942.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBrazen Chariots\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis the third game in the\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgamefamily\/35400\/series-battalion-combat-series-mmp\"\u003eBattalion Combat Series\u003c\/a\u003e, which took players by storm with its blockbuster initial release\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/178896\/last-blitzkrieg-wacht-am-rhein-the-battle-of-the-b\"\u003eLast Blitzkrieg: Wacht am Rhein, The Battle of the Bulge\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003eand follow-up fast playing game\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/207568\/baptism-by-fire-the-battle-of-kasserine\"\u003eBaptism By Fire: The Battle of Kasserine\u003c\/a\u003e. In\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eBrazen Chariots\u003c\/strong\u003e, the wide-open desert, the limited number of Formations, and numerous shorter scenarios provide players with both a rapid and fun introduction to this highly acclaimed new series. The masterful order of battle research by Carl Fung showcases the forces involved with finer detail than ever before.\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eComponents:\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eBCS v1.2 rulebook (full color)\u003c\/li\u003e\n\u003cli\u003etwo v1.2 BCS Charts and Tables (full color)\u003c\/li\u003e\n\u003cli\u003eBCS v1.2 Crib Notes Booklet\u003c\/li\u003e\n\u003cli\u003eBrazen Chariots game specific rulebook\u003c\/li\u003e\n\u003cli\u003ethree full color 22” x 34” maps\u003c\/li\u003e\n\u003cli\u003efour countersheets (1,120 counters)\u003c\/li\u003e\n\u003cli\u003e12 scenarios:\n\u003cul\u003e\n\u003cli\u003eEaster Battle, 1 map, 5 turns\u003c\/li\u003e\n\u003cli\u003eBattle for the Salient, 1 map, 5 turns\u003c\/li\u003e\n\u003cli\u003eOperation Brevity, 1 map, 2 turns\u003c\/li\u003e\n\u003cli\u003eOperation Skorpion, 1 map, 2 turns\u003c\/li\u003e\n\u003cli\u003eOperation Battleaxe, 1 map, 3 turns\u003c\/li\u003e\n\u003cli\u003eOperation Battleaxe: Mini-Crusader, 3 maps, 10 turns\u003c\/li\u003e\n\u003cli\u003eOperation Crusader (Campaign), 3 maps, 21 turns\u003c\/li\u003e\n\u003cli\u003eTwo Map Crusader, 2 maps, 21 turns\u003c\/li\u003e\n\u003cli\u003eOperation Crusader: Clash of Armor, 3 maps, 19 turns\u003c\/li\u003e\n\u003cli\u003eTotensonntag, 2 maps, 3 turns\u003c\/li\u003e\n\u003cli\u003eOperation Crusader: Dash to the Wire, 3 maps, 15 turns\u003c\/li\u003e\n\u003cli\u003eOperation Crusader: Victory by Logistics, 3 maps, 11 turns\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003ebox and dice\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Multi-Man Publishing","offers":[{"title":"Default Title","offer_id":45809468047509,"sku":null,"price":229.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic4549167.webp?v=1740683356"},{"product_id":"brief-border-wars","title":"Brief Border Wars (2020)","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eBrief Border Wars\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a quadrigame or set of four mini-games on short border conflicts of the 20th and 21st century, using a card-driven system that models the chaotic, stop-and-start nature of these impromptu wars.\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eThe four conflicts included:\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eEl Salvador vs. Honduras, 1969\u003c\/li\u003e\n\u003cli\u003eThe Turkish invasion of Cyprus, 1974\u003c\/li\u003e\n\u003cli\u003eChina vs. Vietnam, 1979\u003c\/li\u003e\n\u003cli\u003eIsrael vs. Hezbollah, southern Lebanon, 2006\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Compass Games","offers":[{"title":"Default Title","offer_id":45809468113045,"sku":null,"price":49.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic4864016.webp?v=1745169178"},{"product_id":"by-stealth-and-sea","title":"By Stealth and Sea","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003e\"By Stealth and Sea\"\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a tactical solitaire or cooperative wargame that takes place during the Battle of the Mediterranean in World War II.\u003c\/p\u003e\n\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBy Stealth and Sea\u003c\/em\u003e, you lead elements of an Italian commando frogmen unit called Decima Flottiglia MAS. Under your command, teams of frogmen will pilot manned torpedoes in attacks against the Royal Navy in the heavily guarded harbors of Gibraltar, Algiers, and Alexandria.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eBy Stealth and Sea\u003c\/em\u003e\u003cspan\u003e’s campaign system features all nine key historic manned torpedo attacks by the Decima Flottiglia MAS against the Royal Navy. During the campaign, you can advance your technology and train your frogmen. But the Royal Navy responds to successful attacks by improving their defenses.\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eThe remarkable accomplishments of the Decima Flottiglia MAS served as a model for other special forces assault units for years after World War II. Will you be able to match these historic results? Or will you succumb to the defenses of the Royal Navy?\u003c\/p\u003e\n\u003cp\u003e\u003ca class=\"anchor-target\" name=\"Object_of_the_Game\"\u003e\u003c\/a\u003e\u003cspan\u003e\u003c\/span\u003e\u003ca class=\"anchor-target\" id=\"toc0\"\u003e\u003c\/a\u003e\u003cspan\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cdiv\u003e\n\u003ch3\u003eObject of the Game\u003c\/h3\u003e\n\u003cp\u003eYou score points based on the type of naval vessels and support ships you sink. Points scored during a mission can be used to advance your technology and train your operators for future missions. Your goal for the campaign is to meet or exceed the historical accomplishments of the manned torpedo operators of the Decima Flottiglia MAS.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cp\u003e\u003ca class=\"anchor-target\" name=\"Gameplay\"\u003e\u003c\/a\u003e\u003cspan\u003e\u003c\/span\u003e\u003ca class=\"anchor-target\" id=\"toc1\"\u003e\u003c\/a\u003e\u003cspan\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cdiv\u003e\n\u003ch3\u003eGameplay\u003c\/h3\u003e\n\u003cp\u003e\u003cem\u003eBy Stealth and Sea\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis divided into turns. Each turn consists of the following phases:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eFault Check Phase: Check to see if there is a fault.\u003c\/li\u003e\n\u003cli\u003eManned Torpedo Phase: Each manned torpedo uses two action points.\u003c\/li\u003e\n\u003cli\u003eHarbor Defense Phase: Harbor defenses respond to manned torpedos.\u003c\/li\u003e\n\u003cli\u003eClean-up Phase: Prepare for the next round.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e","brand":"DVG (Dan Verssen Games)","offers":[{"title":"Default Title","offer_id":45809468309653,"sku":null,"price":124.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic5443408.webp?v=1740684087"},{"product_id":"colonial-twilight-the-french-algerian-war-1954-62","title":"Colonial Twilight: The French-Algerian War, 1954-62","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eColonial Twilight\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003etakes 1 to 2 players into the tangled web of military and political actions comprising the French-Algerian war of 1954-62.\u003c\/p\u003e\n\u003cp\u003eThe insurgent Front de Liberation Nationale (FLN), starting from modest beginnings, must build massive and enduring popular support for its cause and organize to assume power when Algeria finally gains its independence. The Government, representing both the colonial authorities and France’s military leadership, must engage the nationalist insurgency decisively while striving to preserve the support and commitment of the civilian government and society. Players will enter the “heart of darkness” as they use military, political, and economic actions and exploit events to build and maneuver forces to influence or control the population or otherwise achieve their aims along the twisting route to independence.\u003c\/p\u003e\n\u003cp\u003eThis installment in GMT’s popular\u003cspan\u003e \u003c\/span\u003eCOIN Series\u003cspan\u003e \u003c\/span\u003esystem is the first to be designed for two players. You must carefully consider just what it is you want to do, and how much of it, before the initiative slips from your fingers.\u003c\/p\u003e\n\u003cp\u003eIt also includes rules for a solitaire FLN bot AI opponent. (There is no French bot, so the only solitaire option is for the human to play as the government against the insurgent bot.)\u003c\/p\u003e\n\u003cp\u003eFrom the Casbah to the Aures, are you ready to run the gauntlet?\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":45809468670101,"sku":null,"price":59.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic3466068.webp?v=1740686906"},{"product_id":"corsair-leader","title":"Corsair Leader","description":"\u003cp\u003e\u003cstrong\u003eCorsair Leader\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis based on the Hornet Leader II core game, but with some significant changes. The game focuses on the Marine F4U Corsairs in the Pacific. The 2 campaigns cover the Solomon Islands campaign that lasted from late 1942 to early 1944.\u003c\/p\u003e\n\u003cp\u003eAlso, the aircraft under your command center on the Corsair, but you also get to decide if you want to include Dauntlesses, B-25s, and B-17s as part of your group. Each aircraft has its own advantages and disadvantages. For example, the B-17s carry a lot of bombs and are hard to shoot down, but they are terrible versus naval targets and only moderately accurate against all but the largest of land targets.\u003c\/p\u003e\n\u003cp\u003eThe game also goes more in-depth on the tactical options you have while over target. Each turn, each aircraft can become \"Offensive\" which gives it an attack bonus, but also makes it easier to be attacked when it gets shot at. Likewise, aircraft can be \"Defensive\" which penalizes their own attacks and makes them harder to hit. \"Slow\" pilots can \"Rush\" their attack at a penalty and attack during the Fast pilot step, and \"Fast\" pilots can Wait and get a bonus if they attack during the Slow pilot step.\u003c\/p\u003e\n\u003cp\u003eLike the other games in the \"Leader\" series,\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eCorsair Leader\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis a solitaire game.\u003c\/p\u003e","brand":"DVG (Dan Verssen Games)","offers":[{"title":"Default Title","offer_id":45809468932245,"sku":null,"price":89.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic6608761.webp?v=1740685067"},{"product_id":"d-day-at-omaha-beach-solitaite-6-june-1944","title":"D-Day at Omaha Beach","description":"\u003cp\u003eA solitaire study of America's most bloody and heroic day in WWII. The player controls the US forces landing along the five mile stretch of Omaha Beach on D-Day and their desperate struggle to establish a viable beachhead. The game covers the entire first day at a time scale that varies from 15 minutes per turn (during the initial landings) to 30 minutes per turn later in the day. Units are companies and include assaulting infantry, engineers and amphibious tanks. The game system controls the hidden German defenders in their \"Widerstandsnest\" resistance points, revealing the defenders and their reserves as the American survivors of the first landing waves make their way up the bluffs. Rules cover amphibious landings, German fields of fire, artillery, tidal movement, and intangibles such as US leadership under fire and the initiative of the American GI.\u003cbr\u003eThere are two counter sheets, 55 cards, and one mapsheet.\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eAdditional Notes:\u003c\/span\u003e\u003cbr\u003e\u003ca class=\"anchor-target\" id=\"toc0\"\u003e\u003c\/a\u003e\u003cspan\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cdiv\u003e\n\u003ch6\u003e=====\u003c\/h6\u003e\n\u003cp\u003eThere are 352 counters. The basic unit size is the US infantry company. German units consist of Widerstandsnest crews and reinforcement infantry companies. US tanks, and some US artillery, AA and anti-tank units are also included. US engineers are represented abstractly, clearing beach obstacles early in the game and opening traffic routes off the beach later in the game.\u003c\/p\u003e\n\u003cp\u003eThe 34\" x 22\" map depicts the entire 9km long Omaha invasion area and reaching 4km inland, at 250 meters per hex. Hexes are large (almost 1\") so that symbology facilitating German placement, fire and actions can be seen without having to pick up units.\u003c\/p\u003e\n\u003cp\u003eThe time scale is 15 minutes per turn from 0600 hours to 1000 hours, shifting to 1\/2 hour turns from 1000 to 1800 hours.\u003c\/p\u003e\n\u003cp\u003eA deck of 55 cards performs triple duty: determining results of US amphibious landings, determining an event each turn, and determining which German units fire or perform other actions each turn.\u003c\/p\u003e\n\u003cp\u003eThe game's solitaire system is based on that used previously in\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/63928\/operation-jubilee-dieppe-august-1942\"\u003eOperation Jubilee: Dieppe, August 1942\u003c\/a\u003e.\u003c\/p\u003e\n\u003c\/div\u003e","brand":"Decision Games","offers":[{"title":"Default Title","offer_id":45809469161621,"sku":null,"price":69.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic6112285.webp?v=1740686643"},{"product_id":"d-day-at-tarawa-solitaite-20-november-1943","title":"D-Day at Tarawa","description":"\u003cp\u003e\u003cspan\u003eBased on John Butterfield's groundbreaking D-Day at Omaha Beach system, this solitaire game presents the critical days of fighting at platoon and company scale. You command the invading American forces against dug-in Japanese defenders, which are controlled by the game system. Tarawa covers the landings on Betio Island in November 1943, and the operations of the US 2nd Marine and 27th Infantry Divisions to clear it -- the first heavily contested landing of the Pacific War. The battle for the tiny Island raged for four days and, when it was finally over, fewer than 200 of the 5,000 Japanese defenders remained alive. One map, two counter-sheets and 55 cards.\u003c\/span\u003e\u003c\/p\u003e","brand":"Decision Games","offers":[{"title":"Default Title","offer_id":45809469259925,"sku":null,"price":99.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic2407454.webp?v=1740686841"},{"product_id":"death-valley-battles-of-shenandoah","title":"Death Valley: Battles for the Shenandoah","description":"\u003cp\u003e\u003cstrong\u003eDeath Valley: Battles for the Shenandoah\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis the seventh installment of the Great Battles of the American Civil War (GBACW) series, published by GMT Games.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eDeath Valley: Battles for the Shenandoah\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003econtains eight battle games with multiple scenarios. They range from division level contests on half sized maps to two map battles between armies. Experienced players will be able to play many of the scenarios in one sitting. The rules compare the development of the cavalry, and the changes in infantry and artillery organization and tactics in 1862 and 1864.\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eThree Battles of the Shenandoah Valley Campaign of 1862\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eIn a campaign still studied in military academies, Confederate General Thomas J. (Stonewall) Jackson engaged and defeated the Union forces pursuing him. Greatly outnumbered and at times facing three Union armies, Jackson defeated them all within ten weeks, at one point completely freeing the Shenandoah Valley of Union forces. Three battles from Jackson’s 1862 Valley Campaign are featured.\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eKernstown, March 23, 1862\u003c\/li\u003e\n\u003cli\u003eWinchester, May 25, 1862\u003c\/li\u003e\n\u003cli\u003eCross Keys and Port Republic, June 8-9, 1862\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan\u003eFive Battles of the Shenandoah Valley Campaigns of 1864\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eNew Market, May 15, 1864\u003c\/li\u003e\n\u003cli\u003e2nd Kernstown, July 24, 1864\u003c\/li\u003e\n\u003cli\u003e3rd Winchester, September 19, 1864\u003c\/li\u003e\n\u003cli\u003eFisher's Hill, September 22, 1864\u003c\/li\u003e\n\u003cli\u003eCedar Creek, October 19, 1864\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eThe Great Battles of the American Civil War Series:\u003c\/p\u003e\n\u003cp\u003eThis series is one of the hobby’s longest-lived design concepts, springing from the legendary regimental level Gettysburg game – Terrible Swift Sword (SPI) – designed by Richard Berg in 1976. Under GMT, the rules system has remained stable, but has shown remarkable flexibility to allow each game to smoothly incorporate additional rules to reflect the historical battles. The series relies on interactive chit-pull mechanics to simulate the oftentimes-chaotic nature of the 19th Century battlefield at the regimental level.\u003c\/p\u003e\n\u003cp\u003eChanges have been made to the series rules for Death Valley in order to enhance their clarity and simulation value. Veteran players will find the revised rules to be very familiar, with the main differences being in the user-friendliness of the rulebook, as well as how the game \"feels\", especially for players versed in Civil War tactics.\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eComponents:\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e1960 counters\u003c\/li\u003e\n\u003cli\u003eThree 22\" x 34\" double-sided maps\u003c\/li\u003e\n\u003cli\u003eTwo 17\" x 22\" double-sided maps\u003c\/li\u003e\n\u003cli\u003eOne GBACW series rules booklet\u003c\/li\u003e\n\u003cli\u003eTwo Battle booklets\u003c\/li\u003e\n\u003cli\u003eSixteen Activation and Turn Record charts\u003c\/li\u003e\n\u003cli\u003eTwo Player Aid Cards\u003c\/li\u003e\n\u003cli\u003eOne Terrain Effects Chart\u003c\/li\u003e\n\u003cli\u003eOne 2nd Disorder Chart\u003c\/li\u003e\n\u003cli\u003eTwo 10-sided dice\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eTIME SCALE: Each Turn = 1 Hour\u003cbr\u003eMAP SCALE: 145 Yards Per Hex with 25-Foot Elevations\u003cbr\u003eUNIT SCALE: 50 Men or 1 Cannon per Strength Point\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":45809469456533,"sku":null,"price":179.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic4912807.webp?v=1740686991"},{"product_id":"demyansk-shield-the-frozen-fortress","title":"Demyansk Shield: the Frozen Fortress, February-May 1942","description":"\u003cp\u003e\u003cstrong\u003eDemyansk Shield\u003c\/strong\u003e:\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Frozen Fortress, January - May, 1942\u003c\/em\u003e, From 22 June 1941 Axis armies attacked the Soviet Union on a broad front. While the northern group of armies (Army Group North) pushed towards Leningrad in a war of rapid maneuver its 16th Army covered the flank in the Lake Ilmen – Valday Hills area. Here, fighting began to settle down in early fall 1941 and by January had become static. Then the Soviets attacked. By late January the Soviet 11th Army had broken the German front in several sectors and threatened to surround perhaps 70,000 Germans around Demyansk. When 3rd Shock Army broke the southern wing of German 16th Army Soviet advances threatened now to destroy 16th Army and open the flank to Leningrad. It is at this stage that game-play begins.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eDemyansk Shield\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003erecreates the World War II campaign in the Valday Hills region of Russia, from late January 1942 through May 1942. One player will control the Axis forces (Germans), while his opponent controls the Soviet forces (Russians). The playing pieces represent the actual units that participated in the campaign and the map represents the terrain over which those units fought. The players maneuver their units across the map and conduct combat according to the rules of play. One player wins by capturing certain specified objectives while his opponent wins by avoiding those victory conditions.\u003c\/p\u003e\n\u003cp\u003eGame Scale:\u003cbr\u003eGame Turn: 6 days\u003cbr\u003eHex: 2 miles \/ 3.25 Km\u003cbr\u003eUnits: Battalion to Brigades\u003c\/p\u003e\n\u003cp\u003eGame Inventory:\u003cbr\u003eOne 22 x 34\" full color map\u003cbr\u003eTwo dual-side printed countersheets (352 5\/8\" counters)\u003cbr\u003eOne 28-page Demyansk Shield rulebook\u003cbr\u003eSix single-side printed scenario set-up charts\u003cbr\u003eTwo single-side printed player aide charts\u003cbr\u003eSix plastic zip storage bags\u003cbr\u003eOne 6-sided dice\u003c\/p\u003e\n\u003cp\u003eSolitaire Playability: Medium-High\u003cbr\u003eComplexity Level: Medium\u003cbr\u003ePlayers: 2 or more\u003cbr\u003ePlaying Time: 12+ hours\u003c\/p\u003e","brand":"Legion Wargames","offers":[{"title":"Default Title","offer_id":45809470046357,"sku":null,"price":49.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic3749193.webp?v=1740536632"},{"product_id":"down-in-flames-aces-high","title":"Down in Flames: Aces High","description":"\u003cp\u003e\u003cstrong\u003eDown In Flames\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis our tactical air combat card game. It was first released back in the mid 1990’s and was again released as a computer game through Battlefront in 2004. Brian Marrs did all the programming for the computer game.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eDown In Flames\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eplaces each player in the cockpit of a Leader and Wingman as they enter combat against other aircraft. By playing cards, you gain advantageous positions on your targets, fire your guns, and send them down in flames!\u003c\/p\u003e\n\u003cp\u003eThe game is based on a unique action-reaction card mechanic. Each card can be countered by specific other cards. At the bottom of every card is the list of cards it is allowed to cancel. This makes for exciting card play back and forth between players…\u003c\/p\u003e\n\u003cp\u003ePlayer #1: “I Play an In My Sights for 3 Hits. If you don’t stop it, you’re going down.” Player #2: “I counter with a Barrel Roll.” Player #1: “I react with a Yo-Yo.” Player #2: “You got me.”\u003c\/p\u003e\n\u003cp\u003eEach aircraft is accurately simulated with a several ratings including: Performance (the maximum cards you can hold), Horsepower (the maximum cards you can draw each turn), Bursts (how many times you can fire), Damage (how much damage your attacks inflict), and Airframe (how much damage your aircraft can sustain).\u003c\/p\u003e\n\u003cp\u003eThe air combat is simulated using a Positioning system that allows aircraft to be Advantaged, Tailing, Disadvantaged, or Tailed in relation to other aircraft. An aircraft’s position determine if it can aircraft, and how many bonus Bursts it receives if it is Advantaged or Tailing.\u003c\/p\u003e\n\u003cp\u003eThe game uses a simple Altitude system to add this vital aspect of air combat. Aircraft get to draw cards when diving, and must discard cards when climbing.\u003c\/p\u003e\n\u003cp\u003eThe game also includes Light, Medium, and Heavy Bombers that are used in the historical campaign games.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eDown In Flames\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ehas won several awards through the years and continues to be a favorite for both serious and casual gamers.\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eComponents:\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e110 Full color Action Cards\u003c\/li\u003e\n\u003cli\u003e110 Full Color Aircraft Cards\u003c\/li\u003e\n\u003cli\u003eFull Color Rulebook\u003c\/li\u003e\n\u003cli\u003eFull Color Counter Sheet (88 - 5\/8” counters)\u003c\/li\u003e\n\u003cli\u003e6 Full Color Campaign Sheets\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Dan Verssen Games (DVG)","offers":[{"title":"Default Title","offer_id":45809470242965,"sku":null,"price":44.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic1531531.webp?v=1740537179"},{"product_id":"down-in-flames-locked-on","title":"Down in Flames: Locked-On","description":"\u003cp\u003e\u003cstrong\u003eDown in Flames: Jets\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ebrings the Down In Flames system to the jet age, by adding missile combat and range.\u003c\/p\u003e\n\u003cp\u003eThe \"one hit one kill\" sudden death nature of modern combat, makes this game very different than earlier versions of Down In Flames!\u003c\/p\u003e\n\u003cp\u003eMultiple campaigns from the 1970s through modern day give players a variety of scenarios. During these campaigns, players will perform air combat missions to escort their strike aircraft to the target.\u003c\/p\u003e\n\u003cp\u003eDown in Flames: Jets provides the fast-paced feel of air combat developed during the other games in the series, with streamlined rules and an intuitive, fast-playing game system.\u003c\/p\u003e\n\u003cp\u003eAircraft included in the game: BAe Harrier, F-4 Phantom, F-14 Tomcat, F-15 Eagle, F-16 Fighting Falcon, F-18 Hornet, F-22 Raptor, MiG-21 Fishbed, MiG-23 Flogger, MiG-29 Fulcrum, Su-27 Flanker, A-4 Skyhawk, A-7 Corsair II, Mirage 2000, and many more.\u003c\/p\u003e","brand":"Dan Verssen Games (DVG)","offers":[{"title":"Default Title","offer_id":45809470275733,"sku":null,"price":49.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic4029889.webp?v=1740537233"},{"product_id":"fleet-commander-nimitz","title":"Fleet Commander: Nimitz – The WWII Pacific Ocean Solitaire Strategy Game","description":"\u003cp\u003e\u003cspan\u003eNewest entry in DVG's Field Commander series. This is a solitaire game that covers the entire Pacific War from the US point of view. Players can start the game on December 8th, 1941 with historically accurate forces displayed across the map. The game contains a simple area land combat system to handle the island combat. Contains 4 campaigns and rules to link the campaigns to play the entire war.\u003c\/span\u003e\u003c\/p\u003e","brand":"Dan Verssen Games (DVG)","offers":[{"title":"Default Title","offer_id":45809470668949,"sku":null,"price":99.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic1095650.webp?v=1740708385"},{"product_id":"for-what-remains-out-of-the-basement","title":"For What Remains: Out of the Basement","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eFor What Remains\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e is a skirmish-level series of three wargames set in a post-apocalyptic near future:\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cem\u003eStreets of Ruin\u003c\/em\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cem\u003eBlood on the Rails\u003c\/em\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cem\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/324459\/for-what-remains-out-of-the-basement\"\u003eOut of the Basement\u003c\/a\u003e\u003c\/em\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eOut of the Basement\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003efeatures the Erthen and Order of the New Dawn factions, set in the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eOut of the Basement\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ecampaign. The Erthen are a biologically developed race formed from a mixture of human, mineral, and organic matter, and the Order of the New Dawn are creatures from the strange subterranean realm known as the Basement.\u003c\/p\u003e\n\u003cp\u003eThe game is designed for 2-player competitive play or solitaire play, and each set can be played by itself standalone, or combined with other sets to form a larger narrative. Players control characters from one of the game’s six Factions.\u003c\/p\u003e\n\u003cp\u003eThere are two ways to play\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eFor What Remains\u003c\/em\u003e: skirmishes and campaigns. Skirmishes are standalone games played for a single victory, with no lasting repercussions. Campaigns are a series of skirmishes linked together to form a larger narrative.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eFor What Remains\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a scenario driven game. Each scenario typically has multiple objectives, and combat between factions is usually secondary. Players win skirmishes by gaining victory points through accomplishing these objectives.\u003c\/p\u003e\n\u003cp\u003eThe game board is built from modular tiles which are themed to represent different environments. The default game board is a destroyed urban setting. Players build the game board with nine modular tiles, each of which are divided into a 7x7 grid. Characters use the grids for movement.\u003c\/p\u003e\n\u003cp\u003eEach character is represented by a counter and has a corresponding character card and tokens. During campaign play, characters improve their attributes and develop new abilities as they progress from Recruit to Veteran and then Elite level. A chit pull system is used for unit activation, and a step-loss system is used for tracking injuries during skirmishes.\u003c\/p\u003e","brand":"Dan Verssen Games (DVG)","offers":[{"title":"Default Title","offer_id":45809470767253,"sku":null,"price":59.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic5542776.webp?v=1740708731"},{"product_id":"for-what-remains-streets-of-ruin","title":"For What Remains: Streets of Ruin","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eFor What Remains\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e is a skirmish-level series of three wargames set in a post-apocalyptic near future:\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cem\u003eStreets of Ruin\u003c\/em\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cem\u003eBlood on the Rails\u003c\/em\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cem\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/324459\/for-what-remains-out-of-the-basement\"\u003eOut of the Basement\u003c\/a\u003e\u003c\/em\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eStreets of Ruin\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003efeatures the Combine and the Freemen Coalition factions, set in the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eStreets of Ruin\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ecampaign. The Freemen Coalition is a loose-knit band of human rebels who specialize in guerrilla warfare, and the Combine is the military arm of the government that rules over much of what is left of the world.\u003c\/p\u003e\n\u003cp\u003eThe game is designed for 2-player competitive play or solitaire play, and each set can be played by itself standalone, or combined with other sets to form a larger narrative. Players control characters from one of the game’s six Factions.\u003c\/p\u003e\n\u003cp\u003eThere are two ways to play\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eFor What Remains\u003c\/em\u003e: skirmishes and campaigns. Skirmishes are standalone games played for a single victory, with no lasting repercussions. Campaigns are a series of skirmishes linked together to form a larger narrative.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eFor What Remains\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a scenario driven game. Each scenario typically has multiple objectives, and combat between factions is usually secondary. Players win skirmishes by gaining victory points through accomplishing these objectives.\u003c\/p\u003e\n\u003cp\u003eThe game board is built from modular tiles which are themed to represent different environments. The default game board is a destroyed urban setting. Players build the game board with nine modular tiles, each of which are divided into a 7x7 grid. Characters use the grids for movement.\u003c\/p\u003e\n\u003cp\u003eEach character is represented by a counter and has a corresponding character card and tokens. During campaign play, characters improve their attributes and develop new abilities as they progress from Recruit to Veteran and then Elite level. A chit pull system is used for unit activation, and a step-loss system is used for tracking injuries during skirmishes.\u003c\/p\u003e","brand":"Dan Verssen Games (DVG)","offers":[{"title":"Default Title","offer_id":45809470800021,"sku":null,"price":54.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic5542778.webp?v=1740708468"},{"product_id":"forgotten-war-korea-1950-1953","title":"Forgotten War: Korea 1950-1953 – ASL Module 15","description":"\u003cp\u003eFor the first time, an\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/243\/advanced-squad-leader\"\u003eAdvanced Squad Leader\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003emodule steps outside of the traditional World War II era to bring you\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eForgotten War\u003c\/strong\u003e, covering the Korean War of 1950-1953.\u003c\/p\u003e\n\u003cp\u003eNew rules in\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eForgotten War\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ecover Steep Hills (reflecting the difficulties of movement and combat in the rugged Korean terrain); Bayonet Charges; Proximity Fuses; and enhanced Air Support featuring Tactical Air Control Parties, airborne Forward Air Controllers, and the jet-propelled aircraft of the era such as the F-80C Shooting Star and the F9F-2 Panther.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eForgotten War\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eincludes several new nationalities, each with its own distinct characteristics, and expands some existing nationalities.\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eForgotten War\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003enationalities include the following:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eUnited Nations (U.N.) Forces:\n\u003cul\u003e\n\u003cli\u003eR.O.K. (Republic of Korea);\u003c\/li\u003e\n\u003cli\u003eO.U.N.C. (Other United Nations Commands), representing forces from such countries as Colombia, Ethiopia, France, Thailand, and Turkey, all of whom contributed to the U.N. effort;\u003c\/li\u003e\n\u003cli\u003eU.S. Army and U.S. Marine Corps;\u003c\/li\u003e\n\u003cli\u003eBritish and Commonwealth (Australian, Canadian, and New Zealand) forces\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul\u003e\n\u003cli\u003eCommunist Forces:\n\u003cul\u003e\n\u003cli\u003eK.P.A. (Korean People's Army);\u003c\/li\u003e\n\u003cli\u003eC.P.V.A. (Chinese People's Volunteer Army)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eForgotten War\u003c\/strong\u003e\u003cspan\u003e components include:\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eseven countersheets\u003c\/li\u003e\n\u003cli\u003efour 8\" x 22\" maps (80-83)\u003c\/li\u003e\n\u003cli\u003esixteen ASL scenarios\u003c\/li\u003e\n\u003cli\u003eChapter W rules for the Korean War\u003c\/li\u003e\n\u003cli\u003eChapter H rules for American, Commonwealth, O.U.N.C., R.O.K., K.P.A., and C.P.V.A.\u003c\/li\u003e\n\u003cli\u003etwo chapter dividers\u003c\/li\u003e\n\u003cli\u003eone box and lid\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eForgotten War\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis not a complete game. Ownership of the Advanced Squad Leader Game System is required for play.\u003c\/p\u003e","brand":"Multi-Man Publishing","offers":[{"title":"Default Title","offer_id":45809470865557,"sku":null,"price":149.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic3888347.webp?v=1740708780"},{"product_id":"guilford-saratoga-and-brandywine","title":"Battles of the American Revolution Tri-pack: Guilford, Saratoga, Brandywine","description":"\u003cp\u003eThis all-in-one boxed package is composed of new editions of the flagship game in the series -Saratoga, the long-out-of-print Brandywine, and Guilford\/Eutaw Springs. Below is more detail on exactly what you’ll find in the package. As you’ll note, there are considerable additions and changes from the original games, as designer Mark Miklos has endeavored to create and update the finest version of these games that we’ve produced to date. Plus, the package includes double-sided mounted maps for all four battles!\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eSaratoga:\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eIncludes all the replacement counters that have been provided over the years, plus new Momentum counters and “Rally on Me” (see description under “Brandywine,” below) counters for the series. \u003c\/li\u003e\n\u003cli\u003eThis battle includes a new historical scenario featuring the fighting around Freeman’s Farm.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan\u003eBrandywine:\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eAn updated countersheet includes all the counters updated over the years, plus a new marker to the series, “Rally on Me!”  As you know, one of the combat results is Disruption.  When this occurs, a Disruption Marker is placed on top of the Disrupted unit.  If the Disrupted unit is alone in a hex or if it stacks with other units that are also Disrupted, there is no issue because the Disruption Marker remains on top of the stack, in plain sight signifying that every unit under it is Disrupted.  It serves as reminder to the player to roll for Rally in the Rally Phase.  When, however, Disrupted units stack with Parade Order units, those Parade Order units are placed above the Disruption Marker.  This typically obscures the Disruption Marker within the stack.  Particularly in larger games with high counter density and multiple fronts, where lots of action is occurring, players often forget to make their Rally rolls because they can’t readily see the Disruption Markers.  The “Rally on Me!” Marker is primarily intended to be placed on top of any stack that contains a combination of Disrupted and Parade Order units in the same hex.  This will be a visual cue for the player to remember his Rally die roll. \u003c\/li\u003e\n\u003cli\u003eThere is a new amusettes counter among the Hessian forces in Brandywine\u003c\/li\u003e\n\u003cli\u003eIncludes an updated Brandywine mounted map with redone Charlie Kibler artwork.\u003c\/li\u003e\n\u003cli\u003eThe Brandywine rules have been split into a Series Rule Book and an Exclusive Rule Book. A couple of key updates here:\n\u003col\u003e\n\u003cli\u003e Updated unit deployment protocol for the Knyphausen’s Feint scenario in the Exclusive Rule Book.\u003c\/li\u003e\n\u003cli\u003e Also in the Exclusive Rules, new optional intelligence rules called, “Muddying the Waters of Brandywine Creek” are introduced. While the original game attempts to model the lack of good intelligence that plagued Washington by restricting American movement within the American Army Bivouac Area until a certain point in the game, this and the other devices used like optional British Brigade entry zones have become “set-piece” after all these years.  Players familiar with this game can “game” those intel rules enough to mitigate their impact and as a result, the flow of action across the board is becoming a little too predictable.  The new “Muddy” rules introduce a random element into both players’ decision making.  There are four possible permutations: 1) neither do a recon, 2) both do a recon, 3) only the Brits do a recon, and 4) only the Americans do a recon.  This is further complicated by five different possible states of the upper ford on the Brandywine (off-map):  1) Blocked, 2) Partially Blocked, 3) Hindered, 4) Open and 5) Dry.  The interplay of these factors will influence how each side can maneuver so that it can never become predictable.\u003c\/li\u003e\n\u003c\/ol\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan\u003eGuilford\/Eutaw Springs:\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMounted Mapboards for each game\u003c\/li\u003e\n\u003cli\u003eUpdated Victory Conditions for each game\u003c\/li\u003e\n\u003cli\u003eAn Updated Looting Table for Eutaw Springs\u003c\/li\u003e\n\u003cli\u003eReplacement counters for each game.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":45809471357077,"sku":null,"price":119.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic3772040.webp?v=1740535791"},{"product_id":"hakka-paalle","title":"Hakkaa Päälle!: ASL Module 14","description":"\u003cp\u003e\u003cstrong\u003eHakkaa Päälle!\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e(Advanced Squad Leader Module 14) provides the ASL player with the complete order of battle for the Finns, including every major vehicle, gun, and squad type that saw combat during World War II. Chapter H distills years of research into pages of detailed notes on the guns and vehicles involved. Included along with three new Finnish squad types are the revised Chapter A rules to handle them.\u003c\/p\u003e\n\u003cp\u003eFinnish ordnance and armor throughout this period are represented from the single Landsverk armored car that was the only combat-worthy Finnish AFV at the start of the Winter War, through the end of the Lapland War, when Finnish armor included captured Russian AFVs and Sturmgeschuetz purchased from Germany. Modern tanks like the T-34\/85 or StuG IIIG were in the distinct minority, however, and the Finnish player will often find himself equipped with obsolete tanks such as T-26s and T-28s when facing the enemy.\u003c\/p\u003e\n\u003cp\u003eThe Soviet Union was Finland’s chief adversary, and\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eHakkaa Päälle!\u003cspan\u003e \u003c\/span\u003e\u003c\/strong\u003ealso contains new vehicles and Chapter H notes for the Russians. Fan-propelled sleds (aerosans, both armed and not), ad-hoc armed LANO trucks, early war versions of the T-26 (the two-turreted T-26 M31 and the flamethrower-armed OT-26, among others), up-armed T-28s, and the experimental SMK and T-100 tanks are all included. Additionally, a number of Lend-Lease Vehicles (Lee, Matilda II, Valentine VIII, Churchill III, etc.) now see Russian counter form. To simulate the lackluster performance of the Russian forces during the Winter War, SSR-invoked rules for Russian Early War Doctrine are included.\u003c\/p\u003e\n\u003cp\u003eCaptured French tanks such as the 38H 735(f) and the 35-S 739(f) used by the Germans in Finland are included in German colors, along with similar German AFV counters whose availability to ASL players was previously limited.\u003c\/p\u003e\n\u003cp\u003ePlayer aid dividers include the National Capabilities Chart with the new Finnish squad types and other updates, backed by the standard OBA flowchart. Also enclosed are new rules for Prepared Fire Zones and Light Woods, transforming the battlefield for mapboards old and new. The heavily wooded mapboard 52 completes the package.\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eContents:\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e1 8˝×22˝ Map (52)\u003c\/li\u003e\n\u003cli\u003e4 Countersheets\u003c\/li\u003e\n\u003cli\u003e16 ASL Scenarios\u003c\/li\u003e\n\u003cli\u003e1 Chapter H for Finnish Vehicles\/Guns and Russian Lend-Lease Vehicle\/Guns\u003c\/li\u003e\n\u003cli\u003e1 Rules Supplement, with updates pertinent to Hakkaa Päälle!\u003c\/li\u003e\n\u003cli\u003e4 Chapter Dividers, including a revised National Capabilities Chart with new Finnish squad types, and the OBA Flowchart\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eHakkaa Päälle!\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis not a complete game. Ownership of the Advanced Squad Leader Game System is required for play.\u003c\/p\u003e","brand":"Multi-Man Publishing","offers":[{"title":"Default Title","offer_id":45809471389845,"sku":null,"price":99.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic2303630.webp?v=1740536134"},{"product_id":"hearts-and-minds-vietnam-1965-1975","title":"Hearts and Minds: Vietnam 1965-1975 (Third Edition)","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003e\"Hearts and Minds: Vietnam 1965-1975 (Third Edition)\"\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis an uncomplicated approach to a very complicated conflict. Eight scenarios introduce players to U.S. involvement in Southeast Asia including a scenario after the US withdrew from Vietnam, a full campaign scenario as well as high solitaire capability. Players appreciate the ability to start in any year of the war they wish and fight to the end of any other year of the war. The game provides a comprehensive historical approach using mechanics that include guerrilla warfare, faction differentiation, political turmoil, and veteran advantages. This design has already been used as a successful teaching tool.\u003c\/p\u003e\n\u003cp\u003eThis is a card-driven, area-based design with low counter density and a much simplified combat system. Each scenario represents a year and players have the flexibility of starting in any year of the war and ending in any later year of the war. Players choose either the Allies (US, ARVN, Cambodian and Laotian) or Communist (NVA, VC, Cambodian and Laotian) Players engage in guerrilla warfare – VC units remain hidden until engaged. VC units may be simple units or reinforced units or simply false information. When determined to be false information, players roll on the Bush Events Table which involve events from discovering Chinese troops to the arrival of USO shows featuring John Wayne and Bob Hope.\u003c\/p\u003e\n\u003cp\u003eThis edition involves the use of three card decks, A red deck (communist), a blue deck (Allied) and a black deck (interchangeable). Prior to every game, half of the black deck is shuffled into each of the red and blue decks ensuring a different game every time. Cards indicate the amount of RPs (Resource Points) that may be spent or banked, a historic situation, and its game effects. Certain cards are year specific. Within each Red and Blue Deck are a number of Campaign cards that may be chosen by each player allowing increased abilities but only in a predetermined area.\u003c\/p\u003e\n\u003cp\u003eThe game does not ignore political ramifications. Card events cover mass protests in the U.S. and more significantly the instability of the South Vietnamese government. The Allied player controls more firepower but must walk a tightrope between U.S. and ARVN (South Vietnamese) casualties. Too many U.S. casualties leads to a rapid rise in Communist morale. Too many ARVN casualties will result in a coup which has major strategic advantages for the Communist Player. While in Cambodia and Laos, the destruction of all government forces means the fall of those governments. Throughout the game both sides jockey for the “Hearts and Minds” in each province. Political Control determines the availability and expansion of VC influence.\u003c\/p\u003e\n\u003cp\u003eHearts and Minds, Third Edition offers players an easier to follow rulebook with simpler victory conditions. Also included: tested solitaire rules and a separate solitaire player aide; a premium mounted map that includes all of the charts necessary to play the game; full-sized poker quality card deck; standard playing dice and a new artistic approach to factional units.\u003c\/p\u003e\n\u003cp\u003eProduct Information\u003c\/p\u003e\n\u003cp\u003eComplexity: Low to Medium (4 out of 10)\u003cbr\u003eSolitaire suitability: Medium to high (7 out of 10)\u003cbr\u003eTime Scale: Each scenario represents one year. The campaign game covers 8-10 years.\u003cbr\u003eMap Scale: The Map is divided into provincial areas, indicating major cities and US major bases\u003cbr\u003eUnit Scale: Units are abstract and represent US, ARVN, NVA, VC, Cambodian and Laotian\u003cbr\u003ePlayers: Two Player game (Solitaire friendly)\u003cbr\u003ePlaying Time: 45 minutes or less per scenario\u003cbr\u003eDesigner: John Poniske\u003cbr\u003eOriginal Developer: Stan Hilinski\u003cbr\u003eSolitaire Developer: David Wessman\u003c\/p\u003e\n\u003cp\u003eComponents:\u003cbr\u003e24 page rule\/scenario book\u003cbr\u003eSolitaire Player Aid\u003cbr\u003eThree Counter sheets (3\/4” Counters)\u003cbr\u003e22” x 33” Mounted Map\u003cbr\u003e80 Standard Playing Cards (27 Red\/27 Blue\/ 28 black)\u003cbr\u003eTwo 6-sided dice (1 Red\/1Blue)\u003cbr\u003eOne box and lid set\u003c\/p\u003e","brand":"The Tabletop Strategist","offers":[{"title":"Default Title","offer_id":45809471586453,"sku":null,"price":49.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic4222624.webp?v=1740576014"},{"product_id":"hornet-leader-carrier-air-operations","title":"Hornet Leader: Carrier Air Operations","description":"\u003cp\u003e\"If the US Navy has it, so do you! \"\u003c\/p\u003e\n\u003cp\u003eHornet Leader – Carrier Air Operations is a huge game based on the material seen in our Vassal\/PDF games. We have also further enhanced the game systems and weapon values to make them fully consistent with the new systems seen in Phantom Leader.\u003c\/p\u003e\n\u003cp\u003eHornet Leader spans all aspects of US naval aviation throughout the service life of the F\/A-18 Hornet from 1983 to the present day.\u003c\/p\u003e\n\u003cp\u003eThe game places you in command of the pilots and aircraft of a squadron of U.S. Navy strike aircraft in hostile campaigns around the world. The aircraft and weapons available for each campaign are historically accurate.\u003c\/p\u003e\n\u003cp\u003eA major part of the game is mission planning. You decide how to arm your aircraft and which pilots are best for the mission. Pilots are rated for skill level. Deciding which pilots to fly each mission is a major consideration. Your pilots will become fatigued with every mission. If you fly a pilot too often, his skills will degrade. Your pilots also gain experience with every mission flown. This makes for some great decision-making. Should you keep flying the top pilots and further fatigue them to get the job done, or fly the new guys to prep them for the tough missions ahead?\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eCampaigns included are:\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eLibya 1984\u003c\/li\u003e\n\u003cli\u003eNorth Atlantic WWIII 1986\u003c\/li\u003e\n\u003cli\u003eIraq 1991\u003c\/li\u003e\n\u003cli\u003eIsraeli Defense 2001\u003c\/li\u003e\n\u003cli\u003eSyria 2004\u003c\/li\u003e\n\u003cli\u003eTaiwan Defense 2008\u003c\/li\u003e\n\u003cli\u003eNorth Korea 2011\u003c\/li\u003e\n\u003cli\u003eIran 2014\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Dan Verssen Games (DVG)","offers":[{"title":"Default Title","offer_id":45809471783061,"sku":null,"price":89.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic650893.webp?v=1740717464"},{"product_id":"hornet-leader-expansion-1","title":"Hornet Leader Expansion #1","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eHornet Leader Expansion #1\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis an expansion for the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eHornet Leader: Carrier Air Operations\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003esolitaire air tactical game. This expansion adds new gameplay to the original core set with new campaigns and aircraft to play with, new alternate targets to attack, new events to handle, and new skills to customize your pilots!\u003c\/p\u003e\n\u003cp\u003eNew components include 46 new aircraft cards, 60 alternate target cards, 5 event cards, a Skills sheet, a counter sheet (88 counters), 5 campaign sheets and a rulesheet detailing how the new items can be used. 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With broad scope, ease of play, and a never-ending variety of event combinations similar to\u003cspan\u003e \u003c\/span\u003eTwilight Struggle,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eLabyrinth\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eportrays not only the US efforts to counter extremists’ use of terrorist tactics but the wider ideological struggle — guerrilla warfare, regime change, democratization, and much more.\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":45809472536725,"sku":null,"price":59.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic859584.webp?v=1743475248"},{"product_id":"panzer-battles-11th-panzer-on-the-chir-river","title":"Panzer Battles: 11th Panzer on the Chir River","description":"\u003cp\u003e\u003cstrong\u003ePanzer Battles\u003c\/strong\u003e:\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e11th Panzer on the Chir River\u003c\/em\u003e, is a\u003cspan\u003e \u003c\/span\u003eStandard Combat Series\u003cspan\u003e \u003c\/span\u003e(SCS) game by\u003cspan\u003e \u003c\/span\u003eMulti-Man Publishing\u003cspan\u003e \u003c\/span\u003eand covers the classic mobile defensive Chir River Battles of the German 11th Panzer Division against the culminating point spearheads of Soviet Operation Uranus. The Soviets have successfully entombed the Stalingrad Pocket and are in the process of locking down the pocket even harder.\u003c\/p\u003e\n\u003cp\u003eIn December, 1942. Strong Soviet forces, including the 1st Tank and 5th Mechanized Armies, conducted a concerted attack against German positions in an attempt to block relief efforts directed at Stalingrad from the west. In what is considered a masterpiece of mobile defensive warfare, the German 11th Panzer Division fought a lightning series of ‘fire brigade’ battles to contain and beat back the efforts of the Soviets to further seal the Stalingrad Area west of the Don Bend.\u003c\/p\u003e\n\u003cp\u003eIn an interesting twist of events, the German 11th Panzer Division, recently arrived from France is preparing to take part in the northern portion of the German relief attempt on Stalingrad (Operation Winter Storm). Full strength and available, the division launches into the Soviet drive in what has become a textbook example of a mobile defense and counter-attack which is studied to this day. It originated the term 'Fire Brigade' as used on the Eastern Front in WW2.\u003c\/p\u003e\n\u003cp\u003eUnder the energetic leadership of Generalmajor Hermann Balck and his Chief of Staff Oberstleutnant von Mellinthin, the 11th Panzer was able to defeat the Soviet mechanized drive.\u003c\/p\u003e\n\u003cp\u003eGerman accounts stop right there, with a German victory. However, the win (if it can be called that) was a Faustian bargain. The Soviet drive was stopped, but at the cost of the German units designated to make the Stalingrad relief effort. There would be no Northern Pincer now. The Southern Pincer soldiered on alone. And failed.\u003c\/p\u003e\n\u003cp\u003eThe game covers all this swirling mobile action in turn representing two to three days and a hex scale of 500 meters. 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Featuring paintable miniatures and plastic army soldiers, these figures are great for recreating historical war events\u003c\/span\u003e\u003c\/li\u003e\n\u003cli class=\"a-spacing-mini\"\u003e\n\u003cspan class=\"a-list-item\"\u003eDetail and Quality: Enjoy exceptional craftsmanship with A battle-set with a wooden bridge and buildings and more, all ready for assembly and painting. Customize these paintable figurines for adults to bring your table top army minifigures sets to life\u003c\/span\u003e\u003cspan class=\"a-list-item\"\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli class=\"a-spacing-mini\"\u003e\u003cspan class=\"a-list-item\"\u003ePerfect for Enthusiasts: Designed for World War 2 experts and tactical game players, this mini unpainted miniatures pack offers an engaging entry into miniatures role-playing. Ideal for expanding collections of tabletop and military miniatures\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45809473945749,"sku":null,"price":349.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pegasus-bridge-bolt-action-set.jpg?v=1742828022"}],"url":"https:\/\/tabletopstrategist.com\/collections\/spo-filter-out-stock-b02b973758c7bd49ca480d49713bb1b5.oembed?page=37","provider":"The Tabletop Strategist","version":"1.0","type":"link"}