{"title":"New Releases","description":"","products":[{"product_id":"dec-1972-linebacker-ii-new-release-1","title":"Dec 1972: Linebacker II","description":"\u003cdiv\u003e\n\u003cp\u003eAmerica's last Vietnam Battle - Linebacker II - the historic B-52 attacks against North Vietnam that brought (temporary) peace and got the American POWs home. A fascinating air campaign simulation! 134 minis including aircraft, SAMs, AAA - 22x34 campaign map - mission planning, event cards, attack wave layouts, SAM engagement board, airbase cards, rulebook, dice, roundels, counters, chips and more.\u003c\/p\u003e\n\u003cp\u003eEither a 2-player contest or SOLO against a \"system\" (for either side), one side plays the US forces charged with executing the American President's campaign to bring the North Vietnamese back to the conference table, while the other plays TWO adversaries - the North Vietnamese AND the SAC Command staff in Omaha! Game play is organized by raid wave and combat is conducted for each attacking support sortie or cell of B-52s by each SAM battalion. Wild Weasel, Iron Hand, chaff, ECM, MiGCAP, AAA, and GCI are all modeled in an exciting and realistic sim of this complex campaign.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003cdiv\u003e\u003cb\u003e\u003cspan\u003eGame Concepts\u003c\/span\u003e\u003c\/b\u003e\u003c\/div\u003e\n\u003cdiv\u003e\u003cspan\u003eThe basic design features a main aviation chart map that includes a number of target boxes, covering the area involved in the historical campaign.  Players use miniature aircraft, SAMs, AAA batteries, chips and counters to simulate the historical raids, one wave at a time.  The NVA player sets up their air defense, then the US player puts together their raid wave plan layouts indicating how many bombers will attack which targets (and routes, altitudes, TOT, etc.).  Here are some of the components:\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e \n\u003cdiv class=\"gfu-embed\"\u003e\u003cimg src=\"https:\/\/imgcdn.gamefound.com\/richtextimage\/richtext\/5a82579d-a338-4916-a839-fc6ccc48330c.jpg\" data-image-width=\"1200\" data-image-height=\"1553\" class=\"gfu-embed__item\" loading=\"lazy\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003cb\u003e\u003cspan\u003eCombat\u003c\/span\u003e\u003c\/b\u003e\u003c\/div\u003e\n\u003cdiv\u003e\u003cspan\u003eThe actual combat system is simple, realistic and fun.  ECM and chaff support aircraft, F-111s, escorts, MiGCAP and Weasel\/Iron Hand flights each have their own separate rules for engagements vs. the North Vietnamese AD system - including air combat - and Aardvarks have their own bombing effectiveness table.  But the heart of the system is the attack vector board and the SAM Engagement Track!   \u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"gfu-embed\"\u003e\u003cimg src=\"https:\/\/imgcdn.gamefound.com\/richtextimage\/richtext\/18a3b236-0957-4a00-9210-9ddcc971c4d8.jpg\" data-image-width=\"1200\" data-image-height=\"1553\" class=\"gfu-embed__item\" loading=\"lazy\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003cspan\u003eThe target card goes in the center of the board (each separate target has a card).  The B-52 cells attacking the target have an inbound and an outbound vector (indicated on both the raid wave plan and the vector strips on the main map).  As SAMs engage the BUFFs and bombs are dropped, results and SAM firing counts are tracked here.  Also, the target card is marked with the previous attack vector and if a PTT (post target turn) was used by the prior attacking cell - these factors create mods that impact the SAM crew's odds at hitting a bomber.\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"gfu-embed\"\u003e\u003cimg src=\"https:\/\/imgcdn.gamefound.com\/richtextimage\/richtext\/7d02a3a1-672d-4dbd-97e5-f68031826aeb.jpg\" data-image-width=\"1200\" data-image-height=\"1553\" class=\"gfu-embed__item\" loading=\"lazy\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003cspan\u003eThis is where the BUFFs go up against the SAM crews.  There is a mission card and an AD card (they are both blind draws off the top of their respective decks).  Each player places a card for that cell (3 B-52s) of bombers being engaged.  Then the players simply follow the instructions to determine the \"hit\" number.  Odds for a SAM hit range from 2.78% to 16.66% and depend on the dice.  Bombers in their Post Target Turns (PTT) without cell integrity hitting repeat targets by the same routes are more likely to get hit.  It can be even worse if they are G-model planes without ALT-22 ECM packages or bombers outside of a Chaff screen - or if the missile crews fire two SAMs at the same target!  The system is fun, suspenseful, realistic and quick.  The cards make each engagement unique and add historical flavor to the battle - since they are based on actual people and events that took place during the campaign.\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003cdiv\u003e\u003cb\u003e\u003cspan\u003eMinis\u003c\/span\u003e\u003c\/b\u003e\u003c\/div\u003e\n\u003cdiv\u003e\u003cspan\u003eThe game has 134 minis - all the aircraft, MiGs, AAA Guns and SAMs you need to simulate the historic campaign right down to the last EB-66.  Also, there are cool basing layouts so you can park your aircraft between raid waves in style (and keep track of which have already sortied, and which are available for the next wave of attacks).\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"gfu-embed\"\u003e\u003cimg src=\"https:\/\/imgcdn.gamefound.com\/richtextimage\/richtext\/5a8b8b17-9164-4115-951f-f27e7cb5b8a2.jpg\" data-image-width=\"1200\" data-image-height=\"900\" class=\"gfu-embed__item\" loading=\"lazy\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003cb\u003e\u003cspan\u003eThe US player has two adversaries\u003c\/span\u003e\u003c\/b\u003e\u003c\/div\u003e\n\u003cdiv\u003e\u003cspan\u003eSo, as with so many aspects of America's war in SEA, there is more to worry about than just the North Vietnamese.  The US player has another issue - the SAC brass.  For those who know the history, the operational planning for the first few days of the campaign left something to be desired - and resulted in large US bomber losses.  In fact, it is not too much to say that, had the NVA themselves actually participated in the SAC planning meetings, they could hardly have devised a plan weighted more to their strengths than that which SAC HQ put together!  To simulate this in the campaign game, the NVA player gets \"trump\" planning cards that potentially cancel the US player's ability to change targets or tactics.  As the campaign progresses, this effect lessens (as the US player gets more \"plan change\" cards and the NVA player eventually gets zero trump cards).  Here is the planning layout:\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"gfu-embed\"\u003e\u003cimg src=\"https:\/\/imgcdn.gamefound.com\/richtextimage\/richtext\/d4f3d5a0-3b44-416d-88fa-bc97453279f0.jpg\" data-image-width=\"1200\" data-image-height=\"927\" class=\"gfu-embed__item\" loading=\"lazy\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003cspan\u003eAn important part of the game is the US player's requirement to adhere to the SAC plan for nights 1-3, and then their progressive ability to enact changes to improve their odds at winning thereafter.  As such, a beautiful playbook comes with the game - and it includes a detailed series of maps with historical targets, bomber routes, cell assignments, TOTs (Time On Target) and support force composition for each raid wave.  Here is a page from the playbook showing the target and route details for the bombers on night 1 Wave 1:\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"gfu-embed\"\u003e\u003cimg src=\"https:\/\/imgcdn.gamefound.com\/richtextimage\/richtext\/f8d60869-b4ec-410d-9c09-287f6670aeb9.jpg\" data-image-width=\"1200\" data-image-height=\"927\" class=\"gfu-embed__item\" loading=\"lazy\"\u003e\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Cadet Games","offers":[{"title":"Default Title","offer_id":45955088842901,"sku":null,"price":89.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/f9cb72ls.png?v=1744051305"},{"product_id":"chaco-bolivia-vs-paraguay-1932-35","title":"Chaco: Bolivia vs. Paraguay, 1932-35","description":"\u003ch4\u003e\u003cem\u003e\u003cstrong\u003e“This will be the war of thirst and I will drink to victory.”\u003c\/strong\u003e\u003c\/em\u003e\u003c\/h4\u003e\n\u003cp\u003e— Jóse Félix Estigarribia, commander-in-chief of the army of Paraguay\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eChaco\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003c\/em\u003eis an updated yet faithful remake of the Game Designers’ Workshop game released in 1973. Covering the Chaco War fought between Bolivia and Paraguay at the Strategic\/Operational level, the game gives players an insight into a costly, pre-WWII conflict that helped shape the present-day borders in South America.\u003c\/p\u003e\n\u003cp\u003eThe game map represents part of the Gran Chaco region of South America, a semi-arid lowland region thought to contain oil and disputed by the nations it spans. 2-3 players simulate the latest territorial disputes in six-month turns over ten-mile hexes of wild terrain.\u003c\/p\u003e\n\u003cp\u003eThe basic game primarily uses infantry forces in historical dispositions to portray the conflict accurately. However, as a technologically advanced war (the first to include large-scale aerial warfare in the Americas), the game also includes a set of optional rules called Gran Chaco that highlight some of these innovations and the strategic choices players may have faced. Though historically, many of these innovations were not used to any actual effect, they were available to the belligerents and are now available to you. With several historical and hypothetical scenarios and many optional rules players can choose to implement,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eChaco\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003c\/em\u003epromises hours of unique gameplay and customizability.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eProduct Information:\u003cbr\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eComplexity: Medium\u003c\/li\u003e\n\u003cli\u003ePlaying time: Up to 6 hours\u003c\/li\u003e\n\u003cli\u003eSolitaire Suitability: Medium\u003c\/li\u003e\n\u003cli\u003ePlayers: 2-3\u003c\/li\u003e\n\u003cli\u003eMap Scale: 1 hex = 10 miles\u003c\/li\u003e\n\u003cli\u003eTime Scale: 6 Months per turn\u003c\/li\u003e\n\u003cli\u003eUnit Scale: Company to Corps level\u003c\/li\u003e\n\u003cli\u003eGame Designer: Marc W. 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Both sides must attack to get anywhere, while the Allied player must build the Burma Road through to China.\u003c\/p\u003e\n\u003cp\u003eUpdated graphics (featuring a\u003cspan\u003e \u003c\/span\u003e\u003cem\u003emounted\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003egame map) and all errata are incorporated in this new edition of an old classic.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eProduct Information:\u003cbr\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eComplexity: Medium\u003c\/li\u003e\n\u003cli\u003ePlaying time: 2 to 6 hours\u003c\/li\u003e\n\u003cli\u003eSolitaire Suitability: MEDIUM\u003c\/li\u003e\n\u003cli\u003ePlayers: Two\u003c\/li\u003e\n\u003cli\u003eMap Scale: 1 hex = 15 miles\u003c\/li\u003e\n\u003cli\u003eTime Scale: 1 Turn = 1 Month\u003c\/li\u003e\n\u003cli\u003eUnit Scale: Brigades, Butais and Battalions\u003c\/li\u003e\n\u003cli\u003eOriginal Game Design: Bob Fowler\u003c\/li\u003e\n\u003cli\u003eGame Artist: Bruce Yearian\u003c\/li\u003e\n\u003cli\u003eProject Director: Julian Thomas\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eGame Components:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eOne\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eMounted\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003egame map, 22” x 34”\u003c\/li\u003e\n\u003cli\u003eOne counter sheet (280 pieces)\u003c\/li\u003e\n\u003cli\u003eFour Player Aid Cards\u003c\/li\u003e\n\u003cli\u003eTwo Order of Battle and Appearance Cards\u003c\/li\u003e\n\u003cli\u003eRules Booklet\u003c\/li\u003e\n\u003cli\u003eOne six-sided die\u003c\/li\u003e\n\u003cli\u003eBox and Lid set\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Compass Games","offers":[{"title":"Default Title","offer_id":45969827004565,"sku":null,"price":46.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/Burma_BoxLid_Dec14-2022.jpg?v=1745270513"},{"product_id":"armies-of-the-united-states-2025","title":"Armies of the United States: Third Edition (2025)","description":"\u003cp\u003e\u003cem\u003eArmies of the United States: Third Edition\u003c\/em\u003e is your essential guide to collecting and playing American forces in \u003cem\u003eBolt Action!\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eWith a huge variety of infantry, artillery, vehicles, and more covered across 112 full-colour pages, \u003cem\u003eArmies of the United States\u003c\/em\u003e gives you everything you need to transform your collection of US miniatures into a mighty fighting force on the \u003cem\u003eBolt Action\u003c\/em\u003e tabletop. 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Also included in the Tri-Pack is the Solitaire Tactics Card player aid designed by Joel Toppen that was released in C3i magazine Nr 22. Players have found this tool most helpful when playing \u003c\/span\u003e\u003cem\u003eBoAR\u003c\/em\u003e\u003cspan\u003e games solitaire. Finally, the \u003c\/span\u003e\u003cstrong\u003e\u003cem\u003eGermantown\u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e rulebook will receive a needed upgrade to clarify some ambiguities in the original rule set.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eJust as with the first Tri-Pack that featured \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eSaratoga\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e, \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eBrandywine\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e, and \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eGuilford Courthouse\/Eutaw Springs\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e, players will get three titles that actually include four distinct battles with multiple scenarios. This is a real value and an excellent way to complete or upgrade your collection. \u003c\/span\u003e\u003cstrong\u003e\u003cem\u003eAmerican Revolution Tri-Pack #2\u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e will afford you hours upon hours of replay value as you chase the secret sauce of complete victory in these classic American Revolutionary War battles.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eComponents:\u003c\/strong\u003e\u003cspan\u003e\u003c\/span\u003e\n\u003c\/div\u003e\n\u003cul\u003e\n\u003cli\u003eTwo Double-sided Hard Mounted Map Boards\u003c\/li\u003e\n\u003cli\u003e528 Full-color 5\/8\" Unit Counters and Markers on Three Full Countersheets\u003c\/li\u003e\n\u003cli\u003eOne\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBattles of the American Revolution\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eSeries Rulebook\u003c\/li\u003e\n\u003cli\u003eOne-each, Battle of\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e\u003cem\u003eMonmouth\u003c\/em\u003e\u003c\/strong\u003e, Battle of\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e\u003cem\u003eGermantown\u003c\/em\u003e\u003c\/strong\u003e, and Battles of\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e\u003cem\u003eNewtown\u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u0026amp;\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e\u003cem\u003eOriskany\u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eExclusive Rulebooks\u003c\/li\u003e\n\u003cli\u003eTwo 11\" x 17\" Player Aid Cards\u003c\/li\u003e\n\u003cli\u003eSix 8.5\" x 11\" Player Aid Cards\u003c\/li\u003e\n\u003cli\u003eTwo 8.5\" x 11\" Indian Capabilities Matrix for\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e\u003cem\u003eNewtown\u003c\/em\u003e\u003c\/strong\u003e\n\u003c\/li\u003e\n\u003cli\u003eOne 8.5\" x 11\" Solitaire Tactics Card Player Aid\u003c\/li\u003e\n\u003cli\u003e16 Tactics Cards\u003c\/li\u003e\n\u003cli\u003e52 Opportunity Cards- 26 each for\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e\u003cem\u003eNewtown\u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e\u003cem\u003eOriskany\u003c\/em\u003e\u003c\/strong\u003e\n\u003c\/li\u003e\n\u003cli\u003eTwo 10-sided Dice\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cbr\u003e\u003cimg alt=\"\" src=\"https:\/\/gmtwebsiteassets.s3.us-west-2.amazonaws.com\/images\/gmtzs6_26_special.jpg\" width=\"178\" height=\"187\"\u003e\u003cbr\u003e\u003cem\u003eNote: Solitaire Suitability for this Tri-Pack varies from 2-6, depending on scenario.\u003c\/em\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eGame Designer:\u003c\/strong\u003e\u003cspan\u003e Mark Miklos\u003c\/span\u003e\u003cbr\u003e\u003cstrong\u003eGame Developer:\u003c\/strong\u003e\u003cspan\u003e Rob McCracken\u003c\/span\u003e\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":46057236627605,"sku":"2503","price":74.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/1002.jpg?v=1748474346"},{"product_id":"by-swords-and-bayonets","title":"By Swords and Bayonets","description":"\u003cp\u003e\u003cstrong\u003e\u003cem\u003eBy Swords and Bayonets\u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e is a two-player, regimental level wargame and the ninth installment in the award-winning Great Battles of the American Civil War series. Its focus is on small(er)-scale battles of the ACW and will serve as an ideal introduction for players new to the series. By reducing the size of the contending forces, players can more easily learn the detailed, layered rules and subsystems of the \u003c\/span\u003e\u003cem\u003eGBACW\u003c\/em\u003e\u003cspan\u003e series without fear of being overwhelmed by the size of the battles themselves.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eHighlights:\u003c\/strong\u003e\u003cspan\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eFour small-scale Civil War Battles, each on its own half-size, 22” x 17” map\u003c\/li\u003e\n\u003cli\u003eForces on both sides limited to one division maximum\u003c\/li\u003e\n\u003cli\u003eFewer than 50 combat units on the map per side for each battle\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003eGBACW\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eSeries Rules fully supported\u003c\/li\u003e\n\u003cli\u003eOne battle (Rappahannock Scenario) has a one-turn introductory scenario\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cdiv\u003e\u003cstrong\u003eThe Four Battles\u003c\/strong\u003e\u003c\/div\u003e\n\u003cp\u003e\u003cbr\u003e\u003cstrong\u003eBig Bethel, June 10, 1861:\u003c\/strong\u003e\u003cspan\u003e Shortly after the onset of hostilities at Fort Sumter, the Union sought to quickly subdue the rebellion. Maj. General Benjamin Butler was dispatched to Fort Monroe, at the tip of the Virginia Peninsula with a force of mostly untested volunteers and an eye towards taking Yorktown. Standing in his way was an equally motley but highly motivated force under “Prince” John B. Magruder. Butler devised an overly ornate, complicated plan to fall upon a hastily constructed strongpoint built upon the banks of swollen Wythe Creek (which he did not even bother to lead into the field himself). After a pre-dawn friendly fire incident sapped the strength of their most veteran infantry unit, the two-brigade Union force pressed on and dashed itself against the dug-in Confederate force at Big Bethel. They were repulsed and driven back south to their camps at Hampton Roads and Newport News.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eMill Springs, January 19, 1862:\u003c\/strong\u003e\u003cspan\u003e A battle that helped seal the fate of both Kentucky and Eastern Tennessee. Local scions Maj. General George B. Crittenden and Felix Zollicoffer sought to exert control of the strategic Cumberland Gap through the war’s first winter and to buttress a line of forces spanning both strategic states that were still tenuously held by the Union. Crittenden ignored the advice of Confederate leadership and made a winter camp with his back to the Cumberland River. Sensing a chance to defeat in detail a large Union force under the command of Brig. Gen. George H. Thomas before he could be reinforced by the forces of Brig. Gen. Albin Schoepf, Crittenden and Zollicoffer force-marched their small division north from Mill Springs, hoping to fall upon Thomas in the cold, wet mists of a raw January morning. The battle was hotly contested, but in the end, Zollicoffer met an untimely end, and the Union counterattacked, driving Crittenden’s opportunistic force back down to the Cumberland and beyond.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eNew Bern, NC, March 14, 1862:\u003c\/strong\u003e\u003cspan\u003e In a strategic bid to keep the pressure up in the south Atlantic rebel states and to keep reinforcements from Richmond (then the subject of a major operation on the Virginia Peninsula), Major General Ambrose Burnside is sent on an amphibious expedition of his own. Ultimately, Burnside’s Expedition would prove more successful than the ill-fated Peninsula Campaign to follow that spring and summer. Burnside’s large division disgorged from the North Atlantic Blockading squadron and advanced north along the Atlantic and North Carolina railroad, where a vastly outnumbered, green force awaited under the command of Lawrence O’Brien Branch. His patchwork force manned a series of earthworks and breastworks spanning a mile into the interior of the lowlands west of the Neuse River, anchored by Fort Thompson at the coast. On a foggy, damp morning, the Union juggernaut attacks the entrenched line and finds a key weak point in the defensive salient, forcing a frenzied Rebel withdrawal towards the interior of North Carolina.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eRappahannock Station, November 7, 1863:\u003c\/strong\u003e\u003cspan\u003e In the aftermath of the pivotal battle of Gettysburg in July 1863, Robert E. Lee conducts a masterful retreat into Virginia, evading the pursuing forces of Union Major General George Meade. Determined to hold the Rappahannock River Line for the winter encampment, Lee’s forces built a defensive position on a hillock north of the river near Rappahannock Station, hoping to hold it and successfully defend the crossing at Kelly’s Ford, 6 miles to the southeast. The Union mounted a multi-corps level attack on the line, and the task of taking the hilltop bastion fell to General Russell of Sedgwick’s VI Corps. After a methodical advance to the river’s edge, Russell launched a dusk attack that not only captured the dug-in position but also cut off almost an entire brigade of Confederate Maj. General Jubal Early’s division, preventing them from retreating across a pontoon bridge that was the only crossing point over the Rappahannock.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cdiv\u003e\n\u003cimg alt=\"\" src=\"https:\/\/gmtwebsiteassets.s3.us-west-2.amazonaws.com\/BySwordsAndBayonets\/BigBethel_Map_Proof8.jpg\" width=\"550\" height=\"712\"\u003e\u003cbr\u003e\u003cem\u003eBattle of Big Bethel Map (please note that this is not final art)\u003c\/em\u003e\n\u003c\/div\u003e\n\u003cp\u003e\u003cbr\u003e\u003cstrong\u003eNumber of Players:\u003c\/strong\u003e\u003cspan\u003e 2\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cimg alt=\"\" src=\"https:\/\/gmtwebsiteassets.s3.us-west-2.amazonaws.com\/images\/gmtzs779.gif\" width=\"178\" height=\"186\"\u003e\u003c\/p\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":46057250685077,"sku":"2413","price":56.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/1008.png?v=1748474880"},{"product_id":"the-last-hundred-yards-volume-5-for-king-country","title":"The Last Hundred Yards Volume 5: For King \u0026 Country","description":"\u003cdiv\u003e\n\u003cem\u003e\u003cstrong\u003eThe Last Hundred Yards Volume 5: For King \u0026amp; Country\u003c\/strong\u003e\u003c\/em\u003e joins the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eLast Hundred Yards\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003efamily as British and Canadian Forces retake western Europe from German occupation. The pack contains ten\/twelve Missions that occurred in 1944 during the Normandy landings and breakout phases from June through August and Operation Market Garden in the Netherlands in September.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003ePlayers must own\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eThe Last Hundred Yards Volumes 1\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e2\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eto play\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eVolume 5\u003c\/strong\u003e\u003c\/em\u003e.\u003c\/div\u003e\n\u003cdiv\u003e \u003c\/div\u003e\n\u003cp\u003e\u003cimg alt=\"\" src=\"https:\/\/gmtwebsiteassets.s3.us-west-2.amazonaws.com\/LHY5\/LHY5_banner2.jpg\" width=\"591\" height=\"208\"\u003e\u003c\/p\u003e\n\u003cdiv\u003e \u003c\/div\u003e\n\u003cdiv\u003eBy 1944, the Red Devils of the British 1st Airborne had a proud tradition of parachute and glider drops in North Africa and Crete. The men in distinctive red berets had gained a well-deserved reputation for courage and effectiveness as the “tip of the spear” to take key locations behind enemy lines and hold them for the attacking force as an efficient and effective fighting force. In\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e\u003cem\u003eFor King \u0026amp; Country\u003c\/em\u003e\u003c\/strong\u003e, you will take the experience gained from\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e\u003cem\u003eAirborne over Europe\u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eand extend it to these British elite forces for airborne missions into Arnhem as part of Operation Market Garden and behind the German lines at the Caen Canal in the dark hours before D-Day. The bridge was later renamed “Pegasus” in honor of the Red Devils' mascot.\u003c\/div\u003e\n\u003cdiv\u003e \u003c\/div\u003e\n\u003cdiv\u003eEnter into the decisive phase of the war and storm Juno beach with the new and untried Canadian 3rd Infantry Division. Push inland towards the Caen-Bayeux railway line and take the airfields at Carpiquet, against the initial counterstrokes made by the 21st Panzer Division. Finally, join operations aimed to take Caen with its vital road network and face the fury of the unbloodied 12th SS Panzer Division equipped with the best weaponry and equipment available, finally unleashed and sent forward against the invasion.\u003c\/div\u003e\n\u003cdiv\u003e \u003c\/div\u003e\n\u003cdiv\u003e\u003cstrong\u003eComponents:\u003c\/strong\u003e\u003c\/div\u003e\n\u003cul\u003e\n\u003cli\u003eOne Game Box\u003c\/li\u003e\n\u003cli\u003eThree double-sided geomorphic maps\u003c\/li\u003e\n\u003cli\u003eTwo ¾\" Countersheets\u003c\/li\u003e\n\u003cli\u003eOne half 9\/16\" Countersheet\u003c\/li\u003e\n\u003cli\u003eOne full-color Rule booklet\u003c\/li\u003e\n\u003cli\u003eOne 8½\" x 11\" Game Track\u003c\/li\u003e\n\u003cli\u003eOne Combat\/Terrain Charts\u003c\/li\u003e\n\u003cli\u003eOne Game Track\u003c\/li\u003e\n\u003cli\u003eFour dice\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cimg alt=\"\" src=\"https:\/\/gmtwebsiteassets.s3.us-west-2.amazonaws.com\/images\/gmtzs549.gif\" width=\"178\" height=\"186\"\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cdiv\u003e\n\u003cstrong\u003eGame Designer:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eMike Denson\u003cbr\u003e\n\u003c\/div\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":46057254158485,"sku":"2501","price":56.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/1061.png?v=1748475140"},{"product_id":"spring-prelude","title":"Spring Prelude","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eSpring Prelude\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a stand-alone game of the Second Battle of Kharkov (12-27 May 1942), the failed Soviet offensive to recapture Kharkov, and the subsequent German attack which produced the last great pocket of Soviet prisoners during the spring of 1942. Players will conduct operations as either Soviet Direction Commander Timoshenko or the German commander of Army Group South, von Bock.\u003c\/p\u003e\n\u003cp\u003eThe game utilizes the strength chit-pull mechanics originally from the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eVictory in the West\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eseries and further refined in its\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eVCS series\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003edescendant. New rules cover how rain, mud, and swollen rivers played their part in the beginning stages. Stacking rules use relative unit sizes which are portrayed using white or gray dots. The addition of Headquarters will allow the Soviet command structure to feature in a more accurate way. Air missions are expanded to cover a few more options. Of course, what would the game be without the Soviet doctrine restrictions?\u003c\/p\u003e\n\u003cp\u003eBackground work is primarily based on\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eKharkov 1942: Anatomy of a Military Disaster\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eby David Glantz with some OOB fleshing by Nafziger and maps based on post-war USGS surveys (which were themselves taken from wartime Soviet surveys).\u003c\/p\u003e\n\u003cp\u003eThe Second Battle of Kharkov is the perfect situation to entice players into the world of strength chits. One not heavily covered by titles and sporting the fact that during the fighting both sides were attacker and defender. Given this situation, a wide variety of outcomes were theoretically possible. Which one will your forces achieve?\u003c\/p\u003e\n\u003cp\u003eINCLUDED SCENARIOS\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cem\u003e\u003cstrong\u003e#1 Northern Pincer\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003e– This historical scenario uses a portion of a single map as an introduction to the full campaign. The scenario provides the players a look at one thrust of the plan that was designed to capture Kharkov between two forces. The goal of this scenario is to study the true threat to German plans posed by the Soviet forces east of the city. Scenario Duration: Turns 1-6 (12-17 May), northern section of Map E.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003e\u003cstrong\u003e#2 Izyum Salient\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003e– This is the full historical campaign covering both offensives as the battle flows back and forth across the steppe. You can use all the bells and whistles for this one. Scenario Duration : Turns 1-16 (12-27 May), both maps.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003e\u003cstrong\u003e#3 Aggressive Timoshenko\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003e– This is a fictional situation that assumes the Soviets are ready to attack on the originally planned kick-off date. The scenario plays the same as the historical campaign, but things are shifted 8 days earlier. The initial setup will be slightly modified and some German reinforcements take longer to arrive. Scenario Duration: Turns 1-20 (4-23 May), both maps.\u003c\/li\u003e\n\u003cli\u003e\n\u003cem\u003e\u003cstrong\u003e#4 Passive Timoshenko\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003e– This is a fictional situation that places the Soviets on a stronger footing. The scenario postulates that Timoshenko did not propose his attack plans to Stalin and the head man himself was more occupied with other parts of the front. In this case, Fridericus is launched as planned by the Germans against a dug-in and defensive-minded Soviet force. Will there still be a pocket? Scenario Duration: Turns 1-10 (18-27 May), southern half of Map E.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eProduct Information:\u003cbr\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eComplexity: Medium (5\/6 out of 10)\u003c\/li\u003e\n\u003cli\u003ePlaying time: 2 hours for intro scenario; 8+ hours for full campaign\u003c\/li\u003e\n\u003cli\u003eSolitaire Suitability: MEDIUM\u003c\/li\u003e\n\u003cli\u003ePlayers: 1-2\u003c\/li\u003e\n\u003cli\u003eMap Scale: 1 hex = 3 miles\u003c\/li\u003e\n\u003cli\u003eTime Scale: 1 Turn = 1 Day\u003c\/li\u003e\n\u003cli\u003eUnit Scale: German regiments and Soviet divisions, with brigades and battalions\u003c\/li\u003e\n\u003cli\u003eGame Designer: Greg Blanchett\u003c\/li\u003e\n\u003cli\u003eGame Artist: Ilya Kudriashov\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eGame Components:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eTwo 22” x 34” game maps\u003c\/li\u003e\n\u003cli\u003eThree counter sheets (840 pieces at 1\/2″ size)\u003c\/li\u003e\n\u003cli\u003eTen Player Aid Cards, including Scenario set-ups\u003c\/li\u003e\n\u003cli\u003eRules Booklet\u003c\/li\u003e\n\u003cli\u003eTwo 6-sided dice\u003c\/li\u003e\n\u003cli\u003eBox and Lid set\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Compass Games","offers":[{"title":"Default Title","offer_id":46062956183701,"sku":"1185","price":64.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/SP-BoxTop.jpg?v=1748645128"},{"product_id":"engine-thieves-1","title":"Engine Thieves","description":"\u003cp\u003eIntroducing Wes Crawford’s \u003cstrong\u003e\u003cem\u003e\u003cspan class=\"text-italic\"\u003e\u003cspan class=\"bold\"\u003eEngine Thieves\u003c\/span\u003e\u003c\/span\u003e\u003c\/em\u003e\u003c\/strong\u003e—the latest release in Compass Games’ \u003cspan class=\"text-italic\"\u003eGolden Age Collection\u003c\/span\u003e.\u003c\/p\u003e\n\u003cp\u003eIn this riveting railway adventure, you’ll hop on board for a historic train heist. As the Raiders player, you must try to succeed where the original raiders failed. Your risky mission will be to cut telegraph wires, burn railroad bridges, damage track, sever communications, and generally cause an abundance of chaos before meeting up with General Mitchel in Bridgeport to kick off the advance on Chattanooga.\u003c\/p\u003e\n\u003cp\u003eSounds easy enough, right? Well, did we mention that this is a \u003cspan class=\"text-italic\"\u003ecovert\u003c\/span\u003e mission? You’ll be tearing up the tracks all while trying to keep alarm bells from ringing up and down the East coast.\u003c\/p\u003e\n\u003cp\u003eMeanwhile, in the two-player mode, the Confederate player’s job is to pursue you and your fellow engine thieves by any means necessary—chasing you down on foot, horseback, by pole car, and by train!\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eComponents:\u003cbr\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e1 22”x22” Mounted Map\u003c\/li\u003e\n\u003cli\u003e1 Tracking Display\u003c\/li\u003e\n\u003cli\u003e2 Player Dashboards\u003c\/li\u003e\n\u003cli\u003e163 Counters \u0026amp; Markers\u003c\/li\u003e\n\u003cli\u003e4 Pursuit Cards\u003c\/li\u003e\n\u003cli\u003e11 Train Cards\u003c\/li\u003e\n\u003cli\u003e11 Special Station Cards\u003c\/li\u003e\n\u003cli\u003e66 Raider and CSA Action\/Event Cards\u003c\/li\u003e\n\u003cli\u003e72 Wood Cubes\u003c\/li\u003e\n\u003cli\u003e2 Wood Trains\u003c\/li\u003e\n\u003cli\u003e3 Tracking Pieces\u003c\/li\u003e\n\u003cli\u003e1 Rulebook\u003c\/li\u003e\n\u003cli\u003e1 Design \u0026amp; Historical Dossier Book\u003c\/li\u003e\n\u003cli\u003e5 Six-sided Dice\u003c\/li\u003e\n\u003cli\u003e4 Player Aids\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Compass Games","offers":[{"title":"Default Title","offer_id":46064661168277,"sku":"5002","price":82.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/BGG_Engine-Thieves__BOX_FinalforPrinter-1-1-2.jpg?v=1748645537"},{"product_id":"the-bell-of-treason-1938-munich-crisis-in-czechoslovakia-1","title":"The Bell of Treason: 1938 Munich Crisis in Czechoslovakia","description":"\u003cdiv\u003e\n\u003cem\u003e\"Defending our independence and democracy in the middle of Europe, we defend the freedom of the whole of Europe. Thus we fulfill the historical mission of the Czechoslovak state.\"\u003c\/em\u003e\u003cbr\u003e\u003cbr\u003e\u003cem\u003e“We Will Remain Faithful”\u003c\/em\u003e\u003cbr\u003e\u003cbr\u003e- Manifesto signed by 308 influential personalities of Czechoslovakia on May 15th, 1938, and later signed by an additional 1.5 million ordinary Czechoslovak citizens\u003c\/div\u003e\n\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cdiv\u003e\u003cimg alt=\"\" src=\"https:\/\/gmtwebsiteassets.s3.us-west-2.amazonaws.com\/TheBellofTreason\/TBoT_banner2.jpg\" width=\"591\" height=\"195\"\u003e\u003c\/div\u003e\n\u003cdiv\u003eDuring the crisis period of 1938, Czechoslovakia underwent an internal moral struggle about whether or not to stand and fight against Nazi Germany, the consequences of which Czech and Slovak society have probably never fully come to terms with. The decision to concede the Sudetenland to Germany was a difficult one, and the merits of both sides of the argument are clear: pragmatically, there was little hope that Czechoslovakia could have survived a German invasion in 1938, but its spirit was still strong, and a decision to fight could have sent a clear message to the rest of Europe and altered the course of history. How did Czechoslovakia, with a proud, professional military and seemingly strong alliances with France and the Soviet Union, end up making this fateful decision to concede in 1938?\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e\u003cem\u003eThe Bell of Treason\u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eallows you to relive the events in Czechoslovakia that led up to this decision and potentially change the course of history.\u003cbr\u003e\n\u003cdiv\u003e\n\u003cimg alt=\"\" src=\"https:\/\/gmtwebsiteassets.s3.us-west-2.amazonaws.com\/TheBellofTreason\/Final+files\/P500+spread.png\" width=\"640\" height=\"360\"\u003e\u003cbr\u003e\u003cem\u003eStrategy Cards\u003c\/em\u003e\n\u003c\/div\u003e\n\u003cbr\u003e\u003cstrong\u003e\u003cem\u003eThe Bell of Treason\u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eis a fast-paced, card-driven board game in which two players experience the existential crisis faced by Czechoslovakia in response to Hitler’s territorial demands. One player represents the ideal of trying to Defend the country, even without allies and at any cost. The other player represents the historically victorious ideal of agreeing to Concede the Sudetenland territory, in order to prevent bloodshed and hoping that Hitler’s demands would stop there. The game adapts the crisis modeling system originally introduced in Mark Herman's\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e\u003cem\u003eFort Sumter\u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eand then further developed in Fred Serval's\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e\u003cem\u003eRed Flag Over Paris\u003c\/em\u003e\u003c\/strong\u003e. The game does not make any judgment about whether it would have been the right choice for Czechoslovakia to defend itself in 1938, nor whether such a defense could, in any sense, have been successful. Instead, it allows you to experience for yourself this crisis period of 1938, which forever influenced Czechoslovakia's path and the eventual course of World War II. The game can also be played solo, using an adaption of the innovative and elegant system originally designed by Jason Carr for\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003e\u003cem\u003eRed Flag Over Paris\u003c\/em\u003e\u003c\/strong\u003e.\u003cbr\u003e\u003cbr\u003e\n\u003cdiv\u003e\n\u003cimg alt=\"\" src=\"https:\/\/gmtwebsiteassets.s3.us-west-2.amazonaws.com\/TheBellofTreason\/Final+files\/BoT+final+board.png\" width=\"718\" height=\"502\"\u003e\u003cbr\u003e\u003cem\u003eGame Board\u003c\/em\u003e\n\u003c\/div\u003e\n\u003cbr\u003eIn 1940, about 14% of the tanks deployed by Hitler's Third Reich in the Western Campaign against France had been designed and produced in Czechoslovakia. The commander of the 7th Division, Erwin Rommel, praised their reliability and resilience, much needed for his rapid advance. Hitler had acquired these tanks and other armaments from Czechoslovakia practically without a fight after the occupation of Bohemia and Moravia on March 15th, 1939. By that time the country was no longer able to protect itself, having lost its easily defended mountain border, advanced fortifications, and most importantly the will to fight. In March of 1939, the morale of the country was already broken, but this was not yet the case in September of 1938.\u003cbr\u003e\u003cbr\u003e\n\u003cdiv\u003e\n\u003cimg alt=\"\" src=\"https:\/\/gmtwebsiteassets.s3.us-west-2.amazonaws.com\/TheBellofTreason\/Image3_Bunker.png\" width=\"419\" height=\"295\"\u003e\u003cbr\u003e\u003cem\u003eFortified Bunker in the Sudetenland\u003c\/em\u003e\n\u003c\/div\u003e\n\u003cbr\u003eIn 1938, Czechoslovakia was the only truly democratic country in Central Europe, and the population's determination to defend their homeland was higher than at any other point in this young republic's history. Experienced generals, many of them former legionnaires who had fought in World War I, commanded the professional and relatively well-equipped Czechoslovak army. However, the country did not end up defending itself against Germany, instead ceding its strategic territory in the Sudetenland to the German Reich as dictated by the Western European powers at the Munich Conference on September 29th, 1938.\u003cbr\u003e\u003cbr\u003ePresent at this conference were the British Prime Minister Neville Chamberlain (the leading promoter of German appeasement), the French Prime Minister Édouard Daladier (whose country had signed a defensive treaty with Czechoslovakia), the Italian dictator and mediator of the meeting Benito Mussolini, and Adolf Hitler, who had long been determined to deal with the Czechoslovaks by military means. Together these four leaders signed the so-called Munich Agreement, culminating a crisis that had started with the Sudeten Germans' demand for autonomy based on false claims of Czechoslovak oppression. Most of the population of Czechoslovakia was ready to defy this agreement, even if it meant war with Germany, but the Czechoslovak government decided to concede the Sudetenland in order to avoid bloodshed. This decision was followed shortly by additional territorial concessions to Poland and Hungary and, less than 6 months later, by the independence of Slovakia and the occupation of Bohemia and Moravia by German forces. Appeasement had not been successful, and Czechoslovakia had surrendered practically without a fight.\u003cbr\u003e\u003cbr\u003e\n\u003cdiv\u003e\n\u003cimg alt=\"\" src=\"https:\/\/gmtwebsiteassets.s3.us-west-2.amazonaws.com\/TheBellofTreason\/Image4_Reservist_and_son.png\" width=\"450\" height=\"302\"\u003e\u003cbr\u003e\u003cem\u003eA mobilized Czechoslovakian Reservist Says Goodbye to His Son\u003c\/em\u003e\n\u003c\/div\u003e\n\u003cbr\u003e\u003cstrong\u003eHighlights:\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eIn 1938, the Czechoslovak President Edvard Beneš wanted to prevent unnecessary bloodshed at all costs; so in order to win, the Defend player must either convince the president to fight or overthrow him in a coup. Either option is achieved by having a number of green Defend cubes in one space in or adjacent to the President space, at least equal to the number of white Concede cubes in the President space. At the same time, the Defend player must also show the legitimacy of their decision to fight by having at least 1 Victory Point.\u003cbr\u003e\u003cbr\u003e\n\u003cdiv\u003e\n\u003cimg alt=\"\" src=\"https:\/\/gmtwebsiteassets.s3.us-west-2.amazonaws.com\/TheBellofTreason\/Image5_Edvard_Benesh.png\" width=\"146\" height=\"184\"\u003e\u003cbr\u003e\u003cem\u003eEdvard Beneš, President of Czechoslovakia\u003c\/em\u003e\n\u003c\/div\u003e\n\u003c\/li\u003e\n\u003cli\u003eThe impact of Britain's appeasement policy is modeled through the unusual unidirectional adjacency arrows of International spaces. The UK, France, and the Soviet Union are all able to influence Czechoslovak politics, but the Soviet Union can only be influenced by France, and France in turn can only be influenced by the UK. This demonstrates the political interdependencies of the international powers, as well as the external pressures applied to Czechoslovakia from all sides.\u003cbr\u003e\u003cbr\u003e\n\u003cdiv\u003e\n\u003cimg alt=\"\" src=\"https:\/\/gmtwebsiteassets.s3.us-west-2.amazonaws.com\/TheBellofTreason\/Image6_Neville_Chamberlain.png\" width=\"146\" height=\"191\"\u003e\u003cbr\u003e\u003cem\u003eNeville Chamberlain, Architect of Britain’s Appeasement Policy\u003c\/em\u003e\n\u003c\/div\u003e\n\u003c\/li\u003e\n\u003cli\u003eThe ethnic German population of the Sudetenland became increasingly radicalized in the build-up to the crisis, rallying behind Konrad Henlein’s fascist Sudetendeutsche Partei, engaging in acts of intimidation and terror, and eventually forming irregular Freikorps militia supplied by and commanded from the Reich. This is modeled in the game with the periodic placement of red discs representing actions taken by the Sudeten Germans, which both unlock additional cubes for the Concede player and can trigger the mobilizations of the Czechoslovak armed forces for the Defend player. This demonstrates the unpredictable effects of such terrorist actions, which served both to radicalize Sudeten Germans while also provoking a strong response from the military and emboldening those who were determined to fight.\u003cbr\u003e\u003cbr\u003e\n\u003cdiv\u003e\n\u003cimg alt=\"\" src=\"https:\/\/gmtwebsiteassets.s3.us-west-2.amazonaws.com\/TheBellofTreason\/Image7_Freikorps.png\" width=\"399\" height=\"283\"\u003e\u003cbr\u003e\u003cem\u003eSudetendeutsches Freikorps Members in 1938\u003c\/em\u003e\n\u003c\/div\u003e\n\u003c\/li\u003e\n\u003cli\u003eThe game allows players to influence and experience the development of the crisis within the limits of historical possibilities. An alternative way that the game can end is with Hitler’s order to attack Czechoslovakia, triggering the planned (but historically never executed) German operation Fall Grün (Case Green). Hitler’s unpredictable decision is represented by a die roll that is resolved only when Hitler can see that Czechoslovakia is unlikely to concede, or in game terms, when the Defend player is far ahead in Victory Points. If the game ends in this way, it is counted as a Defend victory as Czechoslovakia is forced to stand and fight, although the outcome of the war still remains to be decided...\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cstrong\u003e\u003cem\u003eThe Bell of Treason\u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003efocuses a spotlight on a crucial moment in the build-up to World War II, when Czechoslovakia might have decided to stand and fight against increasingly aggressive German territorial expansion, whether or not its allies in France and the Soviet Union were willing to defend it. It also emphasizes the perspective of the Czechoslovak people during this period, providing a unique opportunity to learn about and experience the history of the crisis.\u003cbr\u003e\u003cbr\u003e\u003cem\u003e“There tolls the bell of treason, the bell of treason...”\u003c\/em\u003e\u003cbr\u003e- A line from František Halas’ poem “Zpěv úzkosti,” written in 1938\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eComponents:\u003c\/strong\u003e\n\u003cul\u003e\n\u003cli\u003eOne Mounted Mapboard\u003c\/li\u003e\n\u003cli\u003e54 Regular-sized Playing Cards\u003c\/li\u003e\n\u003cli\u003e25 White Wooden Cubes\u003c\/li\u003e\n\u003cli\u003e27 Green Wooden Cubes\u003c\/li\u003e\n\u003cli\u003eThree Red Wooden Discs\u003c\/li\u003e\n\u003cli\u003eOne Wooden VP Marker\u003c\/li\u003e\n\u003cli\u003eOne Grey 6-sided Die\u003c\/li\u003e\n\u003cli\u003eTwo Player Aids\u003c\/li\u003e\n\u003cli\u003eOne Rulebook\u003c\/li\u003e\n\u003cli\u003eOne Playbook\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cstrong\u003eNumber of players:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e1-2\u003cbr\u003e\u003cbr\u003e\u003cimg alt=\"\" src=\"https:\/\/www.gmtgames.com\/images\/gmtzs299.gif\" width=\"178\" height=\"186\"\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eGame Designer:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ePetr Mojžíš\u003cbr\u003e\u003cstrong\u003eGame Developer:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eJoe Dewhurst\u003cbr\u003e\n\u003c\/div\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":46064662151317,"sku":"2506","price":44.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/949.png?v=1748472848"},{"product_id":"romes-conquest-of-the-east-hail-caesar-supplement","title":"Rome's Conquest of the East - Hail Caesar Supplement","description":"\u003cp\u003eFight the Mithridatic Wars across Greece, Anatolia, and beyond with\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRome’s Conquest of the East!\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eThis mighty tome contains everything you need to bring the Mithridatic Wars of 88-63 BC to life on the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eHail Caesar\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003etabletop. Inside its covers you’ll find a wealth of historical background information covering Mithridates VI, ruler of Pontus, and his struggle against the increasing Roman domination of Asia and the Hellenistic world, as well as his allies, enemies, and battles, all accompanied by fantastic miniatures photography, informative maps, and gorgeous artwork.\u003c\/p\u003e\n\u003cp\u003eThe real glory of this book comes in its scenarios - a frankly astounding 70 of them - covering the three Mithridatic Wars from start to finish, with all manner of engagements from skirmishes to pitched battles to grand sieges detailed and brought to the gaming table. Full army lists allow you to field the forces of Rome and Pontus, and a host of new special rules lend the battles a truly unique feel. These scenarios are designed to be played either as standalone games, or as part of a linked campaign, and\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRome’s Conquest of the East\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ealso includes a full map-based campaign system, putting you in command of mighty armies and fleets as war rages across land and sea!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eWritten by Maxx Schmitz. Young Caesar sculpted by Tomas Axelsson. Studio miniature painted by Kirsten Williams.\u003c\/em\u003e\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46064928227477,"sku":"109901104","price":35.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/romeeastbook.png?v=1748730586"},{"product_id":"hail-caesar-roman-generals-lucius-cornelius-sulla-gaius-marius","title":"Hail Caesar: Roman Generals Lucius Cornelius Sulla \u0026 Gaius Marius","description":"\u003cp\u003eTake the East by storm with a pair of legendary Roman generals!\u003c\/p\u003e\n\u003cp\u003eRoman politics of the 1st Century BC were a fraught and often violent affair, with the Republic thrown into crisis with the Social War against its Italian allies, as well as numerous smaller civil conflicts between powerful magnates - and that’s without considering any fighting against foreign foes!\u003c\/p\u003e\n\u003cp\u003eGaius Marius and Lucius Cornelius Sulla were both men firmly in the mould of their time - powerful and shrewd politicians, diplomats, and military commanders, who thought nothing of ruthless conquest to advance both their own and Roman aims. Both held high political office, and fought both overseas against Rome’s enemies, and against each other on Italian soil. The older Marius would hold the position of Consul no fewer than seven times, while Sulla would go on to win victory in the First Mithridatic War, and become the first man to seize dictatorial power in Rome by force, setting a precedent that would lead to centuries of violence.\u003c\/p\u003e\n\u003cp\u003eOur miniatures depict both men mounted and armoured for war, leading their men forward into battle. Exactly where that battle is, and against whom, is for you to decide. Full rules for fielding Lucius Cornelius Sulla and Gaius Marius in games of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eHail Caesar\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ecan be found in the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRome’s Conquest of the East\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003esupplement.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eSculpted by Tomas Axelsson. 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While he was ultimately unsuccessful, and died in exile, for over two decades he forged a series of coalitions and inflicted numerous defeats on Roman forces.\u003c\/p\u003e\n\u003cp\u003eOur miniature depicts Mithridates in warlike aspect, spear raised as he urges his forces into battle. He’s the perfect centrepiece for any Pontic force, and is certain to present a stiff challenge for any opponent to overcome. Full rules for fielding Mithridates in games of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eHail Caesar\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ecan be found in the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRome’s Conquest of the East\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003esupplement.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eSculpted by Tomas Axelsson. 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Command armies of commoners and elite Samurai warriors as you battle for control of Japan. Embrace ancient martial traditions and harness the powerful emerging technology of gunpowder as you strive for victory. Only the greatest of daimyos can hope to emerge from this chaotic period - will you be counted among their number?\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eYasuke, the Black Samurai special miniature is NOT included with this supplement.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eWritten by\u003cspan\u003e \u003c\/span\u003e\u003cspan\u003eD.G. Laderoute\u003c\/span\u003e.\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46065721442453,"sku":"209914001","price":34.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/209914001_Shogun_Yasukebookminiature01.webp?v=1748786629"},{"product_id":"the-7-spears-of-shizugatake","title":"The 7 Spears of Shizugatake","description":"\u003cdiv class=\"shopify-section\" id=\"shopify-section-template--17343883083845__main\"\u003e\n\u003cdiv data-image-opo=\"\" data-has-combo=\"false\" id=\"ProductSection-template--17343883083845__main\" data-section-type=\"product\" data-section-id=\"template--17343883083845__main\" class=\"product-details product-default has-sidebar\"\u003e\n\u003cdiv class=\"productView-bottom scroll-trigger animate--fade-in\"\u003e\n\u003cdiv class=\"container-1770\"\u003e\n\u003cdiv class=\"tabs-contents tabs-contents-horizontal clearfix halo-text-format\"\u003e\n\u003cdiv id=\"tab-description\" class=\"tab-content is-active\"\u003e\n\u003cdiv data-product-description-7589165039685=\"\" id=\"tab-description-mobile\" class=\"toggle-content is-active popup-mobile\"\u003e\n\u003cdiv class=\"tab-popup-content\"\u003e\n\u003cp\u003eStrike the decisive blow for victory with the Seven Spears of Shizugatake!\u003c\/p\u003e\n\u003cp\u003eThis Warlord Resin boxed set collects seven vassals of Toyotomi Hideyoshi, the legendary ‘Second Great Unifier’ of Japan, who won everlasting fame and immensely improved their social station for their actions at the 1583 Battle of Shizugatake. 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Although nominally subordinate to the Shogun and Emperor, in reality many daimyo were warlords and landowners intent on improving their own lot by any means necessary. These men would frequently clash, wielding huge armies of samurai and\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eashigaru\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eagainst each other and devastating the land in great battles and campaigns. Some would rise to greatness, while others would be remembered in infamy. No matter the motivation, if there was a battle during the Sengoku period, there was almost certainly at least one daimyo at the heart of it - often literally, leading their troops on the field!\u003c\/p\u003e\n\u003cp\u003eThis set contains three legendary daimyos to lead your Japanese forces. 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This set is perfect for US forces in all theatres, from Africa, to Northwest Europe to the Pacific, whether they’re US Army, US Airborne or United States Marine Corps.\u003c\/p\u003e\n\u003cp\u003eContents:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e20 × 18 ml Warpaints Fanatic:\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003e14 × Acrylic Colours (6 new)\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eMatt Black\u003c\/li\u003e\n\u003cli\u003eMatt White\u003c\/li\u003e\n\u003cli\u003eFlag Red\u003c\/li\u003e\n\u003cli\u003eRosy Skin\u003c\/li\u003e\n\u003cli\u003eDark Olive\u003c\/li\u003e\n\u003cli\u003eBoot Brown\u003c\/li\u003e\n\u003cli\u003eRifle Brown\u003c\/li\u003e\n\u003cli\u003eEnsign Blue\u003c\/li\u003e\n\u003cli\u003eLife Vest Yellow\u003c\/li\u003e\n\u003cli\u003eDark Drab\u003c\/li\u003e\n\u003cli\u003eMedium Drab\u003c\/li\u003e\n\u003cli\u003eLight Drab\u003c\/li\u003e\n\u003cli\u003eParatrooper Tan\u003c\/li\u003e\n\u003cli\u003eCanvas\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e4 × Washes\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eBlack Tone\u003c\/li\u003e\n\u003cli\u003eMilitary Shade\u003c\/li\u003e\n\u003cli\u003eBrown Tone\u003c\/li\u003e\n\u003cli\u003eWarm Skin Tone\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e1 × Effect\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eRust\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e1 × Metallic\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eSteel\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003cli\u003eFREE Painting Guide\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46065742184597,"sku":"WP8082","price":67.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/WP8082_-_PROMO_01.webp?v=1748788982"},{"product_id":"warpaints-fanatic-world-war-ii-german-paint-set","title":"Warpaints Fanatic: World War II German Paint Set","description":"\u003cp\u003eThe ultimate colour palette for WWII German forces from Blitzkrieg to the Fall of Berlin! The Warpaints Fanatic German WWII set features era-specific colours, selected with the help of expert historians. This historical set includes high-performance Warpaints Fanatic Acrylics, Washes, and Metallics, combining trusted favorites with exclusive new colours that are tailored specifically to match the uniforms, weapons and equipment of German forces during WWII.\u003c\/p\u003e\n\u003cp\u003eSeveral shades of feldgrau, plus colours for camo and helmets, with complementary Washes included, makes the set perfect for German forces throughout the war. Recreate the gray-green tunic of the German Heer, the tropical colours of the Afrika Korps, the camouflage smocks of the camo smocks of the Waffen-SS and Fallschirmjäger and many more designs besides.\u003c\/p\u003e\n\u003cp\u003eContents:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e20 × 18 ml Warpaints Fanatic:\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003e14 × Acrylic Colours (9 new)\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eMatt Black\u003c\/li\u003e\n\u003cli\u003eMatt White\u003c\/li\u003e\n\u003cli\u003eCommand Red\u003c\/li\u003e\n\u003cli\u003eWeathered Skin\u003c\/li\u003e\n\u003cli\u003eTanker Grey\u003c\/li\u003e\n\u003cli\u003eCamo Brown\u003c\/li\u003e\n\u003cli\u003eRifle Brown\u003c\/li\u003e\n\u003cli\u003eGerman Camo Green\u003c\/li\u003e\n\u003cli\u003eCamo Sand\u003c\/li\u003e\n\u003cli\u003eStrap Grey\u003c\/li\u003e\n\u003cli\u003eDark Feldgrau\u003c\/li\u003e\n\u003cli\u003eMid Feldgrau\u003c\/li\u003e\n\u003cli\u003eLight Feldgrau\u003c\/li\u003e\n\u003cli\u003eLeather Brown\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e4 × Washes\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eBlack Tone\u003c\/li\u003e\n\u003cli\u003eMilitary Shade\u003c\/li\u003e\n\u003cli\u003eBrown Tone\u003c\/li\u003e\n\u003cli\u003eWarm Skin Tone\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e1 × Effect\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eRust\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e1 × Metallic\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eSteel\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003cli\u003eFREE Painting Guide\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46065742545045,"sku":"WP8083","price":67.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/WP8083-PROMO01.webp?v=1748789107"},{"product_id":"warpaints-fanatic-world-war-ii-british-paint-set","title":"Warpaints Fanatic: World War II British Paint Set","description":"\u003cp\u003eStand Firm, Keep Calm, and Carry On! The Warpaints Fanatic British WWII set features era-specific colours, selected with the help of expert historians. This historical set includes high-performance Warpaints Fanatic Acrylics, Washes, and Metallics, combining trusted favorites with exclusive new colours that are tailored specifically to match the uniforms, weapons and equipment of the British Army of WWII.\u003c\/p\u003e\n\u003cp\u003eThree different shades of battledress and two of webbing with complementary Washes are included, plus colours for camo and berets, making the set perfect for early war British Expeditionary Force, late war European Theatre British and Canadians, as well as paratroopers, commandos, and other Commonwealth troops. The set can also be used for Western Desert and Far East uniforms.\u003c\/p\u003e\n\u003cp\u003eContents:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e20 × 18 ml Warpaints Fanatic:\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003e14 × Acrylic Colours (10 new)\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eMatt Black\u003c\/li\u003e\n\u003cli\u003eMatt White\u003c\/li\u003e\n\u003cli\u003eCommand Red\u003c\/li\u003e\n\u003cli\u003eFair Skin\u003c\/li\u003e\n\u003cli\u003eBeret Maroon\u003c\/li\u003e\n\u003cli\u003eMud Spatter\u003c\/li\u003e\n\u003cli\u003eRifle Brown\u003c\/li\u003e\n\u003cli\u003eCommando Green\u003c\/li\u003e\n\u003cli\u003eBritish Camo Green\u003c\/li\u003e\n\u003cli\u003eWebbing Khaki\u003c\/li\u003e\n\u003cli\u003eWebbing Green\u003c\/li\u003e\n\u003cli\u003eDark Battle Dress\u003c\/li\u003e\n\u003cli\u003eMid Battle Dress\u003c\/li\u003e\n\u003cli\u003eLight Battle Dress\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e4 × Washes\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eBlack Tone\u003c\/li\u003e\n\u003cli\u003eMilitary Shade\u003c\/li\u003e\n\u003cli\u003eBrown Tone\u003c\/li\u003e\n\u003cli\u003eWarm Skin Tone\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e1 × Effect\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eRust\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cli\u003e1 × Metallic\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eSteel\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003cli\u003eFREE Painting Guide\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46065743003797,"sku":"WP8084","price":67.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/WP8084-PROMO01.webp?v=1748789235"},{"product_id":"bolt-action-go-everywhere-us-jeep-armoured-platoon","title":"Bolt Action:  Go Everywhere! US Jeep Armoured Platoon","description":"\u003cp\u003eGo everywhere, and support your troops with the US Army Jeep Platoon!\u003c\/p\u003e\n\u003cp\u003eIn June 1940 the American army asked for a lightweight utility vehicle that could go anywhere and everywhere. The answer was the four-wheel-drive Willys MB and Ford GPW - both commonly known as ‘jeeps’. Over half a million would be produced, seeing service all over the world. In many cases, they would be armed with either a .30cal or .50cal machine gun, allowing them to provide mobile fire support to US troops.\u003c\/p\u003e\n\u003cp\u003eThis set gives you a trio of armed jeeps for your US forces - two with .30cal Medium Machine Guns, and one with a .50cal Heavy Machine Gun - allowing you to form an Armoured Platoon of these lightweight fighting vehicles. Perfect for providing mobile anti-infantry fire support at a low points cost, these jeeps instantly give any US force an exciting new dimension on the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBolt Action\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003etabletop!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eBox contains three resin and metal jeeps with US Army crew, decal sheet, Bolt Action vehicle stat card, and vehicle damage markers.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46065743724693,"sku":"402213006","price":76.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/402213006_GoEverywhereUSArmyJeepplatoon01.webp?v=1749137078"},{"product_id":"bolt-action-m15-multiple-gun-motor-carriage","title":"Bolt Action:   M15 Multiple Gun Motor Carriage","description":"\u003cp\u003eLay down some serious firepower with the M15 Multiple Gun Motor Carriage!\u003c\/p\u003e\n\u003cp\u003eMounting a pair of .50cal heavy machine guns and a 37mm autocannon on the back of an M3 half-track, the M15 was designed to provide US forces with powerful and versatile mobile anti-aircraft firepower. It proved extremely capable in this regard, and was well-liked by its crews and commanders. When deployed against infantry and light vehicles, the effect was predictably destructive!\u003c\/p\u003e\n\u003cp\u003eOn the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBolt Action\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003etabletop, the M15 is a great choice for a US Armoured Platoon in need of some powerful rapid-firing weaponry. Capable of absolutely decimating enemy infantry, soft-skin, and even lightly armoured vehicles with its combination of weaponry, and armoured enough to survive small arms fire, it makes a perfect complement to heavier armoured vehicles.\u003c\/p\u003e\n\u003cp\u003eGot a problem? Want to make it go away? Get an M15!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eBox contains one resin and metal M15 Multiple Gun Motor Carriage, decal sheet, Bolt Action vehicle stat card, and vehicle damage markers.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46065744707733,"sku":"402413010","price":46.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/402413010_M15MultipleGunMotorCarriage_01.webp?v=1748789640"},{"product_id":"black-powder-epic-battles-revolution","title":"Black Powder Epic Battles: Revolution! Battle Set","description":"\u003cdiv class=\"shopify-section\" id=\"shopify-section-template--17236640006213__main\"\u003e\n\u003cdiv data-image-opo=\"\" data-has-combo=\"false\" id=\"ProductSection-template--17236640006213__main\" data-section-type=\"product\" data-section-id=\"template--17236640006213__main\" class=\"product-details product-default has-sidebar\"\u003e\n\u003cdiv class=\"productView-bottom scroll-trigger animate--fade-in\"\u003e\n\u003cdiv class=\"container-1770\"\u003e\n\u003cdiv class=\"tabs-contents tabs-contents-horizontal clearfix halo-text-format\"\u003e\n\u003cdiv id=\"tab-description\" class=\"tab-content is-active\"\u003e\n\u003cdiv data-product-description-7589177294917=\"\" id=\"tab-description-mobile\" class=\"toggle-content is-active popup-mobile\"\u003e\n\u003cdiv class=\"tab-popup-content\"\u003e\n\u003ch2\u003eShips 6\/27!\u003c\/h2\u003e\n\u003cp\u003e\u003cspan\u003eTake a stand for liberty or the Crown with Black Powder Epic Battles: Revolution!\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eThis awesome battle set gives you everything you need to begin fighting the American War of Independence on your tabletop. Containing 2,097 soldiers (if you factor in everything, including extras), the box gives you a huge force for both the British and their Hessian and Native American allies, and the American Continental Army, including infantry, cavalry, and artillery, as well as famous personalities and ‘generic’ commanders to lead them.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eAlso included is the full-length A5 rulebook to get you playing, flag sheets to decorate your units, an assembly and painting guide, and an MDF watchtower for your troops to fight over! Packed with so many gorgeous models, Black Powder Epic Battles: Revolution! is the perfect way to start a mighty collection for this pivotal period in world history. Will you lead the Continental Army to victory and freedom, or deploy the British Regulars to crush the upstart United States?\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eThe Black Powder Epic Battles: Revolution! battle set contains:\u003cbr\u003eBlack Powder Epic Battles: Revolution! A5 rulebook\u003cbr\u003eAssembly and painting guide leaflets\u003cbr\u003e1 laser-cut MDF watchtower\u003cbr\u003eEnough plastic sprues to make the following (note this is a suggested army composition that can easily be adapted for different sized regiments):\u003cbr\u003e- 8 mounted British Commanders\u003cbr\u003e- 6 British standard line infantry regiments (480 soldiers)\u003cbr\u003e- 1 British small Line Infantry regiment (60 soldiers)\u003cbr\u003e- 2 British standard Militia regiments (160 soldiers)\u003cbr\u003e- 1 British small Light Company regiment skirmishing (15 soldiers)\u003cbr\u003e- 2 British tiny Cavalry regiments (10 cavalry)\u003cbr\u003e- 1 British Artillery battery (3 cannon)\u003cbr\u003e- 2 Hessian standard Musketeer regiments (160 soldiers)\u003cbr\u003e- 1 Hessian large Grenadiers regiment (100 soldiers)\u003cbr\u003e- 1 British large Grenadiers regiment (100 soldiers)\u003cbr\u003e- 1 Indian small regiment skirmishing (15 soldiers)\u003cbr\u003e- 1 Hessian small Jagers regiment skirmishing (15 soldiers)\u003cbr\u003e- 1 Hessian tiny Jagers regiment skirmishing (10 soldiers)\u003cbr\u003e- 8 mounted Continental Commanders\u003cbr\u003e- 1 Continental large Militia regiment (100 soldiers)\u003cbr\u003e- 5 Continental standard Militia regiments (400 soldiers)\u003cbr\u003e- 2 Continental standard Regulars regiments (160 soldiers)\u003cbr\u003e- 1 Continental small Regulars regiment (60 soldiers)\u003cbr\u003e- 1 Continental Artillery battery (3 cannon)\u003cbr\u003e- 2 Continental tiny Cavalry regiments (10 cavalry)\u003cbr\u003e- 2 Continental small Riflemen regiments skirmishing (30 soldiers)\u003cbr\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003ePlus, plenty of spares (command, skirmishers, cavalry figures) that will allow you to customize your collection\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eThe following Warlord Resin figures:\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003e- Lieutenant General Charles Cornwallis\u003cbr\u003e- Colonel Banastre Tarleton\u003cbr\u003e- Sir William Howe\u003cbr\u003e- Baron Friedrich Adolf Riedesel zu Eisenbach\u003cbr\u003e- Major-General Horatio Gates\u003cbr\u003e- Colonel Daniel Morgan\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003e-Plastic bases\u003cbr\u003e-Full colour British \u0026amp; Continental Flag Sheet\u003cbr\u003e-6 six-sided dice\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46139592736917,"sku":"311513401","price":189.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/WLG-311513401-11.jpg?v=1750879724"},{"product_id":"black-powder-epic-battles-revolution-black-powder-epic-battles-revolution-british-army-brigade","title":"Black Powder Epic Battles: Revolution! - British Army Brigade","description":"\u003cdiv class=\"shopify-section\" id=\"shopify-section-template--17236640006213__main\"\u003e\n\u003cdiv data-image-opo=\"\" data-has-combo=\"false\" id=\"ProductSection-template--17236640006213__main\" data-section-type=\"product\" data-section-id=\"template--17236640006213__main\" class=\"product-details product-default has-sidebar\"\u003e\n\u003cdiv class=\"productView-bottom scroll-trigger animate--fade-in\"\u003e\n\u003cdiv class=\"container-1770\"\u003e\n\u003cdiv class=\"tabs-contents tabs-contents-horizontal clearfix halo-text-format\"\u003e\n\u003cdiv id=\"tab-description\" class=\"tab-content is-active\"\u003e\n\u003cdiv data-product-description-7589177294917=\"\" id=\"tab-description-mobile\" class=\"toggle-content is-active popup-mobile\"\u003e\n\u003cdiv class=\"tab-popup-content\"\u003e\n\u003ch2\u003eShips 6\/27!\u003c\/h2\u003e\n\u003cp\u003eThe British are coming! The British are coming!\u003c\/p\u003e\n\u003cp\u003eTake up arms for the Crown and crush the rebellious colonies with this plastic Brigade boxed set. This box is the perfect way to start a Black Powder Epic Battles: Revolution! British force, or expand an existing collection. Inside, you’ll find British Regulars, Militia, and Light Infantry, as well as a pair of commanders to lead them, and a cannon to give them fire support, plus bases, a painting guide, and flag sheet.\u003c\/p\u003e\n\u003cp\u003eThe British Army Brigade boxed set contains enough components to make:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e2 mounted British commanders\u003c\/li\u003e\n\u003cli\u003e1 British standard Line Infantry regiment (80 soldiers)\u003c\/li\u003e\n\u003cli\u003e1 British small Line Infantry regiment (60 soldiers)\u003c\/li\u003e\n\u003cli\u003e1 British small Militia regiment (60 soldiers)\u003c\/li\u003e\n\u003cli\u003e1 British tiny Light Company regiment skirmishing (10 soldiers)\u003c\/li\u003e\n\u003cli\u003e1 British Artillery piece (1 cannon)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003ePlus:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ePlastic bases\u003c\/li\u003e\n\u003cli\u003eFull colour British \u0026amp; Continental flag leaflet\u003c\/li\u003e\n\u003cli\u003eAssembly \u0026amp; Painting guide leaflet\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003eMiniatures sculpted by Marco Sano. Studio miniatures painted by Andrés Amián and Jamie Getliffe.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted.\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46139697561749,"sku":"312403405","price":42.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/EBR2.png?v=1751034557"},{"product_id":"black-powder-epic-battles-revolution-continental-army-brigade-1","title":"Black Powder Epic Battles: Revolution! - Continental Army Brigade","description":"\u003cdiv class=\"shopify-section\" id=\"shopify-section-template--17236640006213__main\"\u003e\n\u003cdiv data-image-opo=\"\" data-has-combo=\"false\" id=\"ProductSection-template--17236640006213__main\" data-section-type=\"product\" data-section-id=\"template--17236640006213__main\" class=\"product-details product-default has-sidebar\"\u003e\n\u003cdiv class=\"productView-bottom scroll-trigger animate--fade-in\"\u003e\n\u003cdiv class=\"container-1770\"\u003e\n\u003cdiv class=\"tabs-contents tabs-contents-horizontal clearfix halo-text-format\"\u003e\n\u003cdiv id=\"tab-description\" class=\"tab-content is-active\"\u003e\n\u003cdiv data-product-description-7589177294917=\"\" id=\"tab-description-mobile\" class=\"toggle-content is-active popup-mobile\"\u003e\n\u003cdiv class=\"tab-popup-content\"\u003e\n\u003ch2\u003eShips 6\/27!\u003c\/h2\u003e\n\u003cp\u003eGive me liberty or give me death!\u003c\/p\u003e\n\u003cp\u003eFight for freedom and throw off the British yoke with this plastic Brigade boxed set. This box is the perfect way to start a\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBlack Powder Epic Battles: Revolution!\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eAmerican force, or expand an existing collection. Inside, you’ll find Continental Regular Infantry, Militia, Riflemen, and cavalry, as well as a quartet of commanders to lead them, and a cannon for fire support, plus bases, a painting guide, and flag sheet.\u003c\/p\u003e\n\u003cp\u003eThe Continental Army Brigade boxed set contains enough components to make:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e4 mounted Continental commanders\u003c\/li\u003e\n\u003cli\u003e2 Continental small Militia regiment (120 soldiers)\u003c\/li\u003e\n\u003cli\u003e1 Continental standard Militia regiment (80 soldiers)\u003c\/li\u003e\n\u003cli\u003e1 Continental small Regulars regiment (60 soldiers)\u003c\/li\u003e\n\u003cli\u003e1 Continental Artillery piece (1 cannon)\u003c\/li\u003e\n\u003cli\u003e2 Continental tiny Cavalry regiments (8 cavalry)\u003c\/li\u003e\n\u003cli\u003e1 Continental small Riflemen regiment skirmishing (15 soldiers)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003ePlus:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003ePlastic bases\u003c\/li\u003e\n\u003cli\u003eFull colour British \u0026amp; Continental flag leaflet\u003c\/li\u003e\n\u003cli\u003eAssembly \u0026amp; Painting guide leaflet\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003eMiniatures sculpted by Marco Sano. Studio miniatures painted by Andrés Amián and Jamie Getliffe.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted.\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46139725054101,"sku":"312403406","price":42.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/EBR3.png?v=1751034787"},{"product_id":"black-powder-epic-battles-revolution-hessians-allies-brigade-1","title":"Black Powder Epic Battles: Revolution! - Hessians \u0026 Allies Brigade","description":"\u003cdiv id=\"shopify-section-template--17236640006213__main\" class=\"shopify-section\"\u003e\n\u003cdiv class=\"product-details product-default has-sidebar\" data-section-id=\"template--17236640006213__main\" data-section-type=\"product\" id=\"ProductSection-template--17236640006213__main\" data-has-combo=\"false\" data-image-opo=\"\"\u003e\n\u003cdiv class=\"productView-bottom scroll-trigger animate--fade-in\"\u003e\n\u003cdiv class=\"container-1770\"\u003e\n\u003cdiv class=\"tabs-contents tabs-contents-horizontal clearfix halo-text-format\"\u003e\n\u003cdiv class=\"tab-content is-active\" id=\"tab-description\"\u003e\n\u003cdiv class=\"toggle-content is-active popup-mobile\" id=\"tab-description-mobile\" data-product-description-7589177294917=\"\"\u003e\n\u003cdiv class=\"tab-popup-content\"\u003e\n\u003ch2\u003eShips 6\/27!\u003c\/h2\u003e\n\u003cp\u003eSome talk of Alexander…\u003c\/p\u003e\n\u003cp\u003eMarch in support of the British cause with this plastic Brigade boxed set. This box is the perfect way to start a\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBlack Powder Epic Battles: Revolution!\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eforce of Hessian auxiliaries, or support an existing British collection. 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The Battle for Kalach was fought in July 1942 following Case Blue, the successful drive into southern Russia. Paulus' Sixth Army intended to encircle and destroy the Soviet Armies and walk into Stalingrad. The Soviets were still recovering from Operation Barbarossa the year before. The result of the battle set up the epic urban fight that was the turning point of the Eastern Front. By December 1942, the Sixth Army was trapped at Stalingrad by a more capable Red Army. In the Battle of Chir River, the Soviets looked to exploit their gains and prevent German relief operations over a portion of the Kalach battlefield. Initial success along the Chir River changed when the energetic 11th Panzer Division was thrust onto the scene. These two battles show the progression of the Red Army into an offensive army that could start fighting toe-to-toe against the invaders. For the Germans, the days of blitzkrieg successes were waning and were being put on the defensive. 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It depicts Maj. Gen. Ulysses S. Grant’s 1863 campaign to capture Vicksburg. The game is designed by Joe Balkoski (the original GCACW series creator) and Chris Withers. The game map will adhere to the accuracy and high graphic standards of its predecessors, with map design executed by artist Charlie Kibler—whose work on the series dates to its creation in 1992. \u003c\/p\u003e\n\u003cp\u003e\u003ci\u003e\u003cstrong\u003eThunder On the Mississippi\u003cspan\u003e \u003c\/span\u003e\u003c\/strong\u003e\u003c\/i\u003euses the latest version of the GCACW Standard Basic Game Rules, which also apply to all other games in the series. After more than a quarter-century of refinement, these rules are extremely well organized and relatively easy to learn, even for series newcomers. Two new terrain features unique to the Vicksburg region are also introduced: loess hills and coastal bluffs. The Advanced Game rules cover situations specifically applicable to this unique campaign starting with an amphibious invasion, followed by sweeping cross-country movement ending in siege warfare.\u003c\/p\u003e\n\u003cp\u003e\u003ci\u003e\u003cstrong\u003eThunder On the Mississippi\u003c\/strong\u003e\u003c\/i\u003e\u003cspan\u003e \u003c\/span\u003eincludes eleven Basic Game scenarios and one Advanced Game campaign, all extensively playtested:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eThe Battle of Port Gibson\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e(May 1, 1863, 1 turn): Introductory scenario, great for learning how to play. Port Gibson was the key to containing the Union invasion, so a scattered Confederate force had assembled there. The difficult and unique “loess” terrain helped the significantly outnumbered Confederates slow down and mitigate the effects of the Union assaults. However, the 3-to-1 Union manpower advantage eventually caused the Confederates to retreat.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eInvasion \u0026amp; Breakout\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e(April 30 – May 4, 1863, 5 turns): The Union invades at Bruinsburg and the Confederates race a few brigades south to Port Gibson to block them.  The Union battles to take Port Gibson and then secures Grindstone bridge to cross the Bayou Pierre. Additional CSA forces have reinforced the area but are poorly positioned to block the Union advance to Willows. The Union begins to cut off Grand Gulf and the Confederates retreat across the Big Black River.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eUnite Your Troops\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e(May 3 – 6, 1863, 4 turns): What if Pemberton responded to the loss of Port Gibson by sending more troops south to protect the port of Grand Gulf and keep the Union from breaking out into the interior north of the Bayou Pierre at and beyond Willows? How well and for how long could the Confederates have blocked the Union?\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eYankee Blitzkrieg\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e(May 10 – May 14, 1863, 5 turns): After the Union paused to resupply and bring in Sherman’s corps, Grant orders a wide front advance from Rocky Springs to the Northeast to cut the railroad between the Big Black River and Jackson. 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Grant had good intelligence on Confederate movements and intended to attack Pemberton before the two armies could join.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eThis Is Success\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e(May 17 – 19, 1863, 3 turns): After the battle of Champion Hill, the Confederates retreated first to the region of the Big Black bridges, and then to the forts around Vicksburg. The Union routed the Confederates from their redoubts in front of the Big Black bridges on the 17th. On the 19th the Union made multiple attacks on the Confederate forts at Vicksburg, but was easily repulsed.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eArmy of Relief\u003cspan\u003e \u003c\/span\u003e\u003c\/strong\u003e(June 9 - 11, 1863, 3 turns): Johnston had assembled 28,000 infantry in early June to relieve the siege of Vicksburg.  These troops were both at Canton (northeast of Vicksburg), and Jackson. Grant was just starting to receive significant reinforcements, anticipating an attack by Johnston. Grant formed a makeshift command under Sherman to block Johnston. Historically, Johnston made no appreciable effort to relieve Pemberton – he missed his best opportunity to attack in early June before Grant got several new strong divisions. This is a hypothetical scenario depicting what might have happened had Johnston moved aggressively against Sherman and caught the Union command by surprise.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eInflict All the Punishment You Can\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e(July 6 – July 8, 1863, 3 turns): Johnston finally moved close to the east side of the Big Black River in early July but never crossed it to break the siege of Vicksburg. Sherman meanwhile had built up an Army of Maneuver to not only block Johnston, but also to attack and destroy his army. 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Studio miniature painted by Jamie Getliffe.\u003c\/em\u003e\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46248882864277,"sku":"402011027","price":54.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/402011026_British_Canadianinfantry_winter_platoon01.webp?v=1753722502"},{"product_id":"bolt-action-crossing-the-rhine-british-canadian-infantry-winter-starter-army","title":"Bolt Action - 'Crossing the Rhine' - British \u0026 Canadian infantry (Winter) Starter Army","description":"\u003cp\u003eBrave the cold and push into Germany with\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCrossing the Rhine\u003c\/em\u003e, the winter British \u0026amp; Canadian starter army!\u003c\/p\u003e\n\u003cp\u003eIn their thick winter clothing and packing a huge amount of weaponry, these determined British infantrymen are ready to advance to battle on the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBolt Action\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003etabletop. With an enormous amount of firepower at its disposal, this force is incredibly versatile and ready to take on all comers.\u003c\/p\u003e\n\u003cp\u003eThis\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBolt Action\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003estarter army gives you a battle-ready force of British troops that you can field in games as soon as they’re assembled. At the core of the force is a Rifle Platoon comprising an officer, a pair of ten-man infantry sections, and a two-man sniper team, plus an Engineer Platoon with two five-man sections each toting a powerful flamethrower, and another officer. All of these are built out of the included plastic sprues and show just some of the enormous variety of included weapons!\u003c\/p\u003e\n\u003cp\u003eBacking up the infantry are Heavy Weapons and Artillery Platoons, with a brace of medium machine guns, a medium mortar, and a 25-pdr light howitzer respectively - again, their officers are built using the plastic infantry frames, while the crews are cast in crisply detailed Warlord Resin. Finally, an Armoured Platoon brings even more firepower in the form of a lethal Sherman Firefly and fast-moving Humber armoured car, ensuring there’s no force that this army can’t face down.\u003c\/p\u003e\n\u003cp\u003eThis force gives you the perfect starting point for a British collection themed around the later war in North-West Europe, and can be endlessly modified to your exact requirements and playing style. Wrap up warm, and get ready for battle!\u003c\/p\u003e\n\u003cp\u003eThe \"Crossing the Rhine\" British \u0026amp; Canadian (Winter) Starter Army Contains:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e42 multi-pose hard plastic British \u0026amp; Canadian (Winter) Infantry\u003c\/li\u003e\n\u003cli\u003eTwo British \u0026amp; Canadian (Winter) Infantry Medium Machine Gun Teams (Metal Gun with Warlord Resin Crew)\u003c\/li\u003e\n\u003cli\u003eOne British \u0026amp; Canadian (Winter) Infantry Medium Mortar Team (Metal Gun with Warlord resin Crew)\u003c\/li\u003e\n\u003cli\u003eOne 25-pdr light howitzer (Metal Gun with Warlord resin Crew)\u003c\/li\u003e\n\u003cli\u003eOne Humber MK II\/IV Armoured Car (Hard Plastic)\u003c\/li\u003e\n\u003cli\u003eOne Sherman Firefly Vc Medium Tank (Hard Plastic)\u003c\/li\u003e\n\u003cli\u003eEnough bases for all miniatures, Waterslide Decals, Vehicle Stat Cards and Vehicle Damage Markers\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46248893382805,"sku":"402611002","price":154.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/402611002_CrossingtheRhineBritish_winter_starterarmy_01.webp?v=1753722681"},{"product_id":"bolt-action-m3-grant-medium-tank","title":"Bolt Action - M3 Grant Medium Tank","description":"\u003cp\u003eLead the charge with the M3 Grant Medium Tank!\u003c\/p\u003e\n\u003cp\u003eFirst seeing combat in British hands in 1942, the M3 Medium Tank was designed to serve as an interim tank while the M4 Sherman was developed and put into production. Despite this, it was by no means a poor vehicle, boasting excellent mechanical reliability and powerful firepower, albeit in a somewhat archaic layout.\u003c\/p\u003e\n\u003cp\u003eThis kit allows you to build the M3, with the British-specification welded turret (known to the British in this configuration as the ‘Grant’), a powerful Medium tank for the mid-war period. In games of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBolt Action\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ewe treat the M3 as a Medium tank with a 9+ damage value, armed with a medium anti-tank gun in the hull, and a light anti-tank gun in the turret, plus a medium machine gun! You can also field the Grant in games of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eAchtung Panzer!\u003c\/em\u003e, and its rules can be found in the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eIron Coffins\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003esupplement.\u003c\/p\u003e\n\u003cp\u003eWhether in the Western Desert, the jungles of Burma, or defending Britain against a hypothetical invasion, you can do it with a Grant!\u003c\/p\u003e\n\u003cp\u003eBox contains one plastic M3 Grant medium tank, decal sheet,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBolt Action\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003evehicle stat card, and vehicle damage markers.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eStudio models painted by Darek Wyrozebski\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModels supplied unassembled and unpainted\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46248896659605,"sku":"402011051","price":34.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/402011051_M3Grant_2025_10.webp?v=1753722932"},{"product_id":"bolt-action-british-bolt-action-dice-bag","title":"Bolt Action - British Bolt Action Dice bag","description":"\u003cp\u003eThis fantastic dice bag, proudly bearing the Union Flag, is ideal for drawing your Order Dice from during a game of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBolt Action\u003c\/em\u003e, and between games makes for an ideal place to store all your dice.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eModel supplied unassembled and unpainted\u003c\/span\u003e\u003c\/em\u003e\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46248898625685,"sku":"408901001","price":27.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/408901001_British_Bolt_Action_dice_bag.webp?v=1753723113"},{"product_id":"bolt-action-armies-of-great-britain","title":"Bolt Action - Armies of Great Britain 3rd Edition","description":"\u003cdiv class=\"shopify-section\" id=\"shopify-section-template--17343883083845__main\"\u003e\n\u003cdiv data-image-opo=\"\" data-has-combo=\"false\" id=\"ProductSection-template--17343883083845__main\" data-section-type=\"product\" data-section-id=\"template--17343883083845__main\" class=\"product-details product-default has-sidebar\"\u003e\n\u003cdiv class=\"productView-bottom scroll-trigger animate--fade-in\"\u003e\n\u003cdiv class=\"container-1770\"\u003e\n\u003cdiv class=\"tabs-contents tabs-contents-horizontal clearfix halo-text-format\"\u003e\n\u003cdiv id=\"tab-description\" class=\"tab-content is-active\"\u003e\n\u003cdiv data-product-description-7589165039685=\"\" id=\"tab-description-mobile\" class=\"toggle-content is-active popup-mobile\"\u003e\n\u003cdiv class=\"tab-popup-content\"\u003e\n\u003cp\u003e\u003cem\u003eArmies of Great Britain: Third Edition\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis your essential guide to collecting and playing British forces in\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBolt Action!\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eWith a huge variety of infantry, artillery, vehicles, and more covered across 112 full-colour pages,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eArmies of Great Britain\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003egives you everything you need to transform your collection of British\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBolt Action\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eminiatures into a mighty fighting force on the tabletop. The soldiers of Britain are ready to fight, for King and Country, and this book will enable you to lead them into battle!\u003c\/p\u003e\n\u003cp\u003eIn addition to the unit profiles and national special rules,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eArmies of Great Britain\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis packed with historical background and full-colour illustrations and photography, giving you all the inspiration you need to create a truly unique British collection.\u003cstrong\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46248908292245,"sku":"409911028","price":29.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/AOGB_book.png?v=1753723377"},{"product_id":"bolt-action-battlefield-debris","title":"Bolt Action - Battlefield Debris","description":"\u003cdiv class=\"ProductDetails\"\u003e\n\u003cdiv class=\"inner\"\u003e\n\u003cdiv class=\"ProductDetailsTabs\"\u003e\n\u003cdiv id=\"tabs\" class=\"ui-tabs ui-corner-all ui-widget ui-widget-content\"\u003e\n\u003cdiv id=\"tabs-1\" aria-labelledby=\"ui-id-1\" role=\"tabpanel\" class=\"ui-tabs-panel ui-corner-bottom ui-widget-content\" aria-hidden=\"false\"\u003e\n\u003cp\u003eNothing makes a wargame better than fighting over great looking scenery. From a military checkpoint to the contents of a destroyed home, and from sandbag emplacements to ruined walls, this plastic set brings your wargames to life!\u003c\/p\u003e\n\u003cp\u003eModels supplied unassembled and unpainted\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46362179109013,"sku":"402010002","price":79.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/402010002_BattlefieldDebris01.jpg?v=1756738131"},{"product_id":"bolt-action-sd-kfz-251-7-d-pionierwagon","title":"Bolt Action - Sd.Kfz 251\/7 D Pionierwagon","description":"\u003cp\u003eThe Sd.Kfz 251\/7 Ausf D half-tracked engineer commonly known as the Pionierwagen. Based on the ubiquitous Sd.Kfz 251 Hanomag half-track, the Pionierwagen was a very useful vehicle for the assault engineers of the German Army, seeing service on all fronts, from the vast open areas of the Russian Front to the rubble-choked streets of Berlin in 1945.\u003c\/p\u003e\n\u003cp\u003eArguably the most striking features of the Pionierwagen were the two detachable assault bridge ramps carried along the top of the crew compartment. These could quickly be removed and placed to span ditches, broken bridges or other similar obstacles. Side lockers would carry inflatable boats for river crossings. Early versions of the Pionierwagen could be seen to mount the 3.7mm PaK 36 anti-tank gun instead of the forward machine gun but, as the war progressed, these became less effective and would be replaced by the Panzerbuchse 41 squeeze-bore gun, giving it a realistic chance against Allied armour.\u003c\/p\u003e\n\u003cp\u003eIncludes one plastic Sd.Kfz 251\/7 Pionierwagen, Bolt Action stat card, full-colour waterslide decal sheet for German vehicles and vehicle damage markers.\u003c\/p\u003e\n\u003cp\u003eModels come unpainted. Some assembly may be required. Glue, paints, and supplies sold separately.\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46362181501077,"sku":"402012040","price":37.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/s-l1600_a5c46601-f168-40e9-babd-a46997b9be00.webp?v=1756738249"},{"product_id":"bolt-action-german-infantry-winter","title":"Bolt Action - German Infantry (Winter)","description":"\u003cp\u003eAdolf Hitler’s aggressive campaigns across the world ensured his troops would face the enemy in all environments and climates. None were more unforgiving than the harsh winters on the Eastern Front or in the Italian hills and mountains.\u003c\/p\u003e\n\u003cp\u003eThe resourceful German landser (common soldiers) often had to make do with little more than their standard issue woollen greatcoat, gloves, scarves and a steely determination to not only stave off the cold, but also be able to fight and win.\u003c\/p\u003e\n\u003cp\u003eThese highly detailed plastic figures are ideal to represent German Infantry (Winter) – be they Heer or Waffen-SS – facing the enemy in cold weather or in the very depths of the bitter winter snows. Weapons, equipment and headgear options allow you to build the figures for all periods of the war from the Blitzkrieg operations of 1939 and 1940 right through to the death throes of the Third Reich in Berlin during 1945.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eGerman Infantry (Winter) Contains:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003ePlastic components to make:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e30 German infantry figures in greatcoats. Includes options for different weapon configurations and command models.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eEquipment included:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eSTG44 assault rifle, Kar 98K rifle, MG34 light machine gun, MG42 light machine gun, MP40 sub-machine gun, Gewehr 43 rifle, stick grenades and Panzerfaust.\u003c\/li\u003e\n\u003cli\u003eRound plastic bases (25mm diameter).\u003c\/li\u003e\n\u003cli\u003eConstruction leaflet.\u003c\/li\u003e\n\u003cli\u003eFull-colour waterslide decals.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46362181566613,"sku":"402012027","price":56.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/402012027_German_Infantry_Winter_box_front.webp?v=1756738359"},{"product_id":"bolt-action-m5-stuart-light-tank","title":"Bolt Action - M5 Stuart Light Tank","description":"\u003cp\u003eThis new versatile plastic kit can be assembled as either an M5 Stuart, M5A1 Stuart or an E7-7 Mechanised Flamethrower, and is suitable for several Bolt Action armies, including US, British, Soviet and Chinese.\u003c\/p\u003e\n\u003cp\u003eThe chief difference between the M5 and the popular M3 was its Cadillac engine. It also benefited from an improved armour layout; in the M5A1 version the lower hull casting was now up to 64mm thick in places. Other improvements include wider access hatches, more interior space for the crew and ammunition stowage. The 37mm gun was unable to penetrate late war German tanks but was still useful against lighter vehicles, and with up to 3 machine guns the M5 was very effective in the recce role for which it was designed.\u003c\/p\u003e\n\u003cp\u003eIn games of Bolt Action the M5\/M5A1 is a light tank (Damage Value 8+), with Reinforced Front Armour  and can take the Recce special rule. The E7-7 is a light tank with a flamethrower and coaxial MMG. Both can be included in Armoured Platoons.\u003c\/p\u003e\n\u003cp\u003eContains\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eOne 1\/56 scale plastic M5 Stuart Light Tank with options to make the M5A1 and E7-7 mechanized flamethrower versions\u003c\/li\u003e\n\u003cli\u003eBolt Action Stat Cards\u003c\/li\u003e\n\u003cli\u003eAssembly Guide\u003c\/li\u003e\n\u003cli\u003eFull-colour waterslide decal sheet\u003c\/li\u003e\n\u003cli\u003eDamage Markers\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eThis vehicle can also be used in games of Achtung Panzer!, the game of close-quarters tank-on-tank combat, its rules can be found in the Achtung Panzer! rulebook.\u003c\/p\u003e","brand":"Warlord Games","offers":[{"title":"Default Title","offer_id":46362185629845,"sku":"402011303","price":32.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/402011303_M5Stuart01.webp?v=1756738483"},{"product_id":"talon-3rd-printing","title":"Talon, 3rd Printing","description":"\u003cdiv\u003e\n\u003cstrong\u003eLamination:\u003c\/strong\u003e This 3rd Printing has improved lamination for all the ship counters.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eSolitaire:\u003c\/strong\u003e The Talon system plays extremely well solitaire for two reasons:\n\u003cul\u003e\n\u003cli\u003eThere is no hidden information.\u003c\/li\u003e\n\u003cli\u003eThere are no simultaneous decisions. Each decision happens sequentially.\u003c\/li\u003e\n\u003c\/ul\u003e\nHowever, a dedicated Solitaire System is being released with \u003cstrong\u003e\u003cem\u003eTalon 1000\u003c\/em\u003e\u003c\/strong\u003e.\u003c\/div\u003e\n\u003cdiv\u003e\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cdiv class=\"ExtData2\"\u003e\n\u003cb\u003eCOMPONENTS\u003c\/b\u003e\n\u003cul\u003e\n\u003cli\u003eOne Mounted Map Board 22\"x 34\"\u003c\/li\u003e\n\u003cli\u003eOne Mounted Extension Map Board 22\"x 17\"\u003c\/li\u003e\n\u003cli\u003eThree Sheets of large, laminated, hexagonal Ship Counters\u003c\/li\u003e\n\u003cli\u003eOne half sheet of 1\/2\" Informational Counters\u003c\/li\u003e\n\u003cli\u003eOne Impulse Chart\u003c\/li\u003e\n\u003cli\u003eTwo Player Aid Cards\u003c\/li\u003e\n\u003cli\u003eOne Rulebook\u003c\/li\u003e\n\u003cli\u003eOne Scenario Book\u003c\/li\u003e\n\u003cli\u003eTwo 6-sided Dice\u003c\/li\u003e\n\u003cli\u003eTwo Dry Erase Markers\u003c\/li\u003e\n\u003cli\u003eOne Small Pad of Optional Fleet Logsheets\u003c\/li\u003e\n\u003cli\u003eOne 2.5\" Box\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"misctext\"\u003e\n\u003cb\u003ePublished:\u003c\/b\u003e 2016\u003cbr\u003e\u003cb\u003eDesigner:\u003c\/b\u003e Jim Krohn\u003cbr\u003e\u003cb\u003eDeveloper:\u003c\/b\u003e Bob Seifert\u003cbr\u003e\u003cb\u003eMap Art:\u003c\/b\u003e Mark Simonitch\u003cbr\u003e\u003cb\u003eCounter Art:\u003c\/b\u003e Brett Miller\u003cbr\u003e\u003cb\u003eProducers:\u003c\/b\u003e Andy Lewis, Mark Simonitch, Gene Billingsley, Rodger MacGowan, Tony Curtis\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\u003c\/div\u003e\n\u003chr\u003e\n\u003cdiv\u003e\n\u003cstrong\u003e\u003cem\u003eTalon\u003c\/em\u003e\u003c\/strong\u003e is a tactical game of space fleet combat between the Terran Confederation and the invading Talonthincanthanadu (Talon) Empire.\u003cbr\u003e\u003cbr\u003e\n\u003cdiv\u003e\u003cstrong\u003eBackground\u003c\/strong\u003e\u003c\/div\u003e\n\u003cbr\u003e\u003cem\u003eLong hampered by cost and beset by international problems, real space exploration did not seem possible for humanity. 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Not knowing what to expect, a period of consolidation followed which emphasized defensive technologies and fleet building. First contact was made with the Talonthincanthanadu in 2227, although the people of earth would just call them the Talons. The shortening of the name made sense, not only for convenience, but because the Talon Empire swooped in very mush like a raptor upon the fledgling Terran Confederation.\u003c\/em\u003e\u003cbr\u003e\u003cbr\u003e\n\u003cdiv\u003e\u003cstrong\u003eSpace combat games have been done before. What sets this game apart?\u003c\/strong\u003e\u003c\/div\u003e\n\u003cbr\u003e\u003cstrong\u003eFleet Combat:\u003c\/strong\u003e This is a game of fleet combat. Battles with individual ships can be fought, but the game has been designed to be able to easily handle combat with fleets of 3-10 ships. 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More on that later...\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003ePower Curve:\u003c\/strong\u003e Each ship class has a specific \"Power Curve\". All of the energy use for basic systems for the ship are already baked into the Power Curve. All a player has to do is adjust the speed of the ship (and there are limits up and down on how much can be adjusted), and the power curve gives the turn radius for the ship and how much additional power is available. This power can be spent as it becomes available throughout a turn to do things like: charge a weapon faster than normal, reinforce a shield, turn the ship faster than normal, etc. depending on the needs of the situation. The game represents tactical combat that is happening very quickly. This rule has each player making quick decisions on the fly as power becomes available instead of planning out a turn in great detail ahead of time.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eMap not Miniatures:\u003c\/strong\u003e This decision is larger than you might think at first glance. In some ways, this game has concepts that would be right at home in a miniatures game, but I definitely wanted this to be played on a map. When dealing with firing arcs and distances moved, just a small change, bump of the card or miniature, etc. can have a dramatic impact on game play. There is a reason why games like that are sometimes umpired. With the game being hex and counter, everything is very distinct, the rules are simpler, and movement is quick. The map allows the game to be played so much faster.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eLarge, Laminated Counters:\u003c\/strong\u003e This is perhaps the most innovative part of the game. The counters in this game are hexagonal shaped, laminated, and very large (the hexes in the game are roughly the size of a hex in Space Empires). The largeness of the counter allows all of a ship's systems to be displayed right on the map and the lamination allows the player to mark damage right on the counter with a dry erase marker. Being able to see everything right on the map allows the game system to handle a much larger number of ships without confusion and without a lot of effort. For those of you who are old school and do not want to write on the counters, logsheets will be provided.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003e2-4 Players:\u003c\/strong\u003e While designed as a 2 player game, the fleet nature of the combat allows the game to be easily played with more players. Depending on the scenario, different parts of a fleet are controlled by different people in a multi-player game.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eScenarios and Design Your Own:\u003c\/strong\u003e While the game comes with 10 scenarios that tell the story of the war between the Terrans and the Talon Empire, each ship has a point value to make it easy to do design your own scenarios.\u003cbr\u003e\u003cbr\u003e\n\u003cdiv\u003e\u003cstrong\u003eHow does this all tie together?\u003c\/strong\u003e\u003c\/div\u003e\n\u003cbr\u003eGames that do space fleet combat often have to super simplify the capabilities of a ship and the damage it can take (making it more like a fighter) or have large log sheets and cards that have to be referenced for each ship, making it very cumbersome to handle large fleets. This game allows you to have your cake and eat it too. By having all of the information on a ship displayed directly on the counter, the size of the fleet almost does not matter. The game is very visual and everything can be seen on the map.\u003cbr\u003e\u003cbr\u003eBy giving each ship a Power Curve, it eliminated detailed and unrealistic long term planning, kept the game simple, and yet still allowed a player to prioritize what systems would be powered for each ship. By using a map and not miniatures the movement became very simple and quick.\u003cbr\u003e\u003cbr\u003eAll of this tied together to make a game that was very thematic, very quick, had a lot of meaningful decisions, and was very fun. Despite the subject, this game will not burn your brain, but will make you agonize over choices.\u003cbr\u003e\u003cbr\u003e\n\u003cdiv\u003e\u003cstrong\u003eOther cool things under construction\u003c\/strong\u003e\u003c\/div\u003e\n\u003cbr\u003eThere are a couple of things under development at the moment. They are not part of the game yet, but hopefully will be finished and polished before the game is produced:\u003cbr\u003e\u003cbr\u003eTie in to Space Empires: For those of you who love Space Empires and are adventurous, rules to tie these two games together are in the works—meaning you will be able to fight your Space Empires battles with this game. However, some changes in technology will have to be made on the Space Empires side to make it work. A better way to say this might be that you could play Space Empires using the technology found in this game. Space Empires will have to bend more to fit Talon than Talon will bend to fit Space Empires.\u003cbr\u003e\u003cbr\u003eCampaign Game: A campaign game is being designed with a very simplified strategic rules system which will allow you to manage an empire and assign ships to fight in different sectors of the Terran-Talon conflict. These rules will have nothing to do with Space Empires and will be set strictly in the Talon game universe.\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eTime scale:\u003c\/strong\u003e Individual fleet battles\u003cbr\u003e\u003cstrong\u003eMap scale:\u003c\/strong\u003e Each hex represents a region of space that normally holds only one ship\u003cbr\u003e\u003cstrong\u003eUnit scale:\u003c\/strong\u003e Individual capital ships and fighters\u003cbr\u003e\u003cstrong\u003ePlayers:\u003c\/strong\u003e 2-6\u003c\/div\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":46421183430805,"sku":null,"price":64.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/910.png?v=1758311814"},{"product_id":"space-empires-5th-printing","title":"Space Empires, 5th Printing","description":"\u003cdiv class=\"ExtData2\"\u003e\n\u003cdiv\u003e\u003cspan\u003e\u003cstrong\u003e\u003cem\u003eSpace Empires 4X\u003c\/em\u003e\u003c\/strong\u003e is a game in the finest tradition of 4X space games - eXplore, eXpand, eXploit, and eXterminate. This game is Rich in Theme. Carriers, fighters, mines, cloaking, dreadnoughts, merchant shipping, colonization, mining, terraforming, shipyards, black holes, warp points, non-player aliens, Doomsday Machines - everything an Epic Space Opera needs. Despite that, the rules are Incredibly Simple. Almost 20 years in the making, many elegant solutions have been developed to remove complexity and make the game intuitive.\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e\u003cspan\u003e1 to 4 players eXplore the random map. Each space can reveal any of 12 different terrain effects like asteroids, nebulae, and planets. Terrain is important as it impacts both combat and movement, as well as how you will build your empire. Players then eXpand their empire by forming colonies (long term, steady growth), harvesting resources (quick income), and building a merchant fleet (trade income). This infrastructure must quickly be eXploited to build a fleet from up to 10 different classes of warships and researching critical technology from among 50 levels of advances at your disposal. The competing empires quickly come in contact and vie to eXterminate each other. This is where your technology and fleet decisions will be proven. Combat is simple (there are no complicated charts), but rewards good, balanced fleet construction. Building only the largest capital ship is not a good idea. Your fleets will actually feel like fleets!\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e\u003cspan\u003eThere are Multiple Scenarios for both solitaire and 2-players. Multi-player scenarios have the option for team play, including 2 players against 1 in a 3-player game. Scenarios can be customized in length and some can be completed in as little as an hour. Many aspects of the game can be completed simultaneously by the players so that there is very little downtime. This is a game that can be completed in one sitting!\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e\u003cspan\u003e\u003c\/span\u003e\u003c\/div\u003e\n\u003cdiv\u003e\n\u003cstrong\u003e\u003cem\u003e \u003c\/em\u003e\u003c\/strong\u003e\u003chr\u003e\n\u003cstrong\u003e\u003cem\u003e \u003c\/em\u003e\u003c\/strong\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"MsoNormal\"\u003e\u003cspan\u003ePlayers and Playing Time:\u003c\/span\u003e\u003c\/div\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cdiv class=\"MsoNormal\"\u003e\u003cspan\u003e1-4 Players\u003c\/span\u003e\u003c\/div\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cdiv class=\"MsoNormal\"\u003e\u003cspan\u003e1-4 hours to play depending on the scenario\u003c\/span\u003e\u003c\/div\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"ExtData2\"\u003e\n\u003cb\u003eCOMPONENTS\u003c\/b\u003e\n\u003cul\u003e\n\u003cli\u003eOne mounted map (backprinted)\u003c\/li\u003e\n\u003cli\u003eFour counter sheets\u003c\/li\u003e\n\u003cli\u003eOne Pad of Player Aid Sheets\u003c\/li\u003e\n\u003cli\u003eFour 2-sided Player Reference Cards\u003c\/li\u003e\n\u003cli\u003e16-page full-color Rule Book\u003c\/li\u003e\n\u003cli\u003e16-page full-color Play Book\u003c\/li\u003e\n\u003cli\u003e4 10-sided dice\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"misctext\"\u003e\n\u003cb\u003ePublished\u003c\/b\u003e 2012, 2015, 2017, 2020, 2025\u003cbr\u003e\u003cb\u003eDesigner\u003c\/b\u003e: Jim Krohn\u003cbr\u003e\u003cb\u003eDeveloper\u003c\/b\u003e: Martin Scott\u003cbr\u003e\u003cb\u003eCover Art\u003c\/b\u003e: Eric Williams\u003cbr\u003e\u003cb\u003eMap \u0026amp; Counter Art\u003c\/b\u003e: Mark Simonitch\u003c\/div\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":46421186347157,"sku":null,"price":84.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0700\/4101\/0325\/files\/979.png?v=1758312083"}],"url":"https:\/\/tabletopstrategist.com\/collections\/new-releases.oembed?page=3","provider":"The Tabletop Strategist","version":"1.0","type":"link"}