{"title":"Operation Barbarossa","description":"\u003cp\u003eGames and minis for recreating the largest land invasion in military history on June 22nd, 1941.\u003c\/p\u003e","products":[{"product_id":"campaign-road-to-berlin","title":"Campaign: Road to Berlin","description":"\u003cp\u003eBolt Action's next step within its gaming world is exploring the downfall of the Third Reich. Diving through the Eastern front, you'll be able to learn about the very bloody and arduous operations both Germany and the Soviets endured, and the uprising of the Polish AK and Czech forces. With unrelenting leadership and an absurd amount of 'political motivation', the Russians finally managed to expose Nazi Germany after brutal years of fighting.\u003c\/p\u003e\n\u003cp\u003eIn June 1944 the Axis powers in Europe were about to be subjected to two major hammer blows. In the West, the final preparations were being made for Operation Overlord, the Allied invasion of Western Europe. In the East, the Red Army was planning a massive offensive, with bold objectives to critically damage the German Army and eject it entirely from the Soviet Union and, by pushing deep into Poland, providing the springboard for later offensives that would eventually find the Red Army in the streets of Berlin ushering in the final collapse of Hitler’s Third Reich.\u003c\/p\u003e\n\u003cp\u003eFor the Germans, a sense of fatalism began to grow, whilst amongst the Soviets, spirits rose. After the months of crushing defeats, encirclements and mass capitulations, the Germans were finally revealed to be beatable and their aura of invincibility had finally been ripped aside. This is well illustrated by a common story from the end of the Stalingrad operations where Soviet troops harassing sullen German prisoners, pointed at the remains of the devastated city and screamed that it would only be a matter of time before Berlin resembled the ruins of Stalingrad.\u003c\/p\u003e\n\u003cp\u003eContained within in the 148 pages of detailed text, breathtaking imagery and full-colour art, this book also has:\u003c\/p\u003e\n\u003ch3\u003eCampaign Overview\u003c\/h3\u003e\n\u003cp\u003e\u003cspan\u003e\u003cstrong\u003eOperation Bargration\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003eFighting Bargration\u003c\/strong\u003e\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eWhich includes scenarios, special rules and historical context\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e\u003cstrong\u003eBargration Theatre Selectors\u003c\/strong\u003e\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eWhich includes famous platoons such as the 53rd Guards tank Brigade, German Heavy Tank Abteilung and the 5th Panzer Division!\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e\u003cstrong\u003eAdditional German Units\u003c\/strong\u003e\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eScenario 1: The Tigers of Krupki\u003c\/li\u003e\n\u003cli\u003eScenario 2: The battle of Pleshchenitsy\u003c\/li\u003e\n\u003cli\u003eScenario 3: The '34'\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan\u003e\u003cstrong\u003eLvov-Sandomierz Offensive\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003eFighting the Lvov-Sandomierz offensive\u003c\/strong\u003e\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eWhich includes scenarios, special rules and Lvov-Sandomierz specific scenarios\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e\u003cstrong\u003eLvov-Sandomierz theatre selectors\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eScenario 4: big game hunting\u003c\/strong\u003e\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eWhich includes a hero of the Soviet Union, Lt. Aleksandr P. Oskin\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan\u003e\u003cstrong\u003eThe Warsaw Uprising\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003eFighting the Warsaw uprising\u003c\/strong\u003e\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eWhich includes scenarios, special rules and Warsaw uprising specific scenarios\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e\u003cstrong\u003eWarsaw uprising theatre selectors\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eArmia krajowa theatre selector\u003c\/strong\u003e\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eWhich includes additional Armia Krajowa Units and German Warsaw Uprising Units\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e\u003cstrong\u003eScenario 5: Man the barricades\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eScenario 6: Kubus and the grey wolf\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan\u003e\u003cstrong\u003eThe Struggle Continues\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003eFighting ‘the struggle continues’\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\n\u003cul\u003e\n\u003cli\u003eWhich includes scenarios, special rules for ghost wars and the Struggle Continues Theatre Selectors\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eNKVD Theatre Selector\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eNKVD Additional Units\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan\u003e\u003cstrong\u003eClearing The Flanks\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003eScenario 7: Breakout from Petsamo\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan\u003e\u003cstrong\u003eThe Vistula-Oder Offensive\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003eFighting the Vistula-Oder offensive\u003c\/strong\u003e\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eWhich includes General Scenarios and Vistula-Oder Scenarios\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e\u003cstrong\u003eVistula-Oder offensive theatre selectors\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eScenario 8: ‘the Ivan’s are coming…’\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eScenario 9: race to the Pileca river\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eScenario 10: an unexpected encounter\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan\u003e\u003cstrong\u003eOperation Berlin\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003eFighting Operation Berlin\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eScenarios\u003c\/strong\u003e\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eWhich include General Scenarios and special rules for Operation Berlin Scenarios\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e\u003cstrong\u003eOperation Berlin theatre selectors\u003c\/strong\u003e\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eWhich include the extended Last Levy Theatre Selector and the replacement Panzer Force\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e\u003cstrong\u003eAdditional German Units\u003c\/strong\u003e\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eWhich include The German Replacement Army and a hero of the Soviet Union, junior Sergeant Vasily Kharinaevich Khantaev\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e\u003cstrong\u003eScenario 11: The Seelow heights\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eScenario 12: Tank hunting\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eScenario 13: Berlin: crossing the spree\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan\u003e\u003cstrong\u003eThe Prague Uprising\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003eFighting the Prague uprising\u003c\/strong\u003e\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eWhich includes scenarios, general scenarios, Prague specific scenarios and The ROA\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e\u003cstrong\u003eROA theatre selector\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eAdditional Units\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eScenario 14: The Prague uprising: enter the ROA\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan\u003e\u003cstrong\u003eAppendices: Additional Special Rules\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003eSnow, mud, ice and frostbite\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eDug-in: foxholes, trenches and gun pits\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eMinefields\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003eCity fighting\u003c\/strong\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eThat's certainly a lot of content, but remember that's just an overview! Each page is packed with information and iconic imagery to give you everything you need to play on the battlefields of Berlin in 1945!\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45777531568277,"sku":null,"price":25.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/Road_to_Berlin_Cover_grande_4c953246-d796-461a-bc86-5914508b1b9b.jpg?v=1739544266"},{"product_id":"hitlers-war-used","title":"Hitler's War (USED)","description":"\u003ch2\u003eUsed, in fair condition with significant wear.\u003c\/h2\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003ehe game examines the war in Europe at several levels. Operation Barbarossa concentrates on the great ground struggle waged for four long years between Stalingrad and Berlin. The Fall of Germany begins at the eve of the great amphibious invasion of France and expands the war into the West. The War for Europe completes the picture with an examination of the entire 6 years of war in all of its ramifications. Great fleets of bombers may be launched towards enemy targets; swift Axis raiders joined by their deadly brethren, the U-Boat, can attempt to break the British supply line with America; mighty armadas may sail to challenge, in combat, for control of the seas, and much more.\u003c\/p\u003e\n\u003cp\u003eBut\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eHitler's War\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003edoes not limit one to just the kind of tactical or strategic decisions normally expected from a wargame. The great choices that faced each government must also be solved. Questions relating to war direction, production priorities, and research allotments become as important to ultimate victory as when to invade Russia or how much force will be needed to overrun France. Should the Allies attempt victory through airpower ? How much should the Axis invest in large mechanized armies versus the construction of U-boats ? And who could build the atomic bomb first ?\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003e(from the back of Avalon Hill edition box:)\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eContents:\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e260 1\/2-inch counters (520 in all)\u003c\/li\u003e\n\u003cli\u003e1 16\" x 22\" mounted mapboard\u003c\/li\u003e\n\u003cli\u003e1 rules booklet\u003c\/li\u003e\n\u003cli\u003e3 8\" x 13\" player aid cards\u003c\/li\u003e\n\u003cli\u003e1 six-sided die\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eTime Scale: three turns per year\u003cbr\u003eMap Scale: ca. 300 km per hex\u003cbr\u003ePlayers: two or three (varies with scenario)\u003cbr\u003ePlaying Time: from 1 and 1\/2 hours for the first scenario to 5 hours for an entire campaign\u003c\/p\u003e\n\u003cp\u003eSolitaire Playability : High\u003cbr\u003eComplexity: medium\u003c\/p\u003e","brand":"Avalon Hill","offers":[{"title":"Default Title","offer_id":45779268010133,"sku":"","price":8.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic1513384.webp?v=1739565534"},{"product_id":"autumn-for-barbarossa","title":"Autumn For Barbarossa","description":"\u003cp\u003e\u003cstrong\u003eAutumn For Barbarossa\u003c\/strong\u003e, (AfB) is a\u003cspan\u003e \u003c\/span\u003e\u003ca class=\"\" href=\"https:\/\/boardgamegeek.com\/wiki\/page\/Standard_Combat_Series#\"\u003eStandard Combat Series\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003e(SCS) game covering the the struggle to seize Smolensk in the late summer of 1941. This marks the end of the opening phase of Operation Barbarossa and the stabilization of the front until the effort to take Moscow in Operation Typhoon in the fall.\u003c\/p\u003e\n\u003cp\u003eAfB features a small map area and a limited number of units, making it easily accessible for fast or competition play. The entire campaign finishes in 10 turns.\u003c\/p\u003e\n\u003cp\u003ePlay begins with the German offensive in full bloom. The German player attempts to rapidly seize as much of the map (in the form of Victory Point locations) as he can. Speed is essential; while he has several cities to reduce, he knows the clock is ticking before Hitler pulls the plug on his efforts. The commanders did not realize this was in the cards, but for design purposes we assume the player feels the pistol pointed at his head. The Germans have copious air and mechanized forces to accomplish their goals...for the moment. At some point determined by the \"Hitler Roll\", the German mechanized forces are taken off the map, their air support is cut in half, and the Red counteroffensive strikes in an attempt to turn things around.\u003c\/p\u003e\n\u003cp\u003eThe Soviet player stalls, withdraws, and conserves his forces while letting the German offensive expend itself. As the high tide passes, he prepares his rebuilt Red Army for the second half of the game: the Soviet effort to blunt the German gains and recoup their losses as best they can.\u003c\/p\u003e\n\u003cp\u003eIt that was first published in\u003cspan\u003e \u003c\/span\u003e\u003ca class=\"\" href=\"https:\/\/boardgamegeek.com\/wiki\/page\/Special_Ops#\"\u003eSpecial_Ops\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003emagazine #7 (2017).\u003c\/p\u003e\n\u003cp\u003eGame Scale:\u003cbr\u003eGame Turn: 6 days\u003cbr\u003eHex: 7 miles \/ 11.2 kilometers\u003cbr\u003eUnits: Regiment to Division\u003c\/p\u003e\n\u003cp\u003eGame Inventory (Special Ops edition):\u003cbr\u003eOne 16 x 28\" full color mapsheet\u003cbr\u003eOne dual-side printed countersheet (280 1\/2\" counters)\u003cbr\u003eOne 8-page Autumn for Barbarossa rules booklet\u003c\/p\u003e\n\u003cp\u003eSolitaire Playability: High\u003cbr\u003eComplexity Level: Medium\u003cbr\u003ePlayers: 2 or more\u003cbr\u003ePlaying Time: 3-6\u003c\/p\u003e","brand":"Multi-Man Publishing","offers":[{"title":"Default Title","offer_id":45809467162773,"sku":null,"price":41.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic6367409.webp?v=1740510709"},{"product_id":"axis-empires-totaler-krieg","title":"Axis Empires: Totaler Krieg!","description":"\u003cp\u003e\u003cstrong\u003eTotaler Krieg!\u003c\/strong\u003e\u003cbr\u003eThis game stretches from the fjords of Narvik to the sands at El Alamein, from the gates of Moscow to the sandy beaches of Normandy, from the Spanish Civil War to the last days in Berlin and everything in between. No game tells the story of World War II in Europe like Totaler Krieg!\u003c\/p\u003e\n\u003cp\u003eThis new edition of our popular Krieg! game is still the same highly playable, unpredictable and enjoyable experience it always has been. What’s new is a design and graphic update and expansion to give you more options -- especially if you want to explore the critical pre-war period from 1937 to 1939. What if the Republicans had won the Spanish Civil War? What if Germany and Russia hadn’t signed their Non-Aggression Pact? What if France had modernized its army instead of building the Maginot Line? All of these options are literally in the cards that form the strategies of the three factions -- Axis, Soviet Allies, and Western Allies.\u003c\/p\u003e\n\u003cp\u003eBest of all, Totaler Krieg! can be linked with its new Pacific companion game,\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/32990\/axis-empires-dai-senso-world-war-ii-in-asia-and-th\"\u003eAxis Empires: Dai Senso! – World War II in Asia \u0026amp; the Pacific, 1937-45\u003c\/a\u003e, to play the joint Axis Empires scenario, an eye-opening global look at all of World War II. The fate of the world is in your hands!\u003c\/p\u003e\n\u003cp\u003eTotaler Krieg means Total War in German. In the game, play moves from Pre-War (where players mobilize their forces and engage in diplomacy) to Limited War (when open conflict begins) to Total War -- at that point, it’s all-out warfare to achieve victory!\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eIncludes:\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eTwo 22 x 34 inch maps\u003c\/li\u003e\n\u003cli\u003e840 counters on three countersheets\u003c\/li\u003e\n\u003cli\u003e200 cards\u003c\/li\u003e\n\u003cli\u003eA 64-page rulebook\u003c\/li\u003e\n\u003cli\u003eA 24-page scenario book\u003c\/li\u003e\n\u003cli\u003ePlay aids and force pool displays\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Decision Games","offers":[{"title":"Default Title","offer_id":45809467228309,"sku":null,"price":89.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic1024641.webp?v=1740510469"},{"product_id":"beyond-valor","title":"Beyond Valor","description":"\u003cp\u003e\u003cstrong\u003eBeyond Valor\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis the first, and most important, of the Advanced Squad Leader modules. BV contains the German and Russian orders of battle from 1939-1945 as well as three different squad-types of Finnish troops. Additionally, the module contains the necessary markers and fortifications required by the ASL Series.[...]\u003c\/p\u003e\n\u003cp\u003ePaired with the ASL Rulebook,\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eBeyond Valor\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis quite a lot of ASL in a single box. DYO possibilities are endless, and additional scenarios using only the components in BV can be found on our website in the downloads section.\u003c\/p\u003e\n\u003cp\u003eContents:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eBoards 1-5 \u0026amp; 8\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e[3rd edition only]\u003c\/em\u003e, 20-23\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e[all editions]\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003e12 counter sheets\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e[1st edition]\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003e\/ 15 Counter sheets\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e[2nd edition]\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003e\/ 14 Counter sheets\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e[3rd edition]\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003eASL Scenarios 1-10\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e[all editions]\u003c\/em\u003e, 123-136\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e[3rd edition only]\u003c\/em\u003e\n\u003c\/li\u003e\n\u003cli\u003e4 six-sided dice\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003e[Note: in 1st edition, Finnish counters are in the same blue as German counters]\u003c\/em\u003e\u003cbr\u003e\u003cem\u003e[Note: 2nd edition only, includes also complete\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgameexpansion\/8611\/red-barricades-asl-historical-module-1\"\u003eRed Barricades: ASL Historical Module 1\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003ematerial]\u003c\/em\u003e\u003cbr\u003e\u003cem\u003e[Note: 3rd edition was reprinted in 2016 as an exact copy of previous printing]\u003c\/em\u003e\u003cbr\u003e\u003cem\u003e[Note: 3rd edition was reprinted in 2018 with a larger font to match the most current ASL rule book and some counter changes\u003cspan\u003e \u003c\/span\u003e\u003ca rel=\"nofollow\" href=\"https:\/\/boardgamegeek.com\/thread\/2235440\/difference-3rd-edition-printings\"\u003ehttps:\/\/boardgamegeek.com\/thread\/2235440\/difference-3rd-edition-printings\u003c\/a\u003e]\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eScenario List:\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e[all editions]:\u003c\/em\u003e\u003cbr\u003e1 Fighting Withdrawal, Terijoki Finland 1941\u003cbr\u003e2 Mila 18, Warsaw Poland 1943\u003cbr\u003e3 The Czerniakow Bridgehead, Warsaw Poland 1944\u003cbr\u003e4 The Commissar's House, Stalingrad Russia 1942\u003cbr\u003e5 In Sight of the Volga, Stalingrad Russia 1942\u003cbr\u003e6 Red Packets, Zhabinki Russia 1942\u003cbr\u003e7 Dash for the Bridge, Warsaw Poland 1944\u003cbr\u003e8 The Fugitives, Berlin Germany 1945\u003cbr\u003e9 To The Square, Warsaw Poland 1945\u003cbr\u003e10 The Citadel, Brest-Litovsk Russia, 1941\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e[3rd edition only]:\u003c\/em\u003e\u003cbr\u003e123 The Borders are Burning, Kuhmo Finland 1939\u003cbr\u003e124 On The Borderline, Artahuhta Finland 1939\u003cbr\u003e125 First Crisis at Army Group North, Raseiniai Lithuania 1941\u003cbr\u003e126 Commando Schenke, Liepaja Latvia 1941\u003cbr\u003e127 Land Leviathans, Lipki Russia 1941\u003cbr\u003e128 The Defense of Luga, Leningrad Russia 1941\u003cbr\u003e129 Slamming of the Door, Panikovo Forest Russia, 1941\u003cbr\u003e130 Debacle at Korosten, Korosten Russia 1941\u003cbr\u003e131 The Penetration of Rostov, Rostov Russia 1942\u003cbr\u003e132 Hill 253.5, Ponyri, Russia 1943\u003cbr\u003e133 Block Busting in Bokruisk, Bokruisk, Russia 1944\u003cbr\u003e134 Counterattack on the Vistula, Wola Chodkowska Poland 1944\u003cbr\u003e135 Acts of Defiance, Breslau Germany 1945\u003cbr\u003e136 The Agony of Doom, Muncheberg Germany 1945\u003c\/p\u003e","brand":"Multi-Man Publishing","offers":[{"title":"Default Title","offer_id":45809467785365,"sku":null,"price":159.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic152924.webp?v=1740677371"},{"product_id":"demyansk-shield-the-frozen-fortress","title":"Demyansk Shield: the Frozen Fortress, February-May 1942","description":"\u003cp\u003e\u003cstrong\u003eDemyansk Shield\u003c\/strong\u003e:\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Frozen Fortress, January - May, 1942\u003c\/em\u003e, From 22 June 1941 Axis armies attacked the Soviet Union on a broad front. While the northern group of armies (Army Group North) pushed towards Leningrad in a war of rapid maneuver its 16th Army covered the flank in the Lake Ilmen – Valday Hills area. Here, fighting began to settle down in early fall 1941 and by January had become static. Then the Soviets attacked. By late January the Soviet 11th Army had broken the German front in several sectors and threatened to surround perhaps 70,000 Germans around Demyansk. When 3rd Shock Army broke the southern wing of German 16th Army Soviet advances threatened now to destroy 16th Army and open the flank to Leningrad. It is at this stage that game-play begins.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eDemyansk Shield\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003erecreates the World War II campaign in the Valday Hills region of Russia, from late January 1942 through May 1942. One player will control the Axis forces (Germans), while his opponent controls the Soviet forces (Russians). The playing pieces represent the actual units that participated in the campaign and the map represents the terrain over which those units fought. The players maneuver their units across the map and conduct combat according to the rules of play. One player wins by capturing certain specified objectives while his opponent wins by avoiding those victory conditions.\u003c\/p\u003e\n\u003cp\u003eGame Scale:\u003cbr\u003eGame Turn: 6 days\u003cbr\u003eHex: 2 miles \/ 3.25 Km\u003cbr\u003eUnits: Battalion to Brigades\u003c\/p\u003e\n\u003cp\u003eGame Inventory:\u003cbr\u003eOne 22 x 34\" full color map\u003cbr\u003eTwo dual-side printed countersheets (352 5\/8\" counters)\u003cbr\u003eOne 28-page Demyansk Shield rulebook\u003cbr\u003eSix single-side printed scenario set-up charts\u003cbr\u003eTwo single-side printed player aide charts\u003cbr\u003eSix plastic zip storage bags\u003cbr\u003eOne 6-sided dice\u003c\/p\u003e\n\u003cp\u003eSolitaire Playability: Medium-High\u003cbr\u003eComplexity Level: Medium\u003cbr\u003ePlayers: 2 or more\u003cbr\u003ePlaying Time: 12+ hours\u003c\/p\u003e","brand":"Legion Wargames","offers":[{"title":"Default Title","offer_id":45809470046357,"sku":null,"price":49.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic3749193.webp?v=1740536632"},{"product_id":"last-stand-the-battle-for-moscow","title":"Last Stand: The Battle for Moscow 1941-42","description":"\u003cp\u003e\u003cstrong\u003eThe Last Stand at Moscow\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003esimulates German winter offensive to capture Moscow.\u003c\/p\u003e\n\u003cp\u003eOne map 59,4×84,1cm (23x33 inches)\u003cbr\u003e17.2km\/Hex\u003cbr\u003e386 counters\u003cbr\u003eUnit scale II, X, XX, XXX, KG\u003cbr\u003e10 days\/Turn Oct 1941 to Jan 1942\u003c\/p\u003e\n\u003cp\u003eIn October 1941, the German Army launched Operation Typhoon - the last major German offensive of the year. In an all-out attempt to defeat Russia and end World War Two, the Germans managed to see the spires of the Kremlin as their high water mark for both this battle and for the war. Over two million men fought in this desperate battle that would decide the war and the future of mankind.\u003c\/p\u003e\n\u003cp\u003eMasahiro Yamazaki, the designer of the MMP games Red Star Rising and Stalingrad Pocket has designed his greatest game on this great conflict- Last Stand; The Battle for Moscow 1941-1942. Using all the tricks in his designer’s bag, Mas has made this titanic struggle playable but without sacrificing a great sense of history. Offering 3 scenarios to show different aspects of the campaign, and a unique way of showing the plight of the Soviet morale as a nation faces possible complete military defeat, all in a manageable size, Last Stand is a game that has no competitor.\u003c\/p\u003e\n\u003cp\u003eAs seen in Mas’ other games,\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eLast Stand\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003efeatures an interesting sequence of play:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eA.) German Player Turn\n\u003col\u003e\n\u003cli\u003e) Supply Phase\n\u003cul\u003e\n\u003cli\u003ea.) Weather\u003c\/li\u003e\n\u003cli\u003eb.) Reinforcement\/Supply Placement\u003c\/li\u003e\n\u003cli\u003ec.) Receive Air Points\u003c\/li\u003e\n\u003cli\u003ed.) Combat Unit Supply Check\u003c\/li\u003e\n\u003cli\u003ee.) Isolated Attrition Check\u003c\/li\u003e\n\u003cli\u003ef.) Supply Unit Removal (Snow Turns)\u003c\/li\u003e\n\u003cli\u003eg.) Soviet Morale Chit Pull (if applicable)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e) Movement Phase\n\u003cul\u003e\n\u003cli\u003ea.) Unit Movement\/Overrun\u003c\/li\u003e\n\u003cli\u003eb.) Supply Unit Consumption\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e) Combat Phase\n\u003cul\u003e\n\u003cli\u003ea.) Resolve Combat\u003c\/li\u003e\n\u003cli\u003eb.) Remove Supply Units in Expend Mode\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e) Soviet Reaction Phase (The Soviet Player is allowed to move and overrun with eligible Mechanized units)\u003c\/li\u003e\n\u003cli\u003e) Exploitation Movement (all German units may move again with one half of their movement allowance)\u003c\/li\u003e\n\u003c\/ol\u003e\n\u003c\/li\u003e\n\u003cli\u003eB.) Soviet Player Turn\n\u003col\u003e\n\u003cli\u003e) Supply Phase\n\u003cul\u003e\n\u003cli\u003ea.) Reinforcement HQ and Combat Unit Placement\u003c\/li\u003e\n\u003cli\u003eb.) Receive Air Points\u003c\/li\u003e\n\u003cli\u003ec.) Combat Unit Supply Check\u003c\/li\u003e\n\u003cli\u003ed.) Isolated Attrition Check\u003c\/li\u003e\n\u003cli\u003ee.) Red Army Morale Check\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e) Katyusha Gun Phase\n\u003cul\u003e\n\u003cli\u003ea.) Katyusha movement\u003c\/li\u003e\n\u003cli\u003eb.) Katyusha Fire\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e) Movement Phase\u003c\/li\u003e\n\u003cli\u003e) German Reaction Phase (Like the Soviets in his reaction phase, but with different parameters, the German player may conduct reaction move with his eligible Mechanized units).\u003c\/li\u003e\n\u003cli\u003e) Combat Phase\n\u003cul\u003e\n\u003cli\u003ea.) Ski Unit placement\u003c\/li\u003e\n\u003cli\u003eb.) Resolve Attacks\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e) Exploitation Movement (identical to the German Phase)\u003c\/li\u003e\n\u003c\/ol\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eIn addition, the game features unknown unit strengths for the Soviet Units, variable and shifting victory conditions, Soviet Army morale breakdown, German variable supply consumption, and of course, substantial weather effects as General Winter arrives as a reinforcement for the Soviet cause.\u003c\/p\u003e\n\u003cp\u003ePerhaps the most unique aspect of Last Stand is the Victory Conditions. As the game begins, neither player knows what they must accomplish to win the game. As the game progresses and the Germans advance towards Moscow, the Germans will find out what it takes to win. Soviet Morale will continue to fall until the Soviets can strike back - and when they do, the damage is healed twofold - but defeat can happen at any moment.\u003c\/p\u003e\n\u003cp\u003eLast Stand features three scenarios of different lengths to give players options depending on how much time they have to play.\u003c\/p\u003e\n\u003cp\u003eScenario One - the Soviet Counterblow\u003cbr\u003eThis scenario covers only the great Soviet Counterattack that pushed the Germans to the brink of defeat in the late Winter 1942. Playing time is about 3-4 hours.\u003c\/p\u003e\n\u003cp\u003eScenario Two - The Germans Attack\u003cbr\u003eThis scenario covers the German attack to defeat the Soviets before winter comes. Playing time is about 5-6 hours.\u003c\/p\u003e\n\u003cp\u003eScenario Three - the Campaign Game\u003cbr\u003eThis scenario covers the entire offensive and the Soviet counterattack. Combining both scenario one and two together, this has a playing time of about 10 hours.\u003c\/p\u003e\n\u003cp\u003eLast Stand components:\u003cbr\u003eOne 34 by 22 map\u003cbr\u003e560 ½\" counters\u003cbr\u003e32 page full color rulebook\u003cbr\u003e2 player aids\u003c\/p\u003e\n\u003cp\u003eGame Details:\u003cbr\u003eSolitaire Rating: very good to excellent\u003cbr\u003eComplexity: Medium\u003cbr\u003ePlaying Time: 3-10 hours\u003cbr\u003eScenarios: 3\u003cbr\u003eGame scale: Units are divisions, turns are ten days, and hexes are 17.2 kilometers across.\u003c\/p\u003e","brand":"Multi-Man Publishing","offers":[{"title":"Default Title","offer_id":45809472733333,"sku":null,"price":44.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic5612626.webp?v=1740718975"},{"product_id":"russia-besieged-1941-1945-deluxe-edition","title":"Russia Besieged: Deluxe Edition","description":"\u003cp\u003e\u003cspan\u003eThe time is June 22nd, 1941. Over 3 million German troops are poised on the Russian border preparing to launch Operation Barbarossa! What was supposed to be a quick campaign ended up marking the beginning of the end of Nazi Germany.\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e \u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eFrom Award Winning designer, Art Lupinacci, \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eRussia Besieged\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e covers the entire German campaign in the east from 1941 to the bitter end, in 1945. One of the finest Army\/Corps level games on the market, \u003c\/span\u003e\u003cem\u003eRussia Besieged Deluxe edition\u003c\/em\u003e\u003cspan\u003e has been overhauled from years of experience and nuances discovered in Tournament play, to bring you a richly detailed, east front experience you expect to see from this classic wargame.\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e \u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eTwo large maps cover the territory from Berlin to Archangel to Astrakhan down to Bucharest, all to accommodate 5\/8” counters! Rich in design features, the game simulates unit breakdowns, surrounded cities, Blitzkrieg attacks, a double impulse movement and attack system, two impulse turns, multi-weather turns and much, much more.\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e \u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eAs the German player, you experience many of the challenges experienced by the German commanders on the Eastern Front. Do you channel your forces to Leningrad? Push for Moscow? Or go for the oil rich regions of the Caucasus Mountains? All a tough call as each looks attainable, if you only had another couple of units more on the map!\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e \u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eEarly victories quickly change to difficult advances to the point where you make that fateful decision to go on the strategic withdrawal to fend off defeat. Or not! Sudden Death Victory conditions can be met at any time during the struggle.\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e \u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eAs the Russian player, the first year of the war is a nail-biter! German troops pour deep into Russia as you husband your forces to blunt the most dangerous attacks, giving up ground grudgingly as you pray for the early onset of Winter. Snow brings respite and fresh forces. But, the relief is short lived as the warm weather of 1942 brings new challenges. A rejuvenated German Army, a shadow of the initial invasion force, is still a force to be reckoned with! Unable to attack everywhere, the German will marshal his panzers and push where he feels success will bring decisive victory. Can you stop him!\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e \u003c\/span\u003e\u003cbr\u003e\u003cem\u003eRussia Besieged\u003c\/em\u003e\u003cspan\u003e is a multi-layered game experience that includes not only pushing counters on the map, players must also take into account their side’s War Economy. The Russian player must deal with production of troops and oil to rebuild depleted forces while the German is on a constant struggle with replacement points to rebuild a proper mix of units to defeat the Red Horde!\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003e \u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eCan you do better than the historical counterparts? Play the game and challenge yourself!\u003c\/span\u003e\u003c\/p\u003e","brand":"Compass Games","offers":[{"title":"Default Title","offer_id":45809474797717,"sku":null,"price":62.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic3494237.webp?v=1740524260"},{"product_id":"stalingrad-solitaire","title":"Stalingrad Solitaire","description":"\u003cp\u003eStalingrad Solitaire is a solitaire game simulating the last weeks of the encircled German 6th Army in the pocket German troops nicknamed “The Cauldron” that formed in and to the west of the city of Stalingrad when Soviet troops broke through the Wehrmacht’s front lines in December 1942.\u003c\/p\u003e\n\u003cp\u003eYou represent 6th Army’s commander, General Paulus. All actions of the Soviet commander Zhukov and subordinate units are strictly controlled by the game rules. As Paulus, your goal is to save the trapped army in the Cauldron while at the same time cooperating with the high command (OKW) to preserve the integrity of the entire southern front in Russia. Each turn you perform various types of actions within the pocket. Die rolls and rules determine the strategic situation and strategy employed by Army Group South outside the pocket, specifically in terms of the commitment levels of the Luftwaffe (air force) and General Hoth's relief force.\u003c\/p\u003e\n\u003cp\u003eEach turn represents one to five days, depending on the level of activity. The entire board represents territory approximately 35 by 65 miles. German units typically represent divisions, while Soviet units are officially armies that were usually the rough equivalent of a German division. Each supply point represents about 50 tons delivered per day. Each evacuated wounded factor represents 1500 men.\u003c\/p\u003e\n\u003cp\u003eThis war game is big in scope (and lettering) and can be played in a (long) evening. Rather than standard 9\/16\" or even 5\/8\" inch counters, this game utilizes our custom 3\/4\" square counter die to create large, thick counters that are easy to see and manipulate. The base game also contains a map with easy ergonomics, and a well-tested game system that approaches its subject with enough abstraction to keep the game tight, but enough detail to do justice to history and create an array of complex decisions.\u003c\/p\u003e\n\u003cp\u003eThe map represents the city of Stalingrad and surrounding area and contains 64 areas for regulating movement and combat. Each area is linked to every other area it is connected to by a line.\u003c\/p\u003e\n\u003cp\u003eThe player controls all vacant areas inside the German Perimeter marked on the map. The player also controls all areas containing German units, regardless of their location. Any vacant area outside the Perimeter or occupied by a Soviet unit are under Soviet control. No area may contain units from both sides.\u003c\/p\u003e\n\u003cp\u003eGame counters represent combat units and information markers. German units are blue, their Rumanian allies are yellow, Soviet units are red, and information markers are white. The number of counters provided in the game is deliberately limited.\u003c\/p\u003e\n\u003cp\u003eCards are used to determine outcomes for weather, offensives, as well as individual attacks, and provide random changes to the game state as well as randomized situations.\u003c\/p\u003e","brand":"Canvas Temple Publishing","offers":[{"title":"Default Title","offer_id":45809475846293,"sku":null,"price":39.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic5452151.webp?v=1740492392"},{"product_id":"the-third-winter-the-battle-for-the-ukraine-september-1943-april-1944","title":"The Third Winter: The Battle for the Ukraine September 1943-April 1944","description":"\u003cp\u003eThe Third Winter: The Campaign for the Ukraine, September 1943 - April 1944, begins with the “Race to the Dnepr,” as Army Group South rushed to a secure defensive position behind one of Europe’s largest rivers. Four powerful Soviet Fronts must be used in close cooperation to overcome the Axis forces, which include two Panzer Armies. The game contains 85% of the total Wehrmacht’s mechanized strength at this stage of the war and 75% of the Red Army’s. The Germans must hold the Dnepr barrier as long as possible, followed by a fighting retreat to the Carpathian Mountains to the west. The Soviets can crush the Axis invader with the advantage of their most reliable ally: General Winter. It is the Third Winter on the Russian Front.\u003c\/p\u003e\n\u003cp\u003eThe Soviets have the initiative and a formidable force, but an equally challenging task. The Dnepr is a huge obstacle and the German panzer formations are wounded but dangerous. The German player has the challenge of active defense in the style of Army Group South Commander Erich von Manstein. Both sides are in for a challenging fight.\u003c\/p\u003e\n\u003cp\u003eThe Third Winter is a big game, with 5-mile hexes, 3.5-day turns, and counters for units from battalions up to divisions. The battles from this campaign – the Race to the Dnepr, the Battle of Kiev, Korsun Pocket, the Kamenets-Podolsky pocket (“Hube’s Pocket”) and the splitting of Army Group South in two—merge into the dynamic of whole campaign.\u003cbr\u003eSpecial rules in this 19th game of the Operational Combat Series have been carefully designed to recreate this intense campaign. They include:\u003c\/p\u003e\n\u003cp\u003e• Soviet Front command structure is modeled by the four Fronts being either on Offensive or Paused posture. The Soviet player can switch one front “off” and another “on” to shift focus and force the Axis to deal with sudden threats in a different part of the map. When Soviet formations are burned out, they withdraw into the “RVGK” for rebuilding, and can reappear suddenly in a new area, enabling Maskirovka surprises. Each Front has a dedicated Air Army and Frontal Barrages to initiate offensives. The game shows the increasing strength and competency of the Red Army in both units and Action ratings.\u003cbr\u003e• German units in play include Kampfgruppe Divisions, German Remnants, German Army and Army Group HQs,Tiger Companies, Hartman and JG52 aces, Hans-Ulrich Rudel and his tank-busting aircraft, and the Romanian Home army\u003cbr\u003e• Random events similar to what are found in the award-winning Beyond the Rhine. These cover things like Soviet Patrol Boat Raids, Lend-Lease, Fuel Shortages, Heroes who affect combat, Arty Ammo Stockpiles, and Partisan Offensives. The 44 possible events add a lot of historical flavor but require very little rules overhead.\u003cbr\u003e• The importance and difficulty of the Dnepr crossings are distilled into rules allowing the bridges to be blown and repaired, and ferries to be emplaced, all leading to Soviet Bridgehead battles\u003cbr\u003e• Both sides were deploying more and more anti-aircraft assets, modeled with units that make air barrages more difficult.\u003cbr\u003e• Axis Fortress HQ units that enable cut-off units to continue to function and shows the decline of the Wehrmacht, from a mobile warfare army to a defensive army, with limited counterattack capability. KG HQs allow ad hoc mechanized formations to combine to simulate the desperate nature of the struggle.\u003c\/p\u003e\n\u003cp\u003eThe Third Winter features two monster-sized campaigns that use a 44x66-inch map layout and over 1,500 combat units. Also included are several smaller scenarios, including four 1-map games.\u003c\/p\u003e\n\u003cp\u003eScenario 1 The Dnepr Battles (Grand Campaign Game, 4 maps, 63 turns, 26 Sept 1943 to 26 April 1944)\u003cbr\u003eScenario 2 Die Götterdämmerung (January Campaign Start, 4 maps, 27 turns, 26 Jan 44 to 26 April 44)\u003cbr\u003eScenario 3 Red Thunder (April Campaign Start, 2 maps, 6 turns, 8 Apr 44 to 26 April 44)\u003cbr\u003eScenario 4 Manstein’s Fire Brigades (Battle for Kiev, 1 map, 9 turns, 26 Dec 43 to 22 Jan 44)\u003cbr\u003eScenario 5 II SS Pz Corps Strikes Back (Battle for Ternopol, 1 map, 6 turns, 8 Apr 44 to 26 April 44)\u003cbr\u003eScenario 6 Rumanian Finish (Odessa and breaking into Rumania, 1 map, 6 turns, 8 Apr 44 to 26 April 44)\u003cbr\u003eScenario 7 Hube’s Pocket (The “Moving Pocket” Battle, 1 map, 8 turns, 22 Mar 44 to 15 Apr 44)\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eGame Scale:\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eTurn: 1\/2 Week\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eHex: 5 miles \/ 8 km\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eUnits: Company to Corps\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eGame Inventory:\u003cbr\u003eFour 22\" X 34\" mapsheets\u003cbr\u003eEight countersheets (2,240 1\/2\" dual-side printed counters)\u003cbr\u003eOne 48-page OCS rules booklet\u003cbr\u003eOne Third Winter game rules booklet\u003cbr\u003eOne Third Winter scenario booklet\u003cbr\u003eTwo 4 page OCS Charts \u0026amp; Tables folders\u003cbr\u003eThree Player Aid Cards (1 sided)\u003cbr\u003eTwo 6-sided dice\u003c\/p\u003e","brand":"Multi-Man Publishing","offers":[{"title":"Default Title","offer_id":45809478140053,"sku":null,"price":249.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic5303662.webp?v=1740662974"},{"product_id":"wings-of-the-motherland","title":"Wings of the Motherland","description":"\u003cdiv class=\"panel panel-condensed panel-expandable ng-scope ng-isolate-scope expandable full\"\u003e\n\u003cdiv class=\"expandable-envelope\"\u003e\n\u003cdiv class=\"expandable-body\"\u003e\n\u003carticle class=\"game-description-body ng-scope\"\u003e\n\u003cdiv class=\"ng-binding\"\u003e\n\u003cp\u003eFighting Wings game system (Volume 4) goes to the Russian front, modeling aircraft and situations from the German invasion of Russia in the Summer of 1941 to the fall of Berlin in 1945. 48 new aircraft ADCs (very few duplicates from previous games and if so these are updated with better information), two double sided maps for four unique playing surfaces and two full counter sheets of air and ground units, one half counter sheet of ships and play-aid counters, plus the third edition rules and playa aids for the Fighting Wings system.\u003c\/p\u003e\n\u003cp\u003eThis game builds on the Whistling Death game Fighting Wings rules. All Whistling Death errata is incorporated and subtle changes make this sophisticated system easier to use.\u003c\/p\u003e\n\u003cp\u003e220 scenarios planned, showing evolution of fighter combat, close air support and the low altitude air war that was the Russian front's primary characteristic. Much more emphasis on air-to-ground than in previous series. A number of air naval scenarios as well.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"panel panel-top game-awards panel-condensed ng-scope\"\u003e\n\u003cdiv class=\"panel-header panel-header-sm\"\u003e\n\u003ch3 class=\"panel-title\"\u003eAwards \u0026amp; Honors\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"panel-body\"\u003e\n\u003cdiv class=\"panel-expandable ng-isolate-scope expandable full\"\u003e\n\u003cdiv class=\"expandable-envelope\"\u003e\n\u003cdiv class=\"expandable-body\"\u003e\n\u003cul class=\"list-unstyled ng-scope\"\u003e\n\u003cli class=\"ng-scope\"\u003e\u003ca class=\"ng-binding\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/65095\/2019-charles-s-roberts-best-world-war-2-era-board\"\u003e2019 Charles S. Roberts Best World War 2 Era Board Wargame Nominee\u003c\/a\u003e\u003c\/li\u003e\n\u003cli class=\"ng-scope\"\u003e\u003ca class=\"ng-binding\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/66193\/2019-charles-s-roberts-best-original-box-cover-art\"\u003e2019 Charles S. Roberts Best Original Box Cover Art Nominee\u003c\/a\u003e\u003c\/li\u003e\n\u003cli class=\"ng-scope\"\u003e\u003ca class=\"ng-binding\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/65180\/2019-charles-s-roberts-best-board-wargame-rules-no\"\u003e2019 Charles S. Roberts Best Board Wargame Rules Nominee\u003c\/a\u003e\u003c\/li\u003e\n\u003cli class=\"ng-scope\"\u003e\u003ca class=\"ng-binding\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/65183\/2019-charles-s-roberts-best-board-wargame-playing\"\u003e2019 Charles S. Roberts Best Board Wargame Playing Components Nominee\u003c\/a\u003e\u003c\/li\u003e\n\u003cli class=\"ng-scope\"\u003e\u003ca class=\"ng-binding\" href=\"https:\/\/boardgamegeek.com\/boardgamehonor\/74069\/2019-charles-s-roberts-best-board-wargame-of-the-y\"\u003e2019 Charles S. Roberts Best Board Wargame of the Year Nominee\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Clash of Arms Games","offers":[{"title":"Default Title","offer_id":45809488101525,"sku":null,"price":149.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic4431242.webp?v=1740622265"},{"product_id":"battlegroup-stalingrad","title":"Battlegroup - Stalingrad","description":"\u003cp\u003e\u003cspan\u003eEASTERN FRONT, 1942\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eAfter Operation Barbarossa failed to defeat the Soviet Union in 1941, the war on the Eastern Front must continue. This time, the Germans prioritised their efforts in the south, towards the oil fields of the Caucasus region in Fall Blau (Case Blue). German and Axis armies will advance east, into the Caucusus’, along the Don river and across it to the Volga. Their sweeping summer advances will bring them to the city of Stalingrad. The infamous Battle of Stalingrad will become a turning point in WWII, a savage house-to-house battle through the ruins of the city to halt the Germans and draw-in ever more forces, until a Russian counter-offensive can be launched to encircle the entire German 6th Army.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eHISTORICAL BACKGROUND\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eA complete overview of war in southern Russia in 1942, starting with preliminary operations in the spring, the the start of Fall Blau, the Battle of Voronezh, Operations on the Don, Operation Edelweiss’ drive into the Caucasus region, the Battle of the Don Bend and the panzers’ drive to the Volga and Stalingrad. Inside Stalingrad, the ‘Death on Volga’ section deals specifically with the weeks of brutal close-quarters fighting through the city’s streets and its three factory complexes.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eARMY LISTS\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eNine army lists are included for the Germans, their Axis allies and the Red Army. These are: German Panzer and Infantry Division battlegroups, Italian and Rumanian battlegroups and the Hungarian 1st Armoured Division battlegroup. For the Russians, army lists for Rifle Divisions and battlegroups created from their new Tank Corps. ‘Death on Volga’ pits specially equipped German assault Stossgruppe infantry battlegroups against the ragged but dug-in and determined ‘Defenders of Stalingrad’.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eSPECIAL RULES\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eNew rules to adapt the core Battlegroup game to the battlefields of the Eastern Front in 1942, including the Battle of Stalingrad. Recreating the character of the war from the rolling steppes of southern Russian to the twisted wreckage of Stalingrad’s factories. The book includes new additional detailed rules for street-fighting, a new urban combat scenario Stadtkampf and a mini-campaign system for the ferocious fighting for the Barrikady gun factory.\u003c\/span\u003e\u003c\/p\u003e","brand":"Plastic Soldier","offers":[{"title":"Default Title","offer_id":45813858599061,"sku":"","price":9.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pscbgk038.webp?v=1740598728"},{"product_id":"band-of-brothers-ghost-panzer","title":"Band of Brothers: Ghost Panzer","description":"\u003cp\u003eBand of Brothers: Ghost Panzer is a fast playing game of squad level combat in WWII. It covers the exploits of the German 11th Panzer Division in Russia from 1941 to 1944. The rules are very simple (no combat charts are needed) with very few exceptions to remember and yet the game is meant to be all encompassing and will include infantry, tanks, and artillery.\u003c\/p\u003e\n\u003cp\u003eBased on years of research, the game system uses a unique suppression mechanic. There are no longer two unique states for a unit, but varying degrees of suppression. This allows suppression to accumulate from multiple fire sources and means that the unit will not take a morale check until it is asked to do something. You will never know for sure how your units will respond until they are needed.\u003c\/p\u003e\n\u003cp\u003eAlthough casualties can be caused by artillery and heavy weapons (which makes them prime battlefield targets), squads will never cause significant casualties shooting at range at dug in, first line troops. Their goal is to fire and maneuver. Sections of the enemy force must be pinned down and eliminated from up close. The system itself forces this realistic play. In a similar fashion, the system rewards you for spreading your troops out and other realistic game play.\u003c\/p\u003e\n\u003cp\u003eAnother unique feature of the game is its use of Proficiency and Casualty ratings to differentiate squads in areas besides just morale.\u003c\/p\u003e\n\u003cp\u003eGhost Panzer is a STAND ALONE GAME, but is also the second in a series.\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/41429\/band-of-brothers-screaming-eagles\"\u003eBand of Brothers: Screaming Eagles\u003c\/a\u003e\u003cspan\u003e \u003c\/span\u003ewas the first in the series and followed the U.S. 101st Airborne Division.\u003c\/p\u003e\n\u003cp\u003eOther games under research are \"The Old Breed\" (the US 1st Marine Division) and a module that follows Commonwealth forces.\u003c\/p\u003e","brand":"Worthington Publishing","offers":[{"title":"Default Title","offer_id":45820826910869,"sku":"","price":34.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic1392887.webp?v=1740765340"},{"product_id":"soviet-infantry","title":"Soviet Infantry","description":"\u003cp\u003eThese are the men who fought ferociously to defend Mother Russia from the German invasion of 1941 through to the fall of Berlin in 1945. Simple peasant soldiers, they were taught to obey orders and do as they were told. Their life was hard and their battles probably unequalled in history for scale and suffering.\u003c\/p\u003e\n\u003cp\u003eThe Russian divisions grew from a disorganised mass to a fully capable and experienced force of modern infantry in just a few short years, a deadly weapon tempered in the cauldron of battle against the German invaders.\u003c\/p\u003e\n\u003cp\u003e\"Quantity has a quality of its own\" said Joseph Stalin, alluding to the huge numbers of men he could put into the field. Well-equipped with simple, solid weaponry the Soviet soldier was a terror in attack and the very devil in defence as the legendary sieges of Leningrad and Stalingrad hold in stark testimony.\u003c\/p\u003e\n\u003cp\u003eThis box gives you a platoon of grim Russian infantry with a variety of equipment and weaponry. Assemble your men, fix bayonets, look to your front and don't let the Commissar see you lag behindǃ\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eSoviet Infantry contains:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eEnough plastic components to make 40 Soviet Union infantry miniatures\u003c\/li\u003e\n\u003cli\u003eRound plastic bases (25mm diameter)\u003c\/li\u003e\n\u003cli\u003eBackground leaflet\u003c\/li\u003e\n\u003cli\u003eA host of options to allow for different weapon configurations and command models\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003eWeapons include:\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003eMosin Nagant rifle (scoped, with bayonet and without)\u003c\/li\u003e\n\u003cli\u003ePTRD Anti-tank rifle\u003c\/li\u003e\n\u003cli\u003esubmachine guns (PPS-43, PPSh-41 and PPD-40)\u003c\/li\u003e\n\u003cli\u003eMosin Nagant carbine\u003c\/li\u003e\n\u003cli\u003eDP-28 light machine gun\u003c\/li\u003e\n\u003cli\u003eTokarev semi-automatic rifle (and bayonet version)\u003c\/li\u003e\n\u003cli\u003ePistols\u003c\/li\u003e\n\u003cli\u003eCaptured Panzerfaust\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45830471123093,"sku":null,"price":54.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/WGB-BI-54K-3__02678.jpg?v=1741104442"},{"product_id":"siberian-veterans","title":"Siberian Veterans","description":"\u003cp\u003eEpitomising what Hitler referred to as the -Asiatic Hordes-, the Siberians were battle-hardened from their service in the conflict against Japan in the east.\u003c\/p\u003e\n\u003cp\u003eComing as a rude shock to the forces of the Third Reich, the veteran Siberian troops fell upon the over-extended German forces. They were used in mass assaults hurling themselves into the German lines fully prepared to fight in close quarters, wielding wicked knives and using their entrenching tools to terrible effect.\u003c\/p\u003e\n\u003cp\u003eRaised from the forces in the far east of the Soviet Union they were used to deprivation and hardship, and their stamina in the the deep, hostile snows in their homeland was a constant source of amazement to their foe.\u003c\/p\u003e\n\u003cp\u003eThis boxed set contains a mixed force of Siberian troops led by a commissar exhorting his troops with the aid of a loudhailer, all eager to fight the German invaders for Stalin and holy Mother Russia!\u003c\/p\u003e\n\u003cp\u003eSiberian Veterans contains:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eEnough plastic and metal components to make 34 battle-hardened Soviet Union infantry miniatures. Includes a host of options to allow for different weapon configurations and command models.\u003c\/li\u003e\n\u003cli\u003eWeapons included: Maxim machine gun, Mosin-Nagant rifle (scoped, with bayonet and without), PTRD Anti-tank rifle, submachine guns (PPS-43-, PPSh-41 and PPD-40), Mosin-Nagant carbine, DP-28 light machine gun, Tokarev semi-automatic rifle (and bayonet version), pistols and rifle grenade launcher. Also includes captured Panzerfaust and MP40 SMG!\u003c\/li\u003e\n\u003cli\u003eRound plastic bases (25mm diameter).\u003c\/li\u003e\n\u003cli\u003eBackground leaflet.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cspan\u003e\u003cem\u003eNote: Models supplied unassembled and unpainted\u003c\/em\u003e\u003c\/span\u003e\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45830478004373,"sku":null,"price":57.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/402014003-3__23971.jpg?v=1741105378"},{"product_id":"sd-kfz-251-7-d-pionierwagen","title":"Sd.Kfz 251\/7 D Pionierwagen","description":"\u003cp\u003eThe Sd.Kfz 251\/7 Ausf D half-tracked engineer commonly known as the Pionierwagen. Based on the ubiquitous Sd.Kfz 251 Hanomag half-track, the Pionierwagen was a very useful vehicle for the assault engineers of the German Army, seeing service on all fronts, from the vast open areas of the Russian Front to the rubble-choked streets of Berlin in 1945.\u003cbr\u003e\u003cbr\u003eArguably the most striking features of the Pionierwagen were the two detachable assault bridge ramps carried along the top of the crew compartment. These could quickly be removed and placed to span ditches, broken bridges or other similar obstacles. Side lockers would carry inflatable boats for river crossings. Early versions of the Pionierwagen could be seen to mount the 3.7mm PaK 36 anti-tank gun instead of the forward machine gun but, as the war progressed, these became less effective and would be replaced by the Panzerbüchse 41 squeeze-bore gun, giving it a realistic chance against Allied armour.\u003cbr\u003e\u003cbr\u003e\u003cem\u003eIncludes one plastic Sd.Kfz 251\/7 Pionierwagen, Bolt Action stat card, full-colour waterslide decal sheet for German vehicles and vehicle damage markers.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45830577488021,"sku":null,"price":32.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/402012040__50857.jpg?v=1741107309"},{"product_id":"bolt-action-panzer-iii","title":"Bolt Action: Panzer III","description":"\u003cp\u003eThe Panzer III Plastic Box allows you to make the Ausf J, L, M, or N variants.\u003c\/p\u003e\n\u003cp\u003eThe Panzer III was one of the most numerous German tanks of the war, and was the mainstay of German armoured forces when they invaded France and the Low Countries, then later Russia. It was well armoured for the time and equipped with the 5cm KwK 38 or 39 L\/42 cannon, the N variant having a 7.5cm KwK 37 cannon.\u003c\/p\u003e\n\u003cp\u003eSet contains one plastic vehicle kit.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45903882944661,"sku":null,"price":28.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/402012004__47762.jpg?v=1743187453"},{"product_id":"bolt-action-blitzkrieg-german-starter-army","title":"Bolt Action: Blitzkrieg German Starter Army","description":"\u003cp\u003e\u003cstrong\u003eThis army deal is made up of the following:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e6x Blitzkrieg German Plastic Sprues (36 Models in total)\u003c\/li\u003e\n\u003cli\u003ePlastic Sd.Kfz 251\/1 ausf C halftrack\u003c\/li\u003e\n\u003cli\u003eEarly War German 81mm Mortar Team\u003c\/li\u003e\n\u003cli\u003eEarly War German 7.5cm leIG 18 light artillery\u003c\/li\u003e\n\u003cli\u003ePanzer IV Ausf D\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eBolt Action Points Values\u003c\/strong\u003e\u003c\/p\u003e\n\u003ctable\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eDescription\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003cstrong\u003eValue\u003c\/strong\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eFirst Lieutenant (veteran)\u0026amp; two extra riflemen*\u003c\/td\u003e\n\u003ctd\u003e116\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eHeer Veteran Infantry Squad (10) NCO with SMG, LMG, Anti-tank grenades)\u003c\/td\u003e\n\u003ctd\u003e173\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eHeer Infantry Squad (10) NCO with SMG, LMG*\u003c\/td\u003e\n\u003ctd\u003e123\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eHeer Infantry Squad (10) NCO with SMG, LMG*\u003c\/td\u003e\n\u003ctd\u003e123\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eSniper team*\u003c\/td\u003e\n\u003ctd\u003e50\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eSd.Kfz 251\/1 Hanomag half track with rear-facing LMG (veteran)\u003c\/td\u003e\n\u003ctd\u003e105\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e81mm medium mortar team\u003c\/td\u003e\n\u003ctd\u003e50\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e7.5cm leIG 18 light artillery\u003c\/td\u003e\n\u003ctd\u003e50\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003ePanzer IV Ausf D (veteran)\u003c\/td\u003e\n\u003ctd\u003e210\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003e\u003cstrong\u003eTotal\u003c\/strong\u003e\u003c\/td\u003e\n\u003ctd\u003e\u003cstrong\u003e1000pts\u003c\/strong\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e* Made from the components of the Early War Blitzkrieg German plastic sprues that are included\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45904123592853,"sku":null,"price":138.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/818PXvfZyhL._AC_SL1500___73147.jpg?v=1743194515"},{"product_id":"bolt-action-soviet-winter-starter-army","title":"Bolt Action: Soviet Winter Starter Army","description":"\u003cp\u003eHitler was confident of a short campaign as his German army crashed over the Russian border in 1941. Heroic defence by the massive Soviet armies slowed the Nazi advance. The brave, solid, and loyal Soviet soldiers endured dreadful battle conditions and their equipment was unsophisticated but functional, much like the troops themselves. What they lacked in quality they made up for the sheer numbers in their troops and equipment available to them – as Josef Stalin famously said “Quantity has a quality all of its own.”\u003c\/p\u003e\n\u003cp\u003eThis starter army for Bolt Action contains enough troops to make a sizeable starter army for the defence of the Motherland in the bitter winter that beset the Eastern Front. The bitter fighting in Finland had taught some hard lessons to the Red Army where thousands of their men fell victim to frostbite. The cold weather kit later issued was warm and comfortable, frequently padded or quilted, and was much envied by the German troops shivering in thin overcoats.\u003c\/p\u003e\n\u003cp\u003eContents:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eSoviet HQ (4 metal figures)\u003c\/li\u003e\n\u003cli\u003eSoviet MMG team (metal)\u003c\/li\u003e\n\u003cli\u003eSoviet medium mortar team (metal)\u003c\/li\u003e\n\u003cli\u003eKV-1\/KV-2 tank (plastic)\u003c\/li\u003e\n\u003cli\u003e80 Soviet infantry (plastic)\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45904139747477,"sku":null,"price":159.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/402614002-1__01182.jpg?v=1743194690"},{"product_id":"bolt-action-german-heer-support-group-copy","title":"Bolt Action: Blitzkrieg German Support Group","description":"\u003cdiv class=\"container 4661726c6579\"\u003e\n\u003cdiv class=\"accordion-block\"\u003e\n\u003cdiv id=\"accordion--description\" class=\"accordion-content is-open\" aria-hidden=\"false\"\u003e\n\u003cdiv\u003e\n\u003cp\u003e\u003cstrong\u003eBlitzkrieg HQ\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eGerman officers were capable and often experienced leaders. Junior officers were trained to undertake the role of their own immediate superiors, enabling them to use their initiative to take control of situations when necessary.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlitzkrieg Medium Machine Gun Team\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThe Germans were equipped with two excellent machine guns in the MG34 and rapid-firing MG42 – known to Allied troops as ‘Hitler’s Buzz Saw’ because of its distinctive noise, or ‘Spandau’. Unlike other armies, the Germans used the same machine gun both as a squad weapon from its bipod and as a tripod-mounted support weapon. The tripod mount provided a much more stable firing platform and made it easier to keep up a sustained fire using a belt feed.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBlitzkrieg Medium Mortar Team\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThe standard German medium mortar of the war was the 80mm Granatwerfer 34. It was a very effective and accurate weapon that could provide longer range, on-call fire support. It had a maximum range of 2,400 metres and could maintain a rate of fire of 15–20 rounds per minute.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv id=\"tab-related\"\u003e\n\u003cdiv class=\"grid-bg\"\u003e\n\u003cdiv class=\"container\"\u003e\n\u003ch3 class=\"main-heading uppercase center\"\u003e\u003cstrong\u003eRelated P\u003c\/strong\u003e\u003c\/h3\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45906414502037,"sku":null,"price":36.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/WGB-WM-515-2__90417.jpg?v=1743351854"},{"product_id":"bolt-action-blitzkrieg-german-support-group-copy","title":"Bolt Action: German Grenadiers In Winter Clothing","description":"\u003cdiv class=\"container 4661726c6579\"\u003e\n\u003cdiv class=\"accordion-block\"\u003e\n\u003cdiv id=\"accordion--description\" class=\"accordion-content is-open\" aria-hidden=\"false\"\u003e\n\u003cp\u003eGermany's aggressive campaigns of conquest ensured that her armies would fight in many countries far from the fatherland and in starkly contrasting terrain and weather conditions. German soldiers were well-equipped for their venture into Europe, and later North Africa, but found themselves ill-prepared for the bleak, freezing and unforgiving Eastern Front. When the Russian armies failed to collapse, the Wehrmacht found itself caught out on the Russian plains, freezing, literally in many cases, to death.\u003c\/p\u003e\n\u003cp\u003eGradually German industry caught up to correct the defects in winter clothing and the troops and their families even fashioned suitable winter gear to keep general frost at bay. Clever use of white or reversible camouflage clothing and snow hoods helped to keep out the cold and hide the troops in featureless terrain. Gloves, mittens and thick felt boots blankets and scarves all meant that the landser might not only survive the bitter winters of the 1940s but also be able to fight and win.\u003c\/p\u003e\n\u003cp\u003eThis box contains a squad of German infantry in a wide array of winter clothing and represents very well the rag-tag look of soldiers of any winter front, from the Soviet Union to the Ardennes. These figures are ideal for use as Heer or Waffen-SS.\u003c\/p\u003e\n\u003cp\u003eContains a 10-man GrenadierSquad:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e1 NCO with SMG\u003c\/li\u003e\n\u003cli\u003e2-man MG42 LMG team\u003c\/li\u003e\n\u003cli\u003e5 Riflemen (3 with Panzerfausts)\u003c\/li\u003e\n\u003cli\u003e2 Soldiers with assault rifles (1 with a Panzerfaust)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45906415976597,"sku":null,"price":34.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/WGB-WM-09-1__21252.jpg?v=1743352108"},{"product_id":"bolt-action-german-grenadiers-in-winter-clothing-copy","title":"Bolt Action: Continuation War Finnish Rifle Squad","description":"\u003cdiv class=\"container 4661726c6579\"\u003e\n\u003cdiv class=\"accordion-block\"\u003e\n\u003cdiv id=\"accordion--description\" class=\"accordion-content is-open\" aria-hidden=\"false\"\u003e\n\u003cdiv class=\"container 4661726c6579\"\u003e\n\u003cdiv class=\"accordion-block\"\u003e\n\u003cdiv id=\"accordion--description\" class=\"accordion-content is-open\" aria-hidden=\"false\"\u003e\n\u003cdiv\u003e\n\u003cp\u003eSu\u003c\/p\u003e\n\u003cp\u003eThe vast Soviet military machine that invaded Finland during the Winter War of 1939-1940 was stunned by the lightly armed but intensely motivated and skilled Finnish troops. The Soviets were outfought despite hugely superior weight of numbers. Although eventually seeking terms the Finns had delivered a harsh lesson to their rapacioius neighbours.\u003c\/p\u003e\n\u003cp\u003eWhen the Soviet Union - having by then joined the Allies - again attacked in 1941, the Finns were left with little option but to side with Germany in a conflict known as the Continuation War, making good use of German weaponry.\u003c\/p\u003e\n\u003cp\u003eThe Finns were masters of fieldcraft, sniping, and small unit tactics that hit hard then disappeared into the dense forests. Their weapons were light but used with great dexterity, and many made use of captured Russian kit as there was always plenty left behind after the Finns had struck!\u003c\/p\u003e\n\u003cp\u003eThese miniatures are mostly dressed in standard issue M36 tunic and armed with a variety of Finnish weaponry and so are most suitable for use in Continuation War (1941-1944) against the might of the Soviet Union. Dig in and stop the arrogant Russians marching into brave Finland!\u003c\/p\u003e\n\u003cp\u003eContains a 9-man Rifle Squad:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eNCO and 1 soldier with SMGs\u003c\/li\u003e\n\u003cli\u003e1 soldier with Lahti-Saloranta M\/26 light machine gun\u003c\/li\u003e\n\u003cli\u003e6 Riflemen (1 with Molotov Cocktail)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45906416795797,"sku":null,"price":34.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/WGB-IT-111-6__15421.jpg?v=1743352416"},{"product_id":"bolt-action-soviet-assault-engineers-squad-copy","title":"Bolt Action: Soviet Army (Winter) Support Group","description":"\u003cdiv class=\"container 4661726c6579\"\u003e\n\u003cdiv class=\"accordion-block\"\u003e\n\u003cdiv id=\"accordion--description\" class=\"accordion-content is-open\" aria-hidden=\"false\"\u003e\n\u003cdiv class=\"container 4661726c6579\"\u003e\n\u003cdiv class=\"accordion-block\"\u003e\n\u003cdiv id=\"accordion--description\" class=\"accordion-content is-open\" aria-hidden=\"false\"\u003e\n\u003cp\u003e\u003cstrong\u003eThis set contains:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e1 x Soviet HQ (Winter)\u003c\/li\u003e\n\u003cli\u003e1 x SovietMAxim MMG Team (Winter)\u003c\/li\u003e\n\u003cli\u003e1 x Soviet 82mm Medium Mortar Team (Winter)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eSoviet Army (Winter) HQ\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eLike the soldiers they commanded, many Soviet officers were inexperienced and lacked training at the beginning of the Great Patriotic War. Stalin's ruthless purge of officers of the Red Army in 1937 had denuded the organisation of leadership and left deep scars in the survivors' minds.\u003c\/p\u003e\n\u003cp\u003eThroughout the war, showing initiative was seen as a dangerous trait, and most Soviet officers would follow their orders to the letter even if they meant marching their men to certain death. Soviet operational leadership improved immeasurably over time, but the heavy casualties endured by the Red Army indicates that overall battlefield control remained a blunt instrument.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eSoviet Army (Winter) Medium Machine Gun\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThe red army used the venerable Maxim Model 1910 as its medium machine gun throughout the war, the very same weapon that had served the Tsarist army in world war 1. It was a capable weapon that could be tripod-, sledge- or wheel-mounted and was often given a useful shield to help preserve the crew.\u003c\/p\u003e\n\u003cp\u003eThe Maxim was so heavy and cumbersome, however, unlike most other Soviet weapons, the Germans seldom made use of captured examples.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eSoviet Army (Winter) Medium Mortar Team\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThe standard Russian medium mortar of the war was the 82-PM-41 or 82mm battalion mortar Model 1941. This served alongside the otherwise similar 82mm Model 1937. Both were very effective and accurate weapons with a range of about 3,000 yards.\u003c\/p\u003e\n\u003cp\u003e82mm mortars were regarded as artillery rather than infantry weapons by the Russians and were usually massed together in batteries for battalion-level support.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45906419679381,"sku":null,"price":34.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/WGB-RI-05-1__47905.jpg?v=1743352653"},{"product_id":"bolt-action-waffen-ss-support-group-copy","title":"Bolt Action: Soviet Army Support Group","description":"\u003cdiv class=\"container 4661726c6579\"\u003e\n\u003cdiv class=\"accordion-block\"\u003e\n\u003cdiv id=\"accordion--description\" class=\"accordion-content is-open\" aria-hidden=\"false\"\u003e\n\u003cdiv class=\"container 4661726c6579\"\u003e\n\u003cdiv class=\"accordion-block\"\u003e\n\u003cdiv id=\"accordion--description\" class=\"accordion-content is-open\" aria-hidden=\"false\"\u003e\n\u003cp\u003eThis set contains:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e1 x Soviet HQ\u003c\/li\u003e\n\u003cli\u003e1 x Soviet Medium Machine Gun Team\u003c\/li\u003e\n\u003cli\u003e1 x Soviet Medium Mortar Team\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eSoviet HQ\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eLike the soldiers they commanded, many Soviet officers were inexperienced and lacked training at the beginning of the Great Patriotic War. Stalin’s ruthless purge of the officers of the Red Army in 1937 had denuded the organization of leadership and left deep scars in the survivors’ minds. Throughout the war, showing initiative was seen as a dangerous trait, and most Soviet officers would follow to the letter even if they meant marching their men to certain death.\u003c\/p\u003e\n\u003cp\u003eSoviet operational leadership improved immeasurably over time, but the heavy casualties endured by the Red Army indicates that overall battlefield control remained a blunt instrument. A great reliance was placed on forward planning, timetables and pre-set objectives to overcome shortcomings. An officer unit consists of the officer himself and can include up to two other men acting as his immediate attendants. Soviet officers can be rated as Inexperienced, Regular or Veteran.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eSoviet Medium Mortar Team\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThe standard Russian medium mortar of the war was the 82- PM-41 or 82mm battalion mortar Model 1941. This served alongside the otherwise similar 82mm Model 1937. Both were very effective and accurate weapons with a range of about 3,000 yards. 82mm mortars were regarded as artillery rather than infantry weapons by the Russians and were usually massed together in batteries for battalion-level support.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eSoviet Medium Machine Gun Team\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThe Red Army used the venerable Maxim Model 1910 as its medium machine gun throughout the war, the very same weapon that had served the Tsarist army in World War I. It was a capable weapon that could be tripod-, sledge- or wheelmounted and was often given a useful shield to help preserve the crew. The Maxim was so heavy and cumbersome, however, that, unlike most other Soviet weapons, the Germans seldom made use of captured examples. The Maxim was slowly replaced by the newer, lighter but equally effective SG43 model machine gun, which was also usually deployed on a small, wheeled mount with a gun shield.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45906433015957,"sku":null,"price":34.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/402014007-14__02954.jpg?v=1743353380"},{"product_id":"bolt-action-blitzkrieg-german-infantry","title":"Bolt Action: Blitzkrieg German Infantry","description":"\u003cp\u003eRepresenting the classic image of the German infantryman during World War II, these miniatures are equipped with knee-high jackboots, unadorned 'coalscuttle' helmet and a martial discipline that took them to almost complete dominance of mainland Europe.\u003c\/p\u003e\n\u003cp\u003eWhilst the glory often went to the armoured knights of the panzer divisions, the infantry were the spine of the Wehrmacht. Germany's cunning use of Blitzkrieg tactics conquered Poland, swept through the Low Countries and defeated France, before turning their attention to the Soviet Union. Soviet forces were pushed all the way to Moscow as the relentless march of Hitler's landsers swept all before them.\u003c\/p\u003e\n\u003cp\u003eWell-led, superbly trained and equipped with the finest infantry weapons in the world, the German infantryman was a skilled and dangerous foe capable of thinking for themselves if needed, giving them a significant advantage over their foes. 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Urrah!\u003c\/p\u003e\n\u003cp\u003eSoviet Infantry (Winter) contains:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eEnough plastic components to make 40 Soviet Union infantry miniatures, equipped to fight in the harsh winter of the Eastern Front. Includes a host of options to allow for different weapons and command models.\u003c\/li\u003e\n\u003cli\u003eWeapons included:\u003c\/li\u003e\n\u003cli\u003eMosin-Nagant rifle (scoped, with bayonet and without), PTRD Anti-tank rifle, submachine guns (PPS-43 , PPSh-41 and PPD-40), Mosin-Nagant carbine, DP-28 light machine gun, Tokarev semi-automatic rifle (and bayonet version), pistols and rifle grenade launcher. 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The German military was at its operational peak: panzer divisions provided the striking power, the sturdy infantry divisions followed behind to hold the line and secure conquered territory, while overhead the Luftwaffe provided combat support and attacked marching enemy columns. Division-for-division the Soviets were outclassed, but they had plenty of ground to give to gain time for their massive reserves to reach the front. Historically the Soviets just managed to keep the Germans out of Leningrad, but it might easily have turned out differently.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eLeningrad, based on the award-winning Panzergruppe Guderian game system, features an easy-to-learn rules format to allow players to get right into the action. All the elements of mechanized battle—air power, armor, infantry, logistics, reserves—are present. Game mechanics are straightforward, but the situation facing the players in anything but simple. 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This edition combines both the original game and its two extensions (Na Berlin! and No Surrender!) using deluxe components of “Twilight Struggle Deluxe Edition” quality. With only 40 Army\/Front sized counters for the Tournament game, and 70 for the whole campaign, and with very low stacking, it’s a quick-playing yet realistic affair that favours the strategic and offensive-minded player.\u003c\/p\u003e\n\u003cp\u003eEach turn is alight with intriguing on-board challenges plus the surprise of card hand Events as players vie to win in one of three different ways.\u003c\/p\u003e\n\u003cp\u003eIn a skillfully blended collation of classic hex-based wargaming and modern card-driven simulations, No Retreat: The Russian Front stays truly story-centric, providing the proper feel of sweeping maneuvers, exploitation and encirclements across the vast steppes and forests of Russia. 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The game components feature a beautiful map from Mark Mahaffey, stretching from Leningrad in the north to the Caucasus Mountains in the south, and around 600 counters representing every major unit that appeared during the course of the conflict. Initially most Soviet infantry are divisions, but as the game progresses these are replaced by armies and corps, so that players are not overwhelmed by the increasing Soviet Order of Battle. All German mechanized divisions are present in the game, while their infantry is a mix of division and corps.\u003c\/p\u003e\n\u003cp\u003eAlthough the game is a semi-monster, and covers the entirety of the conflict from the launch of Barbarossa to the end of the war, the game system emphasizes playability rather than rules overhead, allowing the players to concentrate on strategy choices rather than rules minutiae.\u003c\/p\u003e\n\u003cp\u003eThe core of the game system is a “chit-pull” activation system. 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The Soviet resurgence is represented by scenarios from September 1943 – May 1944.\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eCrimea\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003efeatures a variety of engagements: Manstein’s initial invasion-on-a-shoestring, the surprise Soviet amphibious counteroffensive, the brilliantly successful Operation Trappenjagd offensive that ousted the Soviets from Crimea, Germany’s brutal assault on Sevastopol’s fortifications, the Soviet’s eviction of Axis forces from the Taman peninsula and landings in Crimea, and the final overwhelming Soviet reconquest. The game covers a longer period of the war than any previous OCS campaign, allowing players to experience increasing Russian capabilities and declining Axis fortunes.\u003c\/p\u003e\n\u003cp\u003eThe map area covers all of Crimea, the Taman peninsula as far east as Krimsk, and southern Ukraine from Kherson to Mariupol. A game which portrays such a lengthy time period over varied terrain includes many interesting features: Axis siege artillery (Dora included), the Soviet battleship Sevastopol, huge German Me-323 transports, Soviet torpedo bombers, and the Russian ability to cross the Sivash. Random events cover historical events such as the Axis aerial tramway over the Kerch Strait, German assault boats, partisan warfare, and a geological eruption called a “mud volcano.”\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eCrimea\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ecan be played as a set of standalone scenarios or as an addition to the OCS game The Third Winter, where it considerably changes that game’s southern map boundary. The 1941-42 period was created by new designer Guy Wilde and the 1943-44 scenarios done by Tony Birkett.\u003c\/p\u003e\n\u003cp\u003eCrimea is a low-counter density, small OCS game. 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Amazingly, the attack succeeded, resulting, however, in the Germans being isolated at the end of a logistical shoestring. The regrouping Red Army, stung from a long series of defeats, saw this as the perfect opportunity to launch its first coordinated attack of the war, thus paving the way for the Moscow Counteroffensive just a few weeks later.\u003c\/p\u003e\n\u003cp\u003eRostov ‘41 covers all this swirling mobile action in turns representing 3 to 6 days and at a map scale of 2.5 miles per hex. Units are battalions to divisions. Low counter density and a wide-open map bring all the action and possibilities to light in some wild gameplay.\u003c\/p\u003e\n\u003cp\u003eBoth players will find themselves under the gun.\u003c\/p\u003e\n\u003cp\u003eThe German player must use his limited and overstretched forces to pull off a brilliant coup. Playing it safe won’t cut it; speed is all-important. With a lot of skill and a bit of luck, Rostov will be yours. Then you’ll have to pay the piper.\u003c\/p\u003e\n\u003cp\u003eThe Russian player must conserve his forces as the German rapier expends its energy. While the capture of Rostov requires a lot of skill and some luck on the German part, don’t begin to think your job is easy. Derailing that German drive can easily consume precious forces needed for your main effort: turning the tables on the Germans and taking back great swaths of the Motherland.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eRostov ’41 components:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eStandard Combat Series (SCS) rulebook (version 1.8)\u003c\/li\u003e\n\u003cli\u003eRostov ‘41 game-specific rulebook\u003c\/li\u003e\n\u003cli\u003eone full color 22\" x 34\" map\u003c\/li\u003e\n\u003cli\u003e280 counters\u003c\/li\u003e\n\u003cli\u003e4 Scenarios\u003c\/li\u003e\n\u003cli\u003ebox and dice\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eScenario List:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eFritz on the Don (Campaign), 14 Turns\u003cbr\u003eFritz on the Mius, 4 turns\u003cbr\u003eFritz Grabs Rostov, 7 turns\u003cbr\u003eSoviet Counterpunch, 4 turns\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eNote: The 2023 reprint is the same as the original printing, there have been no updates to this printing.\u003c\/strong\u003e\u003c\/p\u003e","brand":"Multi-Man Publishing","offers":[{"title":"Default Title","offer_id":45961800384661,"sku":"SCS-R41","price":36.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/products-scs-r41jpg.image.1179x1500.jpg?v=1745008455"},{"product_id":"tiger-leader-blitzkrieg-expansion-1","title":"Tiger Leader: Blitzkrieg! Expansion #1","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eBlitzkrieg!\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a double expansion pack with 98 cards and 14 counters to reinforce your Tiger Leader game!\u003c\/p\u003e\n\u003cp\u003eThe Expansion includes:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMore Commander cards x60\u003c\/li\u003e\n\u003cli\u003eMore Enemy Battalion cards x14\u003c\/li\u003e\n\u003cli\u003eMore Special Condition cards x05\u003c\/li\u003e\n\u003cli\u003eMore Mission Event cards x11\u003c\/li\u003e\n\u003cli\u003eMore Objective cards x03\u003c\/li\u003e\n\u003cli\u003eMore Campaign cards x05\u003c\/li\u003e\n\u003cli\u003eOne two-sided counter for each Battalion card x14\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Dan Verssen Games (DVG)","offers":[{"title":"Default Title","offer_id":45969536057493,"sku":"DV1-031C","price":29.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/pic5746877.webp?v=1745259082"},{"product_id":"russia-besieged-player-s-guide","title":"Russia Besieged Player’s Guide","description":"\u003cp\u003e\u003cspan\u003eA 64-page magazine describing the history of the game, from its design inspiration and origins to the game Russia Besieged has become today.  This 64-page companion guide, complete with two half-sheets of counters and historical variant displays, will unlock even more value to your copy of Russia Besieged by making more variant and optional rules available.\u003c\/span\u003e\u003c\/p\u003e","brand":"Compass Games","offers":[{"title":"Default Title","offer_id":45975262691477,"sku":null,"price":49.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/players-guide-cover-art.jpg?v=1745434913"},{"product_id":"bolt-action-soviet-army-weapons-teams","title":"Bolt Action: Soviet Army Weapons Teams","description":"\u003cp\u003eInfantry weapons teams are a key component of any Bolt Action army, providing as they do great tactical flexibility for your force. Sniper teams, mortar teams and flamethrower teams are among the most prevalent, presenting your opponent with multiple challenges to overcome.\u003c\/p\u003e\n\u003cp\u003eThe sniper became synonymous with the Red Army, particularly during the grim sieges of Stalingrad and Leningrad. ‘Sniper schools’ were established in bombed-out buildings and cellars, where successful snipers passed down their skills to ever-growing numbers of students – many of them women. Soviet propaganda lavished attention on successful snipers and encouraged a doctrine of ‘sniperism’ among the troops. Snipers used telescopic sights on either a bolt action Moisin-Nagant 1891\/30, or, more rarely, a Tokarev SVT-40 smi-automatic rifle. A variety of ammunition was used, including tracer and armour-piercing rounds. Soviet snipers were available at company level working as teams or sometimes on their own. Individual Red Army squads would often have a designated marksman with a scoped rifle to help compensate for the lack of long-range firepower due to the large numbers of submachine guns in use. Soviet snipers became renowned for their fieldcraft, stealth and patience. The most successful snipers each accounted for hundreds of the enemy – around 500 being the greatest tally recorded by a single sniper.\u003c\/p\u003e\n\u003cp\u003eThe standard light mortar used by Russian infantry during World War II was the 50mm Infantry Mortar Model 1940 (50-PM 40), a cheaper version of the earlier model 1938, In addition, the Soviet army received considerable numbers of 2-inch mortars from Britain via Lend-Lease. The 50mm was deemed a ‘company’ mortar as opposed to the heavier 82mm battalion and 120mm regimental mortars. The allocation of 50mm mortars was initially to individual teams at platoon level, but later they were more often concentrated together at company level for use en masse. The weapon was easily man-portable and could lay down a high explosive or smoke bombs at a range of over 800 yards.\u003c\/p\u003e\n\u003cp\u003eThe Soviets made great use of flamethrowers including FOG-1 static types dug in to cover bunkers and trenches. Due to shortcomings in developing other credible anti-tank weapons, Red Army doctrine placed strong emphasis on using flamethrowers as anti-tank as well as anti-infantry weapons. They even formed separate motorised anti-tank flamethrower battalions in 1943. By far the most common Russian flamethrowers were the man-packed ROKS types. The ROKS-2 was designed with a fuel tank that looked like an ordinary backpack and a nozzle resembling a rifle, so as not to attract unwelcome attention on the battlefield.\u003c\/p\u003e\n\u003cp\u003eContains the following Warlord Resin Plus™ figures:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e2-man Sniper team\u003c\/li\u003e\n\u003cli\u003e2-man Light Mortar team\u003c\/li\u003e\n\u003cli\u003e2-man Flamethrower team\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eThese figures are cast in our new and improved Warlord Resin Plus™. For more information on this material click\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/warlord-community.warlordgames.com\/introducing-warlord-resin-plus\/\" rel=\"noopener\" target=\"_blank\"\u003ehere\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45978443120789,"sku":"402214010","price":24.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/402217410-1__81759.jpg?v=1745534465"},{"product_id":"bolt-action-kv1-2-heavy-tank-plastic-box-set","title":"Bolt Action: KV1\/2 Heavy Tank Plastic Box Set","description":"\u003cp\u003eThe KV1\/2 plastic box is absolutely crammed packed with the might of mother Russia:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eEnough plastic components to create one tank body and both complete turret variants (KV-1 turret and KV-2 turret)!\u003c\/li\u003e\n\u003cli\u003eA detailed construction booklet.\u003c\/li\u003e\n\u003cli\u003eA set of full-colour waterslide decals to allow you to put the finishing touches on your tank.\u003c\/li\u003e\n\u003cli\u003eA squad of 8 infantry that double-up as tank riders!\u003c\/li\u003e\n\u003cli\u003eA blast, smoke and fire marker to allow that cinematic touch.\u003c\/li\u003e\n\u003cli\u003eA stat card for either tank which holds all the information you need for your Bolt Action battles.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eThe KV-1 Heavy Tank\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThe KV-1 is a huge monster of a vehicle weighing at 45 tonnes it was one of Russia's first heavy breed of tanks used within the second world war, it was famed for it's near impregnability. The German anti-tank weaponry of the time had nearly no way of penetrating its armour, only the lack of training and manoeuvrability allowing it to fall foul of superior German tactics.\u003c\/p\u003e\n\u003cp\u003eTheir size allowed KV-1s to literally crush anything beneath its giant treads, firing lines and encampments were abandoned on the sheer sight of it. The 76.2mm cannon still punched through any of the current German armour, so during 1941, it was nigh-unstoppable.\u003c\/p\u003e\n\u003cp\u003eThe KV-1 set the example of how a heavy tank could or should be, nearly indestructible and to cause terror in their enemy. Over the following years it did fall out of favour, but it was used as the base for the next generation of heavy tanks.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eThe KV1 Heavy Tank in Bolt Action!\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eUse on a flank to distract your opponent or lead an assault supported by your tank riders, either way your opponent will be quaking in their trenches!\u003c\/p\u003e\n\u003ctable\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003eCost:\u003c\/td\u003e\n\u003ctd\u003e280pts (inexperienced), 350pts (Regular), 420pts (Veteran).\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eWeapons:\u003c\/td\u003e\n\u003ctd\u003e1 turret-mounted medium anti-tank gun with co-axial MMG, 1 turret-mounted rear-facing MMG, and 1 forward-facing hull-mounted MMG.\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eDamage value:\u003c\/td\u003e\n\u003ctd\u003e10+ (Heavy Tank).\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eSpecial Rules:\u003c\/td\u003e\n\u003ctd\u003eSlow Armoured all round\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cstrong\u003eThe KV2 Self-propelled Artillery gun in Bolt Action!\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eHold back and pound the enemy, re-position and open fire again - nothing will survive a few direct hits!\u003c\/p\u003e\n\u003ctable\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003eCost:\u003c\/td\u003e\n\u003ctd\u003e240pts (inexperienced), 300pts (Regular), 360pts (Veteran).\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eWeapons:\u003c\/td\u003e\n\u003ctd\u003e1 turret-mounted heavy howitzer with co-axial MMG, 1 turret-mounted rear-facing MMG, and 1 forward-facing hull-mounted MMG.\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eDamage value:\u003c\/td\u003e\n\u003ctd\u003e10+ (Heavy Tank).\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eSpecial Rules:\u003c\/td\u003e\n\u003ctd\u003eSlow Slow Traverse\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":45978501808277,"sku":null,"price":32.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/WGB-RI-04-2__84659.jpg?v=1745536116"},{"product_id":"bolt-action-soviet-nkvd-squad","title":"Bolt Action: Soviet NKVD Squad","description":"\u003cdiv class=\"container 4661726c6579\"\u003e\n\u003cdiv class=\"accordion-block\"\u003e\n\u003cdiv id=\"accordion--description\" class=\"accordion-content is-open\" aria-hidden=\"false\"\u003e\n\u003cdiv class=\"container 4661726c6579\"\u003e\n\u003cdiv class=\"accordion-block\"\u003e\n\u003cdiv id=\"accordion--description\" class=\"accordion-content is-open\" aria-hidden=\"false\"\u003e\n\u003cp\u003eIn 1941 the Soviet Union’s fortified borders were manned by units of the NKVD (People’s Commissariat for Internal Affairs). These units were almost entirely destroyed in the first weeks of the campaign. After this, NKVD troops were chiefly used for internal security, but could potentially fight on the frontline as they did at Stalingrad in 1942 and during the Crimean Offensive in 1944.\u003c\/p\u003e\n\u003cp\u003eIn the normal course of operations NKVD troops set up ‘blocking positions’ just behind the battle line to turn back fleeing troops with machine gun fire if necessary. NKVD checkpoints at bridges and road junctions monitored all traffic behind the front and were sometimes disguised as bridge-building crews or road repair gangs to catch out unauthorised movements. In 1943 the SMERSH (acronym from the Russian for ‘Death to Spies’) agency was formed as a distinct branch of the NKVD to carry out these tasks.\u003c\/p\u003e\n\u003cp\u003eThe figures in this set can also be painted to represent the Border Guards units with their trademark green caps.\u003c\/p\u003e\n\u003cp\u003eContains 10 metal Soviet NKVD figures:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eNCO with SMG\u003c\/li\u003e\n\u003cli\u003e4 men with SMG\u003c\/li\u003e\n\u003cli\u003e3 men with rifles\u003c\/li\u003e\n\u003cli\u003e2-man LMG team\u003c\/li\u003e\n\u003cli\u003ePlastic bases\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46462960009365,"sku":"402214006","price":38.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/WGB-RI-04-2__17662.jpg?v=1743353636"}],"url":"https:\/\/tabletopstrategist.com\/collections\/operation-barbarossa.oembed","provider":"The Tabletop Strategist","version":"1.0","type":"link"}